Player Matchup

Thor
Thor
InsaneInLaMente
Thor
Level 8
God Stats
0W - 6L
1,082 SR
Queue Stats
14W - 36L
1,272 Elo+
Party 2
Ymir
Ymir
MandyMuse_IsBae
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
Samx7_77
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,153 Elo+
Party 1
Agni
Agni
andr_snow
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,434 Elo+
Party 2
Nemesis
Nemesis
samer_dd13
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 4
1,416 SR
1,372 Elo+

VS

Team Averages
Level 20
1,483 SR
1,367 Elo+
Chaac
Chaac
GuarneriYT
Chaac
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 20L
1,164 Elo+
Solo
Scylla
Scylla
J1MHA3G33
Scylla
Level 20
God Stats
1W - 1L
1,204 SR
Queue Stats
29W - 28L
1,367 Elo+
Solo
Ganesha
Ganesha
Llibertat7
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,399 Elo+
Solo
Thor
Thor
MonsterX1601
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artio
Artio
Mystic Rain
Artio
Level 26
God Stats
8W - 8L
1,712 SR
Queue Stats
226W - 239L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
8,712
871
6,421
14,986
5,875
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 11 / 1
8,734
873
3,224
18,733
7,524
Fenrir
Samx7_77
Fenrir
16
3 / 12 / 1
9,761
976
11,815
21,946
15,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
16
0 / 12 / 2
9,257
926
10,009
16,001
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
samer_dd13
Nemesis
15
2 / 8 / 3
9,668
967
7,296
17,190
6,701
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 0 / 31
12,025
1,203
13,801
12,143
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
J1MHA3G33
Scylla
19
20 / 0 / 21
13,217
1,322
21,764
6,047
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Llibertat7
Ganesha
17
0 / 2 / 29
10,901
1,090
8,316
8,296
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 2 / 19
10,493
1,049
3,722
5,258
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
22 / 1 / 24
13,087
1,309
28,139
16,728
13,414
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
178
5
Kills
54
54
Deaths
5
8
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
0
31
23.5
L
0
11
1
0.05
W
Scylla
J1MHA3G33
Scylla
20
0
21
30.5
W
Ganesha
Llibertat7
Ganesha
0
2
29
7.25
L
0
11
1
0.05
W
4
2
19
6.75
W
22
1
24
34
L
Fenrir
Samx7_77
Fenrir
3
12
1
0.29
L
Agni
0
12
2
0.08
L
Nemesis
samer_dd13
Nemesis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,765
Damage
75,742
88,856
Taken
48,472
41,241
Mitigated
37,320
1,946
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,801
2,886
0
5,444
12,143
9,465
0
5,388
6,755
0
32,581
L
6,421
1,999
0
283
14,986
5,875
0
9,807
4,931
0
24,436
W
Scylla
J1MHA3G33
Scylla
21,764
2,362
0
0
6,047
2,354
0
279
5,768
38,736
0
W
Ganesha
Llibertat7
Ganesha
8,316
1,281
0
1,037
8,296
9,935
0
1,675
6,621
12,178
0
L
3,224
1,017
0
0
18,733
7,524
0
13,398
5,243
10,561
0
W
3,722
1,038
0
525
5,258
2,152
0
1,456
3,398
0
11,751
W
28,139
6,376
3,007
9,068
16,728
13,414
0
4,435
12,293
43,467
0
L
Fenrir
Samx7_77
Fenrir
11,815
4,223
0
816
21,946
15,186
0
15,363
5,968
0
21,094
L
Agni
10,009
2,365
0
41
16,001
5,955
0
10,100
5,523
43,126
0
L
Nemesis
samer_dd13
Nemesis
7,296
2,925
0
806
17,190
6,701
0
9,551
7,597
0
16,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,132
Gold Earned
59,723
147
Minions Killed
143
0
Camps Cleared
4
843,578
Distance Traveled
912,461
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,025
1,203
43
4
0
209,324
4
L
Thor
8,712
871
45
5
0
121,546
0
W
Scylla
13,217
1,322
59
6
0
203,987
0
W
Ganesha
10,901
1,090
0
0
0
148,846
0
L
Ymir
8,734
873
16
2
0
152,945
0
W
Thor
10,493
1,049
14
1
4
139,516
2
W
Artio
13,087
1,309
27
3
0
210,788
1
L
Fenrir
9,761
976
9
1
0
197,468
1
L
Agni
9,257
926
51
5
0
159,426
1
L
Nemesis
9,668
967
26
3
0
212,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role