Player Matchup

Mercury
Mercury
PenthousePlayboy
Mercury
Level 27
God Stats
0W - 2L
1,234 SR
Queue Stats
36W - 29L
1,586 Elo+
Party 2
Zeus
Zeus
UnknownAlpha1001
Zeus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 120L
1,591 Elo+
Solo
Bellona
Bellona
gorqshtmangust
Bellona
Level 21
God Stats
6W - 4L
1,507 SR
Queue Stats
29W - 29L
1,498 Elo+
Party 2
Yemoja
Yemoja
kimximo
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,439 Elo+
Solo
Hachiman
Hachiman
luisitooo
Hachiman
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 53L
1,635 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,550 Elo+

VS

Team Averages
Level 32
1,595 SR
1,598 Elo+
Chaac
Chaac
BigWiggie
Chaac
Level 29
God Stats
9W - 5L
1,658 SR
Queue Stats
167W - 190L
1,467 Elo+
Solo
Ravana
Ravana
DarkCommander251
Ravana
Level 107
God Stats
9W - 5L
1,544 SR
Queue Stats
232W - 217L
1,557 Elo+
Party 1
Charybdis
Charybdis
OneXRage
Charybdis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 34L
1,630 Elo+
Party 1
Chronos
Chronos
gamedstoner
Chronos
Level 7
God Stats
2W - 0L
1,774 SR
Queue Stats
4W - 2L
1,639 Elo+
Solo
Ares
Ares
likethedonut
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 54L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
9,412
471
4,639
14,540
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 8 / 2
10,395
520
16,089
15,535
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
6,797
340
2,607
7,021
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
kimximo
Yemoja
13
1 / 3 / 4
9,005
450
6,131
14,418
17,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
luisitooo
Hachiman
16
4 / 6 / 2
9,922
496
11,703
15,492
5,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigWiggie
Chaac
17
7 / 1 / 5
11,233
562
15,368
15,902
17,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 1 / 5
12,354
618
15,148
10,420
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
OneXRage
Charybdis
14
2 / 6 / 6
9,194
460
5,692
13,254
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
gamedstoner
Chronos
15
1 / 5 / 4
9,864
493
4,030
13,800
5,543
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 7
10,593
530
8,450
14,063
13,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
15
Kills
28
28
Deaths
15
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigWiggie
Chaac
7
1
5
9.5
W
12
1
5
14.5
W
Charybdis
OneXRage
Charybdis
2
6
6
0.83
L
2
8
5
0.56
L
8
8
2
1.13
W
Chronos
gamedstoner
Chronos
1
5
4
0.6
L
0
3
0
0
L
Yemoja
kimximo
Yemoja
1
3
4
1
W
6
2
7
4.75
L
Hachiman
luisitooo
Hachiman
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
48,688
67,006
Taken
67,439
38,471
Mitigated
45,807
13,501
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigWiggie
Chaac
15,368
3,835
0
7,117
15,902
17,887
0
3,303
12,374
0
72,592
W
15,148
4,560
0
4,018
10,420
5,768
0
3,832
6,588
0
93,000
W
Charybdis
OneXRage
Charybdis
5,692
3,115
0
1,532
13,254
2,735
0
2,773
10,481
0
48,005
L
4,639
2,936
0
406
14,540
4,486
0
1,860
12,680
0
49,351
L
16,089
3,012
89
3,990
15,535
5,355
0
5,969
9,566
77,102
0
W
Chronos
gamedstoner
Chronos
4,030
2,639
0
2,222
13,800
5,543
2,301
8,873
4,927
54,024
0
L
2,607
765
0
1,488
7,021
5,591
150
0
7,021
0
16,549
L
Yemoja
kimximo
Yemoja
6,131
1,627
630
2,304
14,418
17,870
295
2,553
11,865
32,495
0
W
8,450
458
120
3,191
14,063
13,874
195
3,608
10,455
31,728
0
L
Hachiman
luisitooo
Hachiman
11,703
5,881
0
4,594
15,492
5,169
558
2,337
13,117
0
84,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
53,238
440
Minions Killed
475
0
Camps Cleared
0
1,590,275
Distance Traveled
1,905,271
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,233
562
125
6
0
388,490
4
W
Ravana
12,354
618
126
6
0
458,317
2
W
Charybdis
9,194
460
79
4
0
338,808
1
L
Mercury
9,412
471
88
4
0
373,263
3
L
Zeus
10,395
520
122
6
0
306,841
7
W
Chronos
9,864
493
111
6
0
325,431
4
L
Bellona
6,797
340
40
2
0
228,752
4
L
Yemoja
9,005
450
52
3
0
342,405
1
W
Ares
10,593
530
34
2
0
394,225
4
L
Hachiman
9,922
496
138
7
0
339,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role