Player Matchup

Odin
Odin
Diamond V
Don_-_Julio
Odin
Diamond V
Level 158
God Stats
17W - 11L
1,697 SR
Queue Stats
200W - 207L
1,989 MMR
Solo
Nike
Nike
Platinum IV
FLiBiTiJiBiT
Nike
Platinum IV
Level 160
God Stats
3W - 5L
1,672 SR
Queue Stats
377W - 430L
1,669 MMR
Solo
Vulcan
Vulcan
Platinum II
J Riz 517
Vulcan
Platinum II
Level 155
God Stats
30W - 24L
1,611 SR
Queue Stats
328W - 345L
1,930 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,660 SR
1,863 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,520 SR
1,866 MMR
Charybdis
Charybdis
Platinum V
BoomerTheGreat1
Charybdis
Platinum V
Level 149
God Stats
37W - 49L
1,512 SR
Queue Stats
855W - 1,028L
1,547 MMR
Solo
Sol
Sol
Diamond IV
Mikey-_-da-_goat
Sol
Diamond IV
Level 108
God Stats
3W - 3L
1,548 SR
Queue Stats
68W - 72L
2,160 MMR
Solo
Bellona
Bellona
Platinum IV
TheBoneMan3
Bellona
Platinum IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,130
581
6,625
15,241
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 6 / 2
9,128
652
10,056
15,274
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
J Riz 517
Vulcan
13
1 / 3 / 3
8,780
627
10,766
8,035
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebMorgan Le FayFenrirGilgameshPersephone

VS

Bans
TsukuyomiGuan YuArtioChironAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoomerTheGreat1
Charybdis
12
0 / 4 / 7
8,691
621
5,340
11,017
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
7 / 2 / 3
10,388
742
14,298
9,310
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
TheBoneMan3
Bellona
16
7 / 0 / 6
10,619
759
12,787
15,810
18,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
14
14
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BoomerTheGreat1
Charybdis
0
4
7
0.88
L
1
5
3
0.5
L
4
6
2
0.83
L
Vulcan
J Riz 517
Vulcan
1
3
3
0.83
W
7
2
3
4.25
W
Bellona
TheBoneMan3
Bellona
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
32,425
38,550
Taken
36,137
23,405
Mitigated
25,086
7,038
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BoomerTheGreat1
Charybdis
5,340
2,140
0
2,738
11,017
3,357
629
1,442
8,621
0
27,417
L
6,625
1,378
0
3,450
15,241
10,116
22
6,434
8,274
0
13,370
L
10,056
428
0
1,629
15,274
10,258
0
6,305
8,387
185
24,275
L
Vulcan
J Riz 517
Vulcan
10,766
3,555
0
1,959
8,035
3,031
214
819
6,921
40,542
0
W
14,298
5,830
57
3,899
9,310
3,276
1,059
4,538
4,209
45,030
4,115
W
Bellona
TheBoneMan3
Bellona
12,787
2,979
0
7,336
15,810
18,453
714
4,965
9,262
0
38,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
29,698
132
Minions Killed
184
6
Camps Cleared
7
803,277
Distance Traveled
795,062
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,691
621
42
3
3
243,412
0
L
Odin
8,130
581
18
1
1
253,924
1
L
Nike
9,128
652
29
2
2
261,960
2
L
Vulcan
8,780
627
85
6
3
287,393
4
W
Sol
10,388
742
84
6
4
244,602
4
W
Bellona
10,619
759
58
4
0
307,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role