Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HercuKong
Da Ji
Level 156
God Stats
2W - 1L
1,503 SR
Queue Stats
173W - 177L
1,564 Elo+
Solo
Chang'e
Chang'e
Oldman_Leo74
Chang'e
Level 154
God Stats
4W - 4L
1,559 SR
Queue Stats
809W - 855L
1,490 Elo+
Solo
Bastet
Bastet
kof20029238
Bastet
Level 121
God Stats
6W - 1L
1,959 SR
Queue Stats
215W - 188L
1,547 Elo+
Solo
Scylla
Scylla
macboo
Scylla
Level 149
God Stats
4W - 5L
1,422 SR
Queue Stats
407W - 396L
1,504 Elo+
Solo
Team Averages
Level 147
1,589 SR
1,521 Elo+

VS

Team Averages
Level 132
1,473 SR
1,552 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
A7X Brandon
Medusa
Level 145
God Stats
1W - 4L
1,295 SR
Queue Stats
83W - 95L
1,478 Elo+
Solo
Ganesha
Ganesha
Asbestor
Ganesha
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,575 Elo+
Solo
Neith
Neith
JonnyCalcena
Neith
Level 158
God Stats
1W - 2L
1,472 SR
Queue Stats
224W - 216L
1,549 Elo+
Solo
Ra
Ra
给我去死你个龟儿子
Ra
Level 160
God Stats
2W - 1L
1,600 SR
Queue Stats
130W - 88L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 2 / 9
8,808
881
8,138
7,661
3,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
HercuKong
Da Ji
15
6 / 2 / 7
9,196
920
7,440
10,476
7,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Oldman_Leo74
Chang'e
14
1 / 2 / 10
8,217
822
5,080
11,734
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
0 / 2 / 11
8,184
818
9,864
8,575
4,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
macboo
Scylla
17
5 / 0 / 8
9,787
979
15,336
7,173
2,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 3 / 4
6,625
663
8,126
7,658
2,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
3 / 5 / 0
7,812
781
10,102
11,829
4,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Asbestor
Ganesha
15
0 / 3 / 5
7,778
778
4,477
16,781
15,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 1
6,282
628
4,539
5,266
1,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 4
8,506
851
6,801
7,898
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
15
Kills
6
8
Deaths
15
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
9
3.75
L
Discordia
 
Discordia
0
3
4
0.67
L
Medusa
3
5
0
0.6
L
Ganesha
Asbestor
Ganesha
0
3
5
0.83
W
Da Ji
HercuKong
Da Ji
6
2
7
4.75
L
0
2
1
0.25
W
Chang'e
Oldman_Leo74
Chang'e
1
2
10
3
W
Bastet
0
2
11
2.75
W
Scylla
macboo
Scylla
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,858
Damage
34,045
45,619
Taken
49,432
23,494
Mitigated
27,916
25,592
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,138
4,009
1,095
1,561
7,661
3,026
2,854
2,742
4,919
0
20,215
L
Discordia
 
Discordia
8,126
0
548
594
7,658
2,518
0
3,850
3,808
11,439
0
L
Medusa
10,102
3,912
1,276
1,560
11,829
4,487
579
5,405
6,157
0
21,622
L
Ganesha
Asbestor
Ganesha
4,477
340
1,763
2,289
16,781
15,447
0
5,874
10,600
11,886
0
W
Da Ji
HercuKong
Da Ji
7,440
1,040
439
857
10,476
7,547
0
3,691
6,785
0
11,079
L
4,539
84
431
496
5,266
1,946
0
2,618
2,481
0
6,472
W
Chang'e
Oldman_Leo74
Chang'e
5,080
663
7,910
5,121
11,734
5,363
570
5,917
5,817
18,229
0
W
Bastet
9,864
3,000
2,437
1,682
8,575
4,728
821
3,032
5,543
0
17,017
W
Scylla
macboo
Scylla
15,336
1,159
2,743
1,747
7,173
2,830
1,173
4,022
3,151
28,746
0
L
6,801
339
5,701
2,995
7,898
3,518
0
2,669
5,144
26,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
37,003
118
Minions Killed
121
0
Camps Cleared
0
937,218
Distance Traveled
840,427
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,808
881
34
3
0
152,073
2
L
Discordia
6,625
663
18
2
0
184,337
1
L
Medusa
7,812
781
35
4
0
201,724
2
L
Ganesha
7,778
778
0
0
0
164,900
1
W
Da Ji
9,196
920
9
1
0
182,155
1
L
Neith
6,282
628
17
2
0
103,872
1
W
Chang'e
8,217
822
16
2
0
169,398
2
W
Bastet
8,184
818
19
2
0
228,976
0
W
Scylla
9,787
979
40
4
0
204,616
2
L
Ra
8,506
851
51
5
0
185,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role