Player Matchup

Ganesha
Ganesha
TmB Yoshii
Ganesha
Level 109
God Stats
8W - 9L
1,470 SR
Queue Stats
41W - 47L
1,472 Elo+
Party 1
Chiron
Chiron
XXFuzzyDoritoXX
Chiron
Level 119
God Stats
17W - 6L
1,679 SR
Queue Stats
37W - 41L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
Zirau
Baron Samedi
Level 64
God Stats
5W - 2L
1,726 SR
Queue Stats
149W - 203L
1,436 Elo+
Party 1
Team Averages
Level 97
1,625 SR
1,485 Elo+

VS

Team Averages
Level 104
1,789 SR
1,806 Elo+
Olorun
Olorun
Egode
Olorun
Level 149
God Stats
19W - 11L
1,692 SR
Queue Stats
947W - 517L
1,861 Elo+
Solo
Cabrakan
Cabrakan
MixW4ll
Cabrakan
Level 82
God Stats
2W - 3L
1,587 SR
Queue Stats
48W - 47L
1,499 Elo+
Solo
Medusa
Medusa
RodneshaClark
Medusa
Level 80
God Stats
93W - 20L
2,087 SR
Queue Stats
172W - 36L
2,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
TmB Yoshii
Ganesha
9
0 / 2 / 0
5,695
712
2,326
5,604
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,121
640
2,771
3,771
1,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baron Samedi
Zirau
Baron Samedi
9
0 / 1 / 0
5,178
647
2,690
4,495
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Egode
Olorun
10
1 / 0 / 3
5,839
730
4,185
3,501
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
MixW4ll
Cabrakan
9
0 / 0 / 4
6,048
756
958
4,570
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
3 / 0 / 1
5,938
742
6,611
3,170
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
Egode
Olorun
1
0
3
2.5
L
Cabrakan
MixW4ll
Cabrakan
0
0
4
2
L
3
0
1
3.5
W
Ganesha
TmB Yoshii
Ganesha
0
2
0
0
W
0
1
0
0
W
Baron Samedi
Zirau
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,787
Damage
11,754
13,870
Taken
11,241
6,865
Mitigated
5,522
6,432
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Egode
Olorun
4,185
1,682
0
1,951
3,501
1,368
84
1,583
1,846
20,671
2,394
L
Cabrakan
MixW4ll
Cabrakan
958
79
0
1,772
4,570
2,986
0
2,191
2,200
4,786
0
L
6,611
2,417
0
706
3,170
1,168
58
1,044
2,028
0
21,865
W
Ganesha
TmB Yoshii
Ganesha
2,326
0
199
1,567
5,604
3,538
0
2,005
3,599
8,340
0
W
2,771
1,025
562
1,702
3,771
1,687
0
1,516
2,255
0
20,771
W
Baron Samedi
Zirau
Baron Samedi
2,690
161
403
1,999
4,495
1,640
0
1,319
3,176
12,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,994
Gold Earned
17,825
85
Minions Killed
94
3
Camps Cleared
5
469,163
Distance Traveled
398,487
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,839
730
67
8
1
144,710
1
L
Cabrakan
6,048
756
4
1
1
133,610
2
L
Medusa
5,938
742
23
3
3
120,167
2
W
Ganesha
5,695
712
1
0
0
156,859
1
W
Chiron
5,121
640
46
6
3
148,884
3
W
Baron Samedi
5,178
647
38
5
0
163,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role