Player Matchup

Sol
Sol
EsIstJuri
Sol
Level 108
God Stats
2W - 0L
1,837 SR
Queue Stats
81W - 42L
1,795 Elo+
Party 1
Kuzenbo
Kuzenbo
Nicerdiesir
Kuzenbo
Level 121
God Stats
15W - 7L
1,750 SR
Queue Stats
235W - 198L
1,716 Elo+
Party 1
Guan Yu
Guan Yu
xDarkMosx
Guan Yu
Level 24
God Stats
3W - 0L
1,959 SR
Queue Stats
16W - 3L
1,883 Elo+
Party 1
Team Averages
Level 84
1,849 SR
1,798 Elo+

VS

Team Averages
Level 57
1,723 SR
1,650 Elo+
Jormungandr
Jormungandr
iCraSheRr
Jormungandr
Level 11
God Stats
0W - 2L
1,562 SR
Queue Stats
0W - 6L
1,269 Elo+
Solo
Olorun
Olorun
pandanorte
Olorun
Level 140
God Stats
9W - 5L
1,737 SR
Queue Stats
144W - 39L
1,882 Elo+
Party 2
Nemesis
Nemesis
pandasur
Nemesis
Level 20
God Stats
2W - 1L
1,870 SR
Queue Stats
87W - 20L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
13,504
711
21,042
15,965
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Nicerdiesir
Kuzenbo
17
3 / 2 / 15
12,139
639
14,905
25,478
44,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
xDarkMosx
Guan Yu
17
10 / 6 / 9
13,333
702
19,856
29,295
29,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
iCraSheRr
Jormungandr
15
0 / 6 / 5
10,282
541
13,705
17,458
12,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
pandanorte
Olorun
16
7 / 7 / 2
12,974
683
30,639
26,335
19,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
pandasur
Nemesis
13
2 / 8 / 4
10,644
560
10,131
18,374
8,025
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
9
10
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
Kuzenbo
Nicerdiesir
Kuzenbo
3
2
15
5.25
L
Jormungandr
iCraSheRr
Jormungandr
0
6
5
0.42
L
Olorun
pandanorte
Olorun
7
7
2
1.14
L
Nemesis
pandasur
Nemesis
2
8
4
0.5
W
Guan Yu
xDarkMosx
Guan Yu
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,803
Damage
54,475
70,738
Taken
62,167
80,340
Mitigated
40,555
27,687
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,042
8,960
0
8,049
15,965
5,962
1,043
8,521
7,444
80,940
0
W
Kuzenbo
Nicerdiesir
Kuzenbo
14,905
3,571
1,412
10,695
25,478
44,407
602
15,939
9,539
30,473
0
L
Jormungandr
iCraSheRr
Jormungandr
13,705
3,691
1,114
1,233
17,458
12,752
0
8,331
8,234
40,464
0
L
Olorun
pandanorte
Olorun
30,639
14,173
907
10,813
26,335
19,778
237
15,574
9,611
67,517
7,025
L
Nemesis
pandasur
Nemesis
10,131
4,055
105
1,818
18,374
8,025
0
9,585
8,056
0
21,775
W
Guan Yu
xDarkMosx
Guan Yu
19,856
5,391
1,131
6,400
29,295
29,971
380
17,133
9,592
0
41,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
33,900
193
Minions Killed
184
8
Camps Cleared
8
996,560
Distance Traveled
882,121
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,504
711
108
6
5
309,743
0
W
Kuzenbo
12,139
639
28
1
1
361,169
6
L
Jormungandr
10,282
541
50
3
0
305,874
1
L
Olorun
12,974
683
101
5
8
266,778
3
L
Nemesis
10,644
560
33
2
0
309,469
2
W
Guan Yu
13,333
702
57
3
2
325,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role