Player Matchup

Kukulkan
Kukulkan
JxstCallMeAJ
Kukulkan
Level 42
God Stats
4W - 8L
1,370 SR
Queue Stats
123W - 149L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
QueenBee560
Nu Wa
Level 32
God Stats
12W - 8L
1,570 SR
Queue Stats
53W - 42L
1,421 Elo+
Solo
Sol
Sol
Serpexus
Sol
Level 39
God Stats
12W - 7L
1,644 SR
Queue Stats
94W - 101L
1,373 Elo+
Party 1
Cliodhna
Cliodhna
TheRealMaxi
Cliodhna
Level 42
God Stats
21W - 21L
1,338 SR
Queue Stats
113W - 132L
1,317 Elo+
Solo
Ymir
Ymir
mini_keys
Ymir
Level 38
God Stats
5W - 5L
1,422 SR
Queue Stats
141W - 160L
1,322 Elo+
Party 1
Team Averages
Level 39
1,469 SR
1,355 Elo+

VS

Team Averages
Level 41
1,501 SR
1,375 Elo+
King Arthur
King Arthur
Amalgest
King Arthur
Level 44
God Stats
15W - 20L
1,406 SR
Queue Stats
163W - 191L
1,330 Elo+
Solo
Ah Puch
Ah Puch
C45844159
Ah Puch
Level 37
God Stats
10W - 10L
1,687 SR
Queue Stats
197W - 213L
1,451 Elo+
Solo
Izanami
Izanami
HMCLang
Izanami
Level 41
God Stats
12W - 9L
1,460 SR
Queue Stats
294W - 268L
1,410 Elo+
Party 2
Loki
Loki
avatar219
Loki
Level 42
God Stats
10W - 6L
1,387 SR
Queue Stats
297W - 275L
1,395 Elo+
Party 2
Hera
Hera
jaguar4ik009
Hera
Level 40
God Stats
7W - 4L
1,563 SR
Queue Stats
32W - 39L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JxstCallMeAJ
Kukulkan
14
1 / 3 / 7
9,092
479
5,271
9,282
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 6
10,723
564
12,660
8,077
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 1 / 2
10,730
565
6,846
11,845
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
TheRealMaxi
Cliodhna
18
7 / 2 / 7
10,811
569
12,261
10,857
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
14
3 / 3 / 11
9,592
505
4,628
16,326
15,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amalgest
King Arthur
15
1 / 4 / 3
9,189
484
4,772
14,520
9,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
C45844159
Ah Puch
16
4 / 8 / 2
9,909
522
14,102
17,144
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
HMCLang
Izanami
14
1 / 4 / 3
8,628
454
7,464
10,253
3,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
5 / 2 / 2
9,349
492
3,703
8,963
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 7 / 2
7,553
398
7,318
8,045
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
24
Kills
13
13
Deaths
25
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amalgest
King Arthur
1
4
3
0.63
L
Ah Puch
C45844159
Ah Puch
4
8
2
0.63
L
Izanami
HMCLang
Izanami
1
4
3
0.63
W
Kukulkan
JxstCallMeAJ
Kukulkan
1
3
7
1.5
W
2
4
6
1.25
W
11
1
2
12
W
Cliodhna
TheRealMaxi
Cliodhna
7
2
7
5.25
L
Loki
5
2
2
3
L
2
7
2
0.43
W
Ymir
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,666
Damage
37,359
56,387
Taken
58,925
30,582
Mitigated
23,342
16,552
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amalgest
King Arthur
4,772
59
0
1,833
14,520
9,722
723
6,965
6,986
490
59,199
L
Ah Puch
C45844159
Ah Puch
14,102
383
0
3,340
17,144
5,668
0
7,883
8,937
57,829
0
L
Izanami
HMCLang
Izanami
7,464
4,236
428
3,626
10,253
3,010
0
4,585
5,608
0
63,208
W
Kukulkan
JxstCallMeAJ
Kukulkan
5,271
325
0
923
9,282
3,471
0
4,951
4,331
50,856
0
W
12,660
3,143
21
2,329
8,077
2,219
1,528
0
8,077
70,567
0
W
6,846
2,734
0
4,995
11,845
4,590
1,208
5,029
6,517
62,211
6,587
W
Cliodhna
TheRealMaxi
Cliodhna
12,261
1,547
0
4,112
10,857
4,414
365
3,539
7,308
0
81,283
L
Loki
3,703
661
0
3,754
8,963
2,760
0
2,978
5,833
0
46,473
L
7,318
1,200
0
82
8,045
2,182
265
4,982
2,839
24,478
0
W
Ymir
4,628
1,035
379
3,793
16,326
15,888
81
7,074
8,734
29,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
44,628
559
Minions Killed
497
0
Camps Cleared
0
1,850,635
Distance Traveled
1,704,988
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,189
484
108
6
0
355,776
0
L
Ah Puch
9,909
522
128
7
0
296,690
0
L
Izanami
8,628
454
121
6
0
340,879
8
W
Kukulkan
9,092
479
114
6
0
353,614
8
W
Nu Wa
10,723
564
157
8
0
326,685
7
W
Sol
10,730
565
123
6
0
377,959
7
W
Cliodhna
10,811
569
126
7
0
446,135
0
L
Loki
9,349
492
100
5
0
379,913
6
L
Hera
7,553
398
40
2
0
331,730
8
W
Ymir
9,592
505
39
2
0
346,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role