Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ceynin
Cthulhu
Level 18
God Stats
3W - 5L
1,437 SR
Queue Stats
26W - 35L
1,390 Elo+
Party 2
King Arthur
King Arthur
Koteka3222
King Arthur
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
24W - 43L
1,412 Elo+
Party 2
Ra
Ra
MatisssekPL
Ra
Level 25
God Stats
5W - 3L
1,668 SR
Queue Stats
114W - 124L
1,422 Elo+
Solo
Da Ji
Da Ji
Газировка0
Da Ji
Level 16
God Stats
14W - 23L
1,336 SR
Queue Stats
79W - 107L
1,375 Elo+
Party 2
Team Averages
Level 17
1,488 SR
1,420 Elo+

VS

Team Averages
Level 14
1,561 SR
1,427 Elo+
Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AquaSketch
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Regisurso
Gilgamesh
Level 8
God Stats
5W - 0L
1,835 SR
Queue Stats
7W - 11L
1,402 Elo+
Solo
Heimdallr
Heimdallr
drainbaby
Heimdallr
Level 15
God Stats
2W - 3L
1,469 SR
Queue Stats
33W - 25L
1,453 Elo+
Party 1
Ganesha
Ganesha
vorozaN
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 5 / 0
7,163
421
6,661
10,735
2,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Ceynin
Cthulhu
9
0 / 7 / 1
6,157
362
3,318
13,006
7,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Koteka3222
King Arthur
12
3 / 8 / 2
7,771
457
10,103
20,468
11,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 10 / 3
8,435
496
8,241
13,533
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 8 / 1
6,966
410
3,294
13,522
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
28 / 0 / 2
11,809
695
26,582
13,871
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 6 / 10
9,519
560
8,065
11,108
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Regisurso
Gilgamesh
14
4 / 2 / 7
8,788
517
8,478
10,601
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
drainbaby
Heimdallr
13
2 / 0 / 9
8,370
492
7,477
7,243
2,271
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
vorozaN
Ganesha
14
0 / 3 / 18
8,511
501
4,412
10,008
6,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
10
Kills
38
38
Deaths
11
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
5
0
0.4
W
Thanatos
 
Thanatos
28
0
2
29
W
4
6
10
1.5
L
Cthulhu
Ceynin
Cthulhu
0
7
1
0.07
L
King Arthur
Koteka3222
King Arthur
3
8
2
0.5
L
3
10
3
0.45
W
Gilgamesh
Regisurso
Gilgamesh
4
2
7
3.75
W
Heimdallr
drainbaby
Heimdallr
2
0
9
6.5
W
Ganesha
vorozaN
Ganesha
0
3
18
3
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
55,014
71,264
Taken
52,831
28,764
Mitigated
27,726
14,682
Healing
27,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,661
2,977
0
3,495
10,735
2,043
0
1,497
9,224
0
32,998
W
Thanatos
 
Thanatos
26,582
9,287
0
19,327
13,871
6,172
1,934
2,360
11,437
0
88,847
W
8,065
2,066
377
2,226
11,108
4,142
1,416
4,199
6,507
55,927
0
L
Cthulhu
Ceynin
Cthulhu
3,318
761
0
1,140
13,006
7,915
0
1,650
11,332
16,351
0
L
King Arthur
Koteka3222
King Arthur
10,103
2,217
0
3,476
20,468
11,834
270
2,512
17,800
0
31,293
L
8,241
807
213
2,721
13,533
3,659
627
4,158
9,045
39,856
0
W
Gilgamesh
Regisurso
Gilgamesh
8,478
3,307
0
2,617
10,601
8,257
312
2,175
8,324
0
39,346
W
Heimdallr
drainbaby
Heimdallr
7,477
3,286
0
2,346
7,243
2,271
1,435
1,062
6,181
0
41,881
W
Ganesha
vorozaN
Ganesha
4,412
577
360
525
10,008
6,884
1,054
1,131
8,823
24,192
0
L
3,294
658
0
3,637
13,522
3,313
0
2,014
11,386
0
31,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
46,997
292
Minions Killed
423
0
Camps Cleared
0
1,421,745
Distance Traveled
1,592,394
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,163
421
70
4
0
304,951
2
W
Thanatos
11,809
695
149
9
0
387,866
0
W
Ra
9,519
560
109
6
0
283,384
1
L
Cthulhu
6,157
362
23
1
0
287,616
1
L
King Arthur
7,771
457
48
3
0
286,143
0
L
Ra
8,435
496
86
5
0
278,213
0
W
Gilgamesh
8,788
517
79
5
0
304,879
1
W
Heimdallr
8,370
492
75
4
0
308,143
1
W
Ganesha
8,511
501
11
1
0
308,122
4
L
Da Ji
6,966
410
65
4
0
264,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role