Player Matchup

Cthulhu
Cthulhu
Arctic Heaven
Cthulhu
Level 41
God Stats
5W - 3L
1,385 SR
Queue Stats
21W - 24L
1,349 Elo+
Party 1
Neith
Neith
EU Deity
Neith
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 28L
1,385 Elo+
Party 1
Pele
Pele
EU Twitchyy
Pele
Level 28
God Stats
2W - 4L
1,271 SR
Queue Stats
9W - 12L
1,354 Elo+
Party 1
Anubis
Anubis
limitlessDREJK
Anubis
Level 29
God Stats
71W - 66L
1,530 SR
Queue Stats
95W - 108L
1,372 Elo+
Party 3
Izanami
Izanami
noxiousXANNY
Izanami
Level 61
God Stats
152W - 130L
1,585 SR
Queue Stats
267W - 286L
1,504 Elo+
Party 3
Team Averages
Level 48
1,454 SR
1,393 Elo+

VS

Team Averages
Level 37
1,521 SR
1,373 Elo+
Tiamat
Tiamat
CyberKnight2008
Tiamat
Level 32
God Stats
6W - 7L
1,610 SR
Queue Stats
98W - 99L
1,325 Elo+
Solo
Mercury
Mercury
FarmerCfC28
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
Gobibryant1
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,335 Elo+
Party 2
Charybdis
Charybdis
Malzy0202
Charybdis
Level 58
God Stats
1W - 3L
1,489 SR
Queue Stats
177W - 181L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
swidroman
Sylvanus
Level 51
God Stats
17W - 19L
1,507 SR
Queue Stats
89W - 106L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 0 / 10
7,867
562
4,768
10,868
7,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
EU Deity
Neith
14
8 / 0 / 5
8,981
642
10,651
6,388
2,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
12 / 5 / 2
8,901
636
11,102
11,981
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 7
8,435
603
6,331
6,586
3,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
noxiousXANNY
Izanami
15
3 / 2 / 3
9,545
682
3,337
6,911
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,104
507
5,531
8,904
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
FarmerCfC28
Mercury
11
2 / 7 / 4
7,039
503
4,315
11,765
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Gobibryant1
Guan Yu
11
2 / 7 / 2
6,397
457
4,295
11,494
5,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Malzy0202
Charybdis
7
1 / 2 / 1
5,279
377
3,136
4,730
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
swidroman
Sylvanus
9
1 / 5 / 3
6,200
443
5,297
12,654
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
25
Kills
8
8
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
10
5
L
2
4
1
0.63
W
Neith
EU Deity
Neith
8
0
5
10.5
W
12
5
2
2.6
L
Mercury
FarmerCfC28
Mercury
2
7
4
0.57
L
Guan Yu
Gobibryant1
Guan Yu
2
7
2
0.43
L
Charybdis
Malzy0202
Charybdis
1
2
1
0.75
W
2
1
7
5.5
W
Izanami
noxiousXANNY
Izanami
3
2
3
2.25
L
Sylvanus
swidroman
Sylvanus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,189
Damage
22,574
42,734
Taken
49,547
18,250
Mitigated
21,355
15,641
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,768
750
188
1,694
10,868
7,911
297
3,303
7,480
29,406
0
L
5,531
667
0
1,960
8,904
3,241
0
3,707
5,197
37,645
0
W
Neith
EU Deity
Neith
10,651
5,187
0
3,280
6,388
2,084
1,817
1,834
4,514
0
53,435
W
11,102
3,045
0
3,348
11,981
3,188
1,167
2,522
9,361
0
35,040
L
Mercury
FarmerCfC28
Mercury
4,315
2,081
0
470
11,765
2,915
0
1,371
10,394
0
32,273
L
Guan Yu
Gobibryant1
Guan Yu
4,295
1,051
532
1,960
11,494
5,681
0
2,346
9,148
0
26,432
L
Charybdis
Malzy0202
Charybdis
3,136
1,395
0
1,861
4,730
812
0
458
4,272
0
14,746
W
6,331
459
0
4,117
6,586
3,031
807
2,558
3,736
53,447
0
W
Izanami
noxiousXANNY
Izanami
3,337
2,440
0
3,014
6,911
2,036
1,745
96
6,815
0
63,554
L
Sylvanus
swidroman
Sylvanus
5,297
1,685
893
3,523
12,654
8,706
0
3,217
9,437
22,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
32,019
448
Minions Killed
258
0
Camps Cleared
0
1,244,676
Distance Traveled
1,136,336
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,867
562
54
4
0
270,541
3
L
Tiamat
7,104
507
80
6
0
256,974
0
W
Neith
8,981
642
88
6
0
249,770
3
W
Pele
8,901
636
53
4
0
263,251
0
L
Mercury
7,039
503
56
4
0
287,153
0
L
Guan Yu
6,397
457
53
4
0
260,907
2
L
Charybdis
5,279
377
34
2
0
121,287
1
W
Anubis
8,435
603
113
8
0
233,616
3
W
Izanami
9,545
682
140
10
0
227,498
7
L
Sylvanus
6,200
443
35
3
0
210,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role