Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IX ElbowDeep XI
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,239 Elo+
Party 1
Thor
Thor
OHNO ITs ROBBIE
Thor
Level 151
God Stats
4W - 4L
1,725 SR
Queue Stats
584W - 505L
1,473 Elo+
Party 1
Janus
Janus
PoisonAvy
Janus
Level 123
God Stats
3W - 5L
1,482 SR
Queue Stats
217W - 223L
1,516 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,446 Elo+

VS

Team Averages
Level 108
1,537 SR
1,475 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AxelxTheBlueMav
Morgan Le Fay
Level 96
God Stats
2W - 2L
1,540 SR
Queue Stats
151W - 138L
1,498 Elo+
Solo
He Bo
He Bo
Killerdude247
He Bo
Level 150
God Stats
15W - 17L
1,530 SR
Queue Stats
832W - 838L
1,471 Elo+
Solo
Anubis
Anubis
Loaded_paladin
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 109L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Toast Malone258
Ah Puch
Level 144
God Stats
7W - 3L
1,617 SR
Queue Stats
406W - 412L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 5 / 9
8,930
812
8,409
11,429
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
 
Odin
15
2 / 3 / 9
8,865
806
6,771
18,957
11,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 8 / 3
8,213
747
3,479
10,385
3,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 8 / 6
10,006
910
17,856
13,511
7,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
PoisonAvy
Janus
14
1 / 6 / 8
8,583
780
8,592
8,726
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 6 / 15
10,112
919
9,934
12,817
5,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
AxelxTheBlueMav
Morgan Le Fay
18
7 / 1 / 14
10,282
935
12,114
10,675
4,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 4 / 12
10,683
971
13,072
10,699
3,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 10
9,010
819
6,022
9,750
4,101
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 1 / 14
10,319
938
15,763
8,570
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
18
Kills
30
30
Deaths
18
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
5
9
1.5
L
Odin
 
Odin
2
3
9
2.17
W
Heimdallr
 
Heimdallr
5
6
15
2.08
W
Morgan Le Fay
AxelxTheBlueMav
Morgan Le Fay
7
1
14
14
L
2
8
3
0.44
W
10
4
12
4
W
3
6
10
1.33
L
10
8
6
1.63
L
Janus
PoisonAvy
Janus
1
6
8
0.83
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,107
Damage
56,905
63,008
Taken
52,511
28,981
Mitigated
21,637
15,307
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,409
1,676
438
2,077
11,429
3,993
540
8,003
3,426
0
19,364
L
Odin
 
Odin
6,771
567
915
8,600
18,957
11,683
181
14,840
4,117
0
18,452
W
Heimdallr
 
Heimdallr
9,934
2,374
1,617
2,162
12,817
5,531
1,204
1,179
11,548
0
19,850
W
Morgan Le Fay
AxelxTheBlueMav
Morgan Le Fay
12,114
2,201
1,115
2,126
10,675
4,606
1,286
2,639
7,752
20,434
0
L
3,479
1,883
0
252
10,385
3,350
392
8,185
2,200
0
9,260
W
13,072
823
1,985
3,339
10,699
3,772
1,024
719
9,918
19,677
0
W
6,022
322
1,160
1,682
9,750
4,101
891
1,449
8,111
16,472
0
L
17,856
2,313
408
307
13,511
7,361
450
9,264
4,247
0
20,327
L
Janus
PoisonAvy
Janus
8,592
264
1,486
824
8,726
2,594
40
6,679
2,047
19,710
0
W
15,763
155
1,947
4,253
8,570
3,627
674
1,846
6,590
37,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
50,406
108
Minions Killed
131
0
Camps Cleared
0
1,040,008
Distance Traveled
1,116,028
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,930
812
31
3
0
234,253
0
L
Odin
8,865
806
26
2
0
213,765
0
W
Heimdallr
10,112
919
26
2
0
223,886
3
W
Morgan Le Fay
10,282
935
14
1
0
236,728
1
L
Hou Yi
8,213
747
18
2
0
177,540
0
W
He Bo
10,683
971
21
2
0
222,760
1
W
Anubis
9,010
819
20
2
0
190,394
0
L
Thor
10,006
910
3
0
0
217,968
0
L
Janus
8,583
780
30
3
0
196,482
0
W
Ah Puch
10,319
938
50
5
0
242,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role