Player Matchup

Ra
Ra
Belligerent666
Ra
Level 15
God Stats
3W - 0L
1,988 SR
Queue Stats
21W - 7L
1,809 Elo+
Solo
Thor
Thor
Nate 0k7675
Thor
Level 25
God Stats
4W - 3L
1,819 SR
Queue Stats
30W - 16L
1,588 Elo+
Solo
Agni
Agni
Potatopudi
Agni
Level 10
God Stats
5W - 8L
1,408 SR
Queue Stats
41W - 46L
1,269 Elo+
Party 1
Zeus
Zeus
XYT6774
Zeus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 59L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
supafreak0516
Danzaburou
Level 23
God Stats
19W - 15L
1,439 SR
Queue Stats
104W - 89L
1,505 Elo+
Solo
Team Averages
Level 17
1,631 SR
1,488 Elo+

VS

Team Averages
Level 17
1,562 SR
1,501 Elo+
Cliodhna
Cliodhna
EmberHearfly
Cliodhna
Level 28
God Stats
6W - 3L
1,520 SR
Queue Stats
50W - 57L
1,328 Elo+
Solo
Ra
Ra
HundredAtom7280
Ra
Level 12
God Stats
1W - 1L
1,868 SR
Queue Stats
11W - 10L
1,591 Elo+
Solo
Anubis
Anubis
Kiymali pide815
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,664 Elo+
Solo
Sun Wukong
Sun Wukong
SippinOhaire
Sun Wukong
Level 11
God Stats
10W - 12L
1,504 SR
Queue Stats
49W - 56L
1,576 Elo+
Solo
Cupid
Cupid
chelox52
Cupid
Level 29
God Stats
8W - 14L
1,419 SR
Queue Stats
95W - 111L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 9
11,404
634
14,402
13,462
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 10
11,468
637
11,970
11,972
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 6 / 6
10,306
573
5,531
9,736
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
XYT6774
Zeus
15
9 / 6 / 5
10,158
564
10,731
11,620
2,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
supafreak0516
Danzaburou
18
7 / 1 / 6
11,648
647
8,693
12,700
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EmberHearfly
Cliodhna
15
5 / 13 / 5
10,250
569
10,470
17,381
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 0
7,884
438
3,476
9,179
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 15 / 8
7,605
423
5,844
16,652
6,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SippinOhaire
Sun Wukong
8
4 / 4 / 0
6,784
377
2,703
6,678
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
chelox52
Cupid
16
6 / 7 / 3
9,836
546
6,166
15,625
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
44
Kills
18
19
Deaths
45
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
L
Cliodhna
EmberHearfly
Cliodhna
5
13
5
0.58
L
3
6
0
0.5
L
0
15
8
0.27
W
10
3
10
5
W
7
6
6
1.67
L
Sun Wukong
SippinOhaire
Sun Wukong
4
4
0
1
W
Zeus
XYT6774
Zeus
9
6
5
1.92
L
Cupid
chelox52
Cupid
6
7
3
1.07
W
Danzaburou
supafreak0516
Danzaburou
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,327
Damage
28,659
59,490
Taken
65,515
22,118
Mitigated
25,629
18,865
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,402
1,261
914
5,691
13,462
5,278
2,056
2,595
10,662
66,836
0
L
Cliodhna
EmberHearfly
Cliodhna
10,470
2,706
0
586
17,381
6,501
0
9,891
7,376
0
49,648
L
3,476
380
107
2,347
9,179
2,988
0
3,266
5,665
29,101
0
L
5,844
247
0
1,130
16,652
6,380
20
9,440
6,989
23,106
0
W
11,970
2,041
0
1,896
11,972
5,792
2,046
2,299
9,584
0
76,480
W
5,531
539
0
232
9,736
3,275
2,262
474
9,222
43,762
0
L
Sun Wukong
SippinOhaire
Sun Wukong
2,703
532
0
989
6,678
5,059
0
2,177
4,417
0
15,011
W
Zeus
XYT6774
Zeus
10,731
2,757
0
2,985
11,620
2,497
1,107
2,863
8,396
37,196
0
L
Cupid
chelox52
Cupid
6,166
2,824
0
2,338
15,625
4,701
0
5,137
10,404
0
36,655
W
Danzaburou
supafreak0516
Danzaburou
8,693
1,900
136
7,011
12,700
5,276
7,207
879
11,759
0
75,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,984
Gold Earned
42,359
506
Minions Killed
297
0
Camps Cleared
0
1,644,250
Distance Traveled
1,110,815
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,404
634
120
7
0
384,996
2
L
Cliodhna
10,250
569
96
5
0
243,064
1
L
Ra
7,884
438
56
3
0
178,000
0
L
Anubis
7,605
423
36
2
0
244,178
0
W
Thor
11,468
637
127
7
0
318,640
5
W
Agni
10,306
573
82
5
0
300,578
0
L
Sun Wukong
6,784
377
35
2
0
179,384
0
W
Zeus
10,158
564
43
2
0
289,580
0
L
Cupid
9,836
546
74
4
0
266,189
3
W
Danzaburou
11,648
647
134
7
0
350,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role