Player Matchup

Fafnir
Fafnir
PKpaperpenguin
Fafnir
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 31L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Primetime1622
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,492 Elo+
Solo
Neith
Neith
me pot o Gold
Neith
Level 148
God Stats
5W - 7L
1,446 SR
Queue Stats
251W - 282L
1,402 Elo+
Solo
Team Averages
Level 124
1,482 SR
1,448 Elo+

VS

Team Averages
Level 104
1,551 SR
1,472 Elo+
Fenrir
Fenrir
JuneTheFirst
Fenrir
Level 125
God Stats
15W - 13L
1,594 SR
Queue Stats
134W - 124L
1,497 Elo+
Solo
Khepri
Khepri
ShriekingFish
Khepri
Level 99
God Stats
40W - 38L
1,520 SR
Queue Stats
651W - 755L
1,483 Elo+
Solo
Discordia
Discordia
jota_my
Discordia
Level 88
God Stats
56W - 43L
1,541 SR
Queue Stats
248W - 263L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,613
661
3,107
10,567
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Primetime1622
Morgan Le Fay
9
0 / 4 / 1
5,838
584
5,680
7,582
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 0
6,175
618
5,953
6,516
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 1 / 2
7,420
742
5,659
6,230
2,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 0 / 8
6,995
700
4,842
9,840
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
jota_my
Discordia
12
2 / 0 / 6
6,939
694
10,692
4,118
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
2
7
L
0
2
1
0.25
L
Morgan Le Fay
Primetime1622
Morgan Le Fay
0
4
1
0.13
W
0
0
8
4
W
Discordia
jota_my
Discordia
2
0
6
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
21,193
24,665
Taken
20,188
12,621
Mitigated
11,482
6,267
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,659
1,623
462
1,621
6,230
2,718
57
2,783
3,447
0
11,823
L
3,107
1,074
0
3,291
10,567
8,079
0
5,035
4,956
7,552
0
L
Morgan Le Fay
Primetime1622
Morgan Le Fay
5,680
288
125
1,789
7,582
2,435
0
4,358
2,952
23,979
0
W
4,842
452
677
4,237
9,840
7,253
0
4,011
5,829
10,312
0
W
Discordia
jota_my
Discordia
10,692
734
246
1,508
4,118
1,511
53
2,329
1,789
39,440
0
L
5,953
1,808
0
1,062
6,516
2,107
0
5,186
964
0
22,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,626
Gold Earned
21,354
108
Minions Killed
105
3
Camps Cleared
5
528,574
Distance Traveled
568,318
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,420
742
22
2
2
182,528
1
L
Fafnir
6,613
661
6
1
0
177,153
0
L
Morgan Le Fay
5,838
584
47
5
2
178,697
1
W
Khepri
6,995
700
8
1
0
192,488
0
W
Discordia
6,939
694
75
8
3
193,302
3
L
Neith
6,175
618
55
6
1
172,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role