Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ClaspingApe
Mulan
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 116L
1,717 Elo+
Solo
Sylvanus
Sylvanus
MyFootisCool
Sylvanus
Level 129
God Stats
3W - 4L
1,627 SR
Queue Stats
243W - 217L
1,608 Elo+
Solo
Nu Wa
Nu Wa
TakunOMGC8
Nu Wa
Level 82
God Stats
5W - 1L
1,737 SR
Queue Stats
325W - 337L
1,589 Elo+
Solo
Anhur
Anhur
UncleRico
Anhur
Level 160
God Stats
15W - 20L
1,502 SR
Queue Stats
606W - 568L
1,585 Elo+
Solo
Team Averages
Level 113
1,573 SR
1,600 Elo+

VS

Team Averages
Level 119
1,587 SR
1,635 Elo+
Guan Yu
Guan Yu
Guyver13
Guan Yu
Level 147
God Stats
2W - 3L
1,606 SR
Queue Stats
129W - 111L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
HowDoIClick
Tsukuyomi
Level 88
God Stats
1W - 2L
1,301 SR
Queue Stats
233W - 188L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImANewGod
Morgan Le Fay
Level 134
God Stats
15W - 17L
1,629 SR
Queue Stats
766W - 738L
1,649 Elo+
Solo
Rama
Rama
Thorboy99
Rama
Level 158
God Stats
17W - 17L
1,649 SR
Queue Stats
284W - 269L
1,720 Elo+
Solo
Cerberus
Cerberus
ppup42
Cerberus
Level 68
God Stats
4W - 5L
1,751 SR
Queue Stats
263W - 230L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 1 / 7
12,792
640
11,002
18,621
15,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 4 / 10
12,724
636
22,105
20,173
13,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MyFootisCool
Sylvanus
16
2 / 5 / 10
10,265
513
10,616
16,800
15,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
16
1 / 8 / 10
10,180
509
9,947
13,408
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
UncleRico
Anhur
20
9 / 1 / 3
12,877
644
17,945
12,720
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Guyver13
Guan Yu
13
0 / 3 / 9
8,324
416
4,307
20,114
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
HowDoIClick
Tsukuyomi
17
6 / 7 / 2
10,467
523
11,585
16,095
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ImANewGod
Morgan Le Fay
17
10 / 6 / 5
10,764
538
21,544
20,752
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
16
0 / 5 / 4
10,048
502
8,423
17,942
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ppup42
Cerberus
16
3 / 6 / 0
10,305
515
11,954
19,269
19,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
27
Kills
19
19
Deaths
27
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
7
8.5
W
10
4
10
3.75
L
Guan Yu
Guyver13
Guan Yu
0
3
9
1.5
L
Tsukuyomi
HowDoIClick
Tsukuyomi
6
7
2
1
L
Morgan Le Fay
ImANewGod
Morgan Le Fay
10
6
5
2.08
W
Sylvanus
MyFootisCool
Sylvanus
2
5
10
1.4
W
Nu Wa
1
8
10
0.75
L
Rama
0
5
4
0.4
W
Anhur
UncleRico
Anhur
9
1
3
10.5
L
Cerberus
ppup42
Cerberus
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,615
Damage
57,813
81,722
Taken
94,172
54,480
Mitigated
48,654
31,053
Healing
28,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,002
2,341
0
8,071
18,621
15,383
1,261
8,991
9,630
0
82,264
W
22,105
4,754
0
7,451
20,173
13,813
1,100
9,800
10,373
9,683
86,183
L
Guan Yu
Guyver13
Guan Yu
4,307
926
3,059
7,493
20,114
10,820
0
6,663
13,209
0
16,498
L
Tsukuyomi
HowDoIClick
Tsukuyomi
11,585
2,878
0
2,296
16,095
6,316
0
3,584
12,316
0
70,546
L
Morgan Le Fay
ImANewGod
Morgan Le Fay
21,544
2,155
188
6,773
20,752
7,557
0
6,304
14,184
95,493
0
W
Sylvanus
MyFootisCool
Sylvanus
10,616
3,005
2,567
5,489
16,800
15,703
517
5,786
11,014
47,982
16,552
W
Nu Wa
9,947
1,622
0
927
13,408
4,441
900
7,769
5,639
53,443
0
L
Rama
8,423
6,844
0
5,392
17,942
4,185
994
1,716
16,102
0
86,459
W
Anhur
UncleRico
Anhur
17,945
8,516
0
6,548
12,720
5,140
2,714
1,152
11,568
0
114,555
L
Cerberus
ppup42
Cerberus
11,954
694
0
3,204
19,269
19,776
0
2,500
16,623
68,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,838
Gold Earned
49,908
689
Minions Killed
628
0
Camps Cleared
0
1,895,223
Distance Traveled
1,818,557
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,792
640
172
9
0
410,385
7
W
Mulan
12,724
636
134
7
0
396,473
1
L
Guan Yu
8,324
416
36
2
0
420,297
7
L
Tsukuyomi
10,467
523
117
6
0
360,546
1
L
Morgan Le Fay
10,764
538
153
8
0
344,273
1
W
Sylvanus
10,265
513
91
5
0
333,339
3
W
Nu Wa
10,180
509
106
5
0
363,066
4
L
Rama
10,048
502
167
8
0
344,151
7
W
Anhur
12,877
644
186
9
0
391,960
7
L
Cerberus
10,305
515
155
8
0
349,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role