Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
LittleSugar
Nox
Level 45
God Stats
1W - 0L
1,663 SR
Queue Stats
182W - 74L
1,792 Elo+
Party 1
Kali
Kali
graph_gear_ex
Kali
Level 126
God Stats
12W - 6L
1,708 SR
Queue Stats
156W - 123L
1,596 Elo+
Party 1
Apollo
Apollo
zeppelim
Apollo
Level 124
God Stats
36W - 23L
1,588 SR
Queue Stats
678W - 539L
1,755 Elo+
Party 1
Team Averages
Level 102
1,592 SR
1,629 Elo+

VS

Team Averages
Level 98
1,480 SR
1,402 Elo+
Tiamat
Tiamat
Dino_Lui
Tiamat
Level 152
God Stats
13W - 16L
1,556 SR
Queue Stats
188W - 206L
1,466 Elo+
Solo
Medusa
Medusa
RuthlessMind94
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,355 Elo+
Solo
Cliodhna
Cliodhna
Txcaser0325
Cliodhna
Level 160
God Stats
0W - 4L
1,238 SR
Queue Stats
34W - 37L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Younq0ne
Gilgamesh
Level 94
God Stats
22W - 17L
1,606 SR
Queue Stats
501W - 550L
1,485 Elo+
Solo
Guan Yu
Guan Yu
ZZjoee
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 128L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 5
6,734
612
4,305
5,581
2,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
 
Achilles
11
0 / 1 / 0
6,231
566
4,769
6,813
3,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 0 / 3
6,282
571
1,527
2,749
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 1 / 3
5,958
542
1,427
5,550
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
zeppelim
Apollo
13
6 / 0 / 2
7,769
706
7,224
5,800
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dino_Lui
Tiamat
10
2 / 3 / 0
5,914
538
3,651
5,846
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,818
438
971
4,909
797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cliodhna
Txcaser0325
Cliodhna
10
0 / 2 / 1
5,408
492
4,464
6,365
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Younq0ne
Gilgamesh
11
0 / 0 / 1
5,936
540
3,581
7,105
5,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ZZjoee
Guan Yu
6
0 / 4 / 1
4,672
425
1,218
9,227
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
5
3.5
W
Achilles
 
Achilles
0
1
0
0
L
Tiamat
Dino_Lui
Tiamat
2
3
0
0.67
W
4
0
3
5.5
L
0
3
0
0
L
Cliodhna
Txcaser0325
Cliodhna
0
2
1
0.25
L
Gilgamesh
Younq0ne
Gilgamesh
0
0
1
0.5
L
Guan Yu
ZZjoee
Guan Yu
0
4
1
0.13
W
1
1
3
2.5
W
Apollo
zeppelim
Apollo
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
13,885
26,493
Taken
33,452
11,727
Mitigated
13,488
10,492
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,305
898
0
3,804
5,581
2,467
0
1,334
4,087
51,512
0
W
Achilles
 
Achilles
4,769
1,681
0
583
6,813
3,921
0
1,252
5,514
0
37,286
L
Tiamat
Dino_Lui
Tiamat
3,651
324
0
1,320
5,846
2,776
281
1,466
4,380
25,911
0
W
1,527
287
0
418
2,749
1,433
0
379
2,308
8,033
0
L
971
472
0
0
4,909
797
0
359
4,550
0
20,528
L
Cliodhna
Txcaser0325
Cliodhna
4,464
58
0
1,945
6,365
1,521
0
1,064
5,301
0
31,731
L
Gilgamesh
Younq0ne
Gilgamesh
3,581
989
0
2,858
7,105
5,345
0
0
7,105
5,386
30,419
L
Guan Yu
ZZjoee
Guan Yu
1,218
61
120
660
9,227
3,049
0
2,943
6,284
0
14,504
W
1,427
622
0
2,468
5,550
2,132
0
1,124
4,296
0
29,029
W
Apollo
zeppelim
Apollo
7,224
4,319
0
3,219
5,800
1,774
300
160
5,640
0
65,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
26,748
392
Minions Killed
283
0
Camps Cleared
0
1,075,040
Distance Traveled
1,055,489
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,734
612
102
9
0
199,321
3
W
Achilles
6,231
566
85
8
0
235,474
4
L
Tiamat
5,914
538
69
6
0
206,490
6
W
Nox
6,282
571
17
2
0
215,298
7
L
Medusa
4,818
438
46
4
0
178,750
0
L
Cliodhna
5,408
492
64
6
0
248,236
3
L
Gilgamesh
5,936
540
75
7
0
215,794
5
L
Guan Yu
4,672
425
29
3
0
206,219
0
W
Kali
5,958
542
65
6
0
214,229
5
W
Apollo
7,769
706
123
11
0
210,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role