Player Matchup

Zhong Kui
Zhong Kui
DavidMoore1
Zhong Kui
Level 93
God Stats
23W - 14L
1,539 SR
Queue Stats
709W - 686L
1,430 Elo+
Party 2
Kali
Kali
DeathBeanz
Kali
Level 45
God Stats
11W - 9L
1,641 SR
Queue Stats
201W - 215L
1,467 Elo+
Party 2
Izanami
Izanami
DurikiAkuma7459
Izanami
Level 41
God Stats
12W - 17L
1,465 SR
Queue Stats
97W - 149L
1,279 Elo+
Solo
Vamana
Vamana
FancyASmash
Vamana
Level 105
God Stats
62W - 64L
1,417 SR
Queue Stats
337W - 384L
1,310 Elo+
Solo
Ganesha
Ganesha
LilxBaiter
Ganesha
Level 22
God Stats
8W - 9L
1,654 SR
Queue Stats
112W - 91L
1,492 Elo+
Party 2
Team Averages
Level 61
1,543 SR
1,396 Elo+

VS

Team Averages
Level 48
1,576 SR
1,450 Elo+
Ares
Ares
DNALDxDAISY
Ares
Level 48
God Stats
29W - 16L
1,526 SR
Queue Stats
292W - 309L
1,359 Elo+
Solo
Artio
Artio
Nommin Booty
Artio
Level 33
God Stats
3W - 1L
1,864 SR
Queue Stats
9W - 4L
1,922 Elo+
Solo
Loki
Loki
OtakuGamingv12
Loki
Level 75
God Stats
21W - 23L
1,436 SR
Queue Stats
197W - 223L
1,361 Elo+
Party 1
Charybdis
Charybdis
vDGeneral
Charybdis
Level 32
God Stats
4W - 2L
1,589 SR
Queue Stats
156W - 193L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
y-jynx-y
Morgan Le Fay
Level 51
God Stats
35W - 40L
1,467 SR
Queue Stats
317W - 399L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DavidMoore1
Zhong Kui
12
2 / 2 / 5
7,647
546
6,819
8,325
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 3 / 2
7,965
569
4,724
10,135
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 2
6,885
492
3,701
8,624
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
11
0 / 6 / 0
6,649
475
3,431
12,437
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
LilxBaiter
Ganesha
11
0 / 3 / 5
7,027
502
7,300
11,335
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,184
585
7,143
11,786
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
11 / 0 / 1
9,680
691
15,953
12,419
12,356
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 3 / 1
6,485
463
3,702
6,086
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
vDGeneral
Charybdis
13
1 / 1 / 4
7,353
525
4,457
7,861
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
y-jynx-y
Morgan Le Fay
11
1 / 3 / 0
7,056
504
2,449
6,879
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
18
18
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Zhong Kui
DavidMoore1
Zhong Kui
2
2
5
2.25
L
6
3
2
2.33
L
2
4
2
0.75
L
Vamana
0
6
0
0
L
Ganesha
LilxBaiter
Ganesha
0
3
5
0.83
W
11
0
1
11.5
W
0
3
1
0.17
W
Charybdis
vDGeneral
Charybdis
1
1
4
3
W
Morgan Le Fay
y-jynx-y
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
33,704
50,856
Taken
45,031
23,706
Mitigated
26,919
16,035
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,143
455
0
3,190
11,786
7,763
226
5,377
6,409
35,455
0
L
Zhong Kui
DavidMoore1
Zhong Kui
6,819
997
0
2,927
8,325
5,260
235
3,950
4,197
41,910
0
L
4,724
2,614
0
4,030
10,135
3,823
81
3,553
6,522
0
37,949
L
3,701
2,665
0
2,276
8,624
2,436
1,086
2,566
6,018
0
48,703
L
Vamana
3,431
1,405
0
3,111
12,437
4,458
0
9,108
3,329
0
33,039
L
Ganesha
LilxBaiter
Ganesha
7,300
671
0
3,691
11,335
7,729
0
6,090
5,245
29,231
0
W
15,953
2,115
790
7,091
12,419
12,356
34
1,622
10,797
50,865
0
W
3,702
542
0
1,141
6,086
2,136
0
2,167
3,919
0
34,673
W
Charybdis
vDGeneral
Charybdis
4,457
1,545
0
2,931
7,861
2,427
939
3,017
4,844
0
51,268
W
Morgan Le Fay
y-jynx-y
Morgan Le Fay
2,449
404
0
689
6,879
2,237
700
1,936
4,943
33,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
38,758
329
Minions Killed
389
0
Camps Cleared
0
1,278,796
Distance Traveled
1,296,790
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,184
585
52
4
0
268,016
5
L
Zhong Kui
7,647
546
81
6
0
262,617
2
L
Kali
7,965
569
66
5
0
283,947
4
L
Izanami
6,885
492
101
7
0
251,028
0
L
Vamana
6,649
475
60
4
0
209,921
0
L
Ganesha
7,027
502
21
2
0
271,283
1
W
Artio
9,680
691
97
7
0
289,846
2
W
Loki
6,485
463
70
5
0
220,031
2
W
Charybdis
7,353
525
97
7
0
271,070
0
W
Morgan Le Fay
7,056
504
73
5
0
247,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role