Player Matchup

Tyr
Tyr
Falconarch
Tyr
Level 112
God Stats
2W - 1L
1,621 SR
Queue Stats
6W - 5L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hoseoki
Morgan Le Fay
Level 42
God Stats
1W - 2L
1,438 SR
Queue Stats
6W - 4L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
Messΐ
Kukulkan
Level 129
God Stats
1W - 0L
1,545 SR
Queue Stats
8W - 5L
1,547 Elo+
Party 1
Da Ji
Da Ji
ⒾNTFoxⒾ
Da Ji
Level 97
God Stats
4W - 3L
1,649 SR
Queue Stats
17W - 18L
1,487 Elo+
Party 1
Team Averages
Level 95
1,563 SR
1,510 Elo+

VS

Team Averages
Level 106
1,422 SR
1,425 Elo+
Set
Set
ILuv Wyte Girlz
Set
Level 153
God Stats
5W - 4L
1,514 SR
Queue Stats
410W - 546L
1,455 Elo+
Solo
Medusa
Medusa
MarkoMaokaii
Medusa
Level 82
God Stats
1W - 2L
1,311 SR
Queue Stats
75W - 135L
1,376 Elo+
Solo
Sol
Sol
SavageGirL
Sol
Level 159
God Stats
22W - 22L
1,598 SR
Queue Stats
126W - 136L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stkarnav
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
8,128
813
5,991
6,651
3,696
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Hoseoki
Morgan Le Fay
15
7 / 4 / 5
9,263
926
6,140
7,101
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Messΐ
Kukulkan
15
5 / 2 / 3
9,134
913
7,919
5,467
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 4
9,036
904
8,995
7,703
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,752
775
7,222
10,943
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
13
3 / 5 / 1
7,733
773
4,429
7,143
2,329
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 2
7,149
715
2,563
8,995
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
stkarnav
Morgan Le Fay
12
0 / 8 / 1
6,770
677
2,624
9,611
3,494
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
7
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Morgan Le Fay
Hoseoki
Morgan Le Fay
7
4
5
2.38
L
3
3
1
1.17
L
Medusa
3
5
1
0.7
W
Kukulkan
Messΐ
Kukulkan
5
2
3
3.25
L
0
5
2
0.2
L
Morgan Le Fay
stkarnav
Morgan Le Fay
0
8
1
0.06
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
16,838
26,922
Taken
36,692
12,308
Mitigated
16,363
5,008
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,991
1,223
0
1,779
6,651
3,696
468
1,440
5,211
0
19,380
W
Morgan Le Fay
Hoseoki
Morgan Le Fay
6,140
637
0
641
7,101
2,967
1,454
2,721
4,380
28,997
0
L
7,222
1,586
0
2,657
10,943
7,749
77
4,005
6,900
4,773
14,979
L
Medusa
4,429
1,764
0
836
7,143
2,329
822
1,476
5,615
0
17,091
W
Kukulkan
Messΐ
Kukulkan
7,919
559
0
698
5,467
2,211
1,874
1,710
3,757
30,780
0
L
2,563
136
0
2,966
8,995
2,791
2,406
3,649
5,198
21,220
0
L
Morgan Le Fay
stkarnav
Morgan Le Fay
2,624
234
0
699
9,611
3,494
448
5,299
4,232
13,624
0
W
8,995
2,551
0
1,890
7,703
3,434
707
1,530
6,173
0
23,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
29,404
189
Minions Killed
132
12
Camps Cleared
7
825,971
Distance Traveled
588,909
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,128
813
31
3
5
230,154
3
W
Morgan Le Fay
9,263
926
56
6
1
166,305
1
L
Set
7,752
775
20
2
3
183,475
0
L
Medusa
7,733
773
33
3
3
148,314
3
W
Kukulkan
9,134
913
66
7
2
200,864
0
L
Sol
7,149
715
50
5
1
147,278
0
L
Morgan Le Fay
6,770
677
29
3
0
109,842
0
W
Da Ji
9,036
904
36
4
4
228,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role