Player Matchup

Bacchus
Bacchus
AzEx_zTrOx
Bacchus
Level 66
God Stats
25W - 37L
1,369 SR
Queue Stats
171W - 276L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
LeSteakDu944
Baron Samedi
Level 42
God Stats
19W - 30L
1,372 SR
Queue Stats
111W - 196L
1,335 Elo+
Party 1
Bellona
Bellona
stepan_zenit
Bellona
Level 102
God Stats
6W - 11L
1,492 SR
Queue Stats
106W - 119L
1,452 Elo+
Solo
Team Averages
Level 70
1,411 SR
1,379 Elo+

VS

Team Averages
Level 92
1,464 SR
1,531 Elo+
Fenrir
Fenrir
KoldFang
Fenrir
Level 27
God Stats
1W - 0L
1,269 SR
Queue Stats
29W - 37L
1,377 Elo+
Solo
Artemis
Artemis
Lewlew600
Artemis
Level 121
God Stats
2W - 1L
1,562 SR
Queue Stats
111W - 87L
1,613 Elo+
Party 2
Fafnir
Fafnir
WofulCorpse
Fafnir
Level 129
God Stats
5W - 3L
1,559 SR
Queue Stats
137W - 110L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzEx_zTrOx
Bacchus
15
4 / 4 / 3
11,360
598
10,179
24,075
49,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
LeSteakDu944
Baron Samedi
16
3 / 2 / 3
11,595
610
10,483
11,574
6,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
stepan_zenit
Bellona
12
0 / 6 / 5
9,998
526
4,713
14,736
15,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KoldFang
Fenrir
15
4 / 5 / 6
12,095
637
12,255
19,617
18,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Lewlew600
Artemis
17
5 / 0 / 6
12,627
665
24,170
10,544
4,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
15
3 / 2 / 8
13,156
692
4,699
15,783
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AzEx_zTrOx
Bacchus
4
4
3
1.38
W
Fenrir
KoldFang
Fenrir
4
5
6
1.4
L
Baron Samedi
LeSteakDu944
Baron Samedi
3
2
3
2.25
W
Artemis
Lewlew600
Artemis
5
0
6
8
W
Fafnir
3
2
8
3.5
L
Bellona
stepan_zenit
Bellona
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
41,124
50,385
Taken
45,944
72,121
Mitigated
44,206
11,508
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AzEx_zTrOx
Bacchus
10,179
1,310
0
2,145
24,075
49,855
0
2,583
21,492
27,317
0
W
Fenrir
KoldFang
Fenrir
12,255
4,202
204
4,758
19,617
18,627
43
9,194
9,952
0
36,688
L
Baron Samedi
LeSteakDu944
Baron Samedi
10,483
1,157
1,945
3,819
11,574
6,280
0
1,722
9,852
66,403
0
W
Artemis
Lewlew600
Artemis
24,170
10,532
0
3,172
10,544
4,840
1,901
5,887
4,657
0
94,054
W
Fafnir
4,699
1,284
0
5,675
15,783
20,739
685
6,639
7,530
15,313
0
L
Bellona
stepan_zenit
Bellona
4,713
1,403
296
3,303
14,736
15,986
0
813
13,923
0
17,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
37,878
162
Minions Killed
194
6
Camps Cleared
9
828,313
Distance Traveled
1,001,548
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,360
598
28
1
2
322,568
0
W
Fenrir
12,095
637
37
2
3
338,524
0
L
Baron Samedi
11,595
610
107
6
4
326,533
1
W
Artemis
12,627
665
138
7
5
342,847
0
W
Fafnir
13,156
692
19
1
1
320,177
2
L
Bellona
9,998
526
27
1
0
179,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role