Player Matchup

Ymir
Ymir
JdFool
Ymir
Level 12
God Stats
1W - 0L
1,266 SR
Queue Stats
4W - 5L
1,302 Elo+
Party 2
Chernobog
Chernobog
OMGbuffon
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SStKS
Nemesis
Level 26
God Stats
2W - 6L
1,495 SR
Queue Stats
50W - 51L
1,458 Elo+
Solo
Bellona
Bellona
Zer0NadA
Bellona
Level 6
God Stats
1W - 1L
1,124 SR
Queue Stats
1W - 4L
1,161 Elo+
Solo
Thoth
Thoth
pablo112699
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 2
Team Averages
Level 35
1,377 SR
1,372 Elo+

VS

Team Averages
Level 25
1,614 SR
1,448 Elo+
Thanatos
Thanatos
FashionGowell
Thanatos
Level 25
God Stats
59W - 92L
1,447 SR
Queue Stats
117W - 153L
1,401 Elo+
Solo
Ravana
Ravana
Predator2k1
Ravana
Level 62
God Stats
11W - 5L
1,697 SR
Queue Stats
127W - 118L
1,527 Elo+
Party 1
Scylla
Scylla
nutsucker69
Scylla
Level 3
God Stats
2W - 8L
1,701 SR
Queue Stats
106W - 110L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
thebeens1201
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,432 Elo+
Solo
King Arthur
King Arthur
xDruxtar
King Arthur
Level 29
God Stats
1W - 2L
1,724 SR
Queue Stats
187W - 198L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JdFool
Ymir
20
4 / 6 / 20
12,530
1,044
10,309
18,564
17,855
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
OMGbuffon
Chernobog
20
6 / 4 / 18
13,136
1,095
15,687
12,357
4,695
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
SStKS
Nemesis
20
12 / 6 / 18
14,080
1,173
22,820
22,881
13,914
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Zer0NadA
Bellona
20
0 / 5 / 19
11,513
959
4,573
20,908
11,681
20
20 / 0 / 15
16,994
1,416
39,388
8,557
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FashionGowell
Thanatos
18
7 / 11 / 6
12,747
1,062
15,529
21,051
6,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
18
7 / 6 / 9
13,085
1,090
22,229
18,331
7,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
18
0 / 4 / 10
11,211
934
5,758
12,560
2,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
thebeens1201
Baron Samedi
18
1 / 12 / 10
11,399
950
7,979
22,244
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
xDruxtar
King Arthur
19
6 / 9 / 9
12,936
1,078
26,713
25,792
20,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
42
Kills
21
21
Deaths
42
90
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FashionGowell
Thanatos
7
11
6
0.91
W
Ymir
JdFool
Ymir
4
6
20
2.33
W
Chernobog
OMGbuffon
Chernobog
6
4
18
3.75
L
Ravana
7
6
9
1.92
W
Nemesis
SStKS
Nemesis
12
6
18
3.5
W
Bellona
Zer0NadA
Bellona
0
5
19
1.9
L
Scylla
0
4
10
1.25
W
20
0
15
27.5
L
Baron Samedi
thebeens1201
Baron Samedi
1
12
10
0.5
L
King Arthur
xDruxtar
King Arthur
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,777
Damage
78,208
83,267
Taken
99,978
51,410
Mitigated
49,674
5,619
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FashionGowell
Thanatos
15,529
5,521
286
5,828
21,051
6,937
0
11,264
9,787
0
27,812
W
Ymir
JdFool
Ymir
10,309
2,820
0
50
18,564
17,855
0
3,859
14,705
27,697
0
W
Chernobog
OMGbuffon
Chernobog
15,687
10,330
0
1,761
12,357
4,695
0
2,933
9,424
0
35,747
L
Ravana
22,229
7,730
0
1,208
18,331
7,857
0
8,314
10,017
0
42,163
W
Nemesis
SStKS
Nemesis
22,820
13,201
0
2,417
22,881
13,914
0
6,023
16,858
0
40,141
W
Bellona
Zer0NadA
Bellona
4,573
1,031
0
205
20,908
11,681
0
4,568
16,340
0
12,651
L
Scylla
5,758
1,431
0
693
12,560
2,970
0
8,603
3,957
23,448
0
W
39,388
1,755
134
1,052
8,557
3,265
0
1,800
6,757
74,748
0
L
Baron Samedi
thebeens1201
Baron Samedi
7,979
1,307
1,397
2,068
22,244
11,079
0
9,571
12,673
24,295
0
L
King Arthur
xDruxtar
King Arthur
26,713
1,989
0
631
25,792
20,831
0
11,945
13,847
12,153
43,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,253
Gold Earned
61,378
212
Minions Killed
210
3
Camps Cleared
6
1,100,760
Distance Traveled
1,065,618
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,747
1,062
31
3
0
188,390
0
W
Ymir
12,530
1,044
37
3
0
171,854
0
W
Chernobog
13,136
1,095
38
3
0
178,503
0
L
Ravana
13,085
1,090
53
4
2
263,828
0
W
Nemesis
14,080
1,173
37
3
1
266,172
0
W
Bellona
11,513
959
18
2
1
203,806
1
L
Scylla
11,211
934
48
4
1
204,676
0
W
Thoth
16,994
1,416
82
7
1
280,425
0
L
Baron Samedi
11,399
950
29
2
0
163,889
0
L
King Arthur
12,936
1,078
49
4
3
244,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role