Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Colonelo
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,450 Elo+
Solo
Rama
Rama
OG-Hisoka
Rama
Level 84
God Stats
7W - 9L
1,570 SR
Queue Stats
255W - 253L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Oskolok
Gilgamesh
Level 141
God Stats
4W - 7L
1,244 SR
Queue Stats
210W - 239L
1,439 Elo+
Solo
Susano
Susano
limite84
Susano
Level 147
God Stats
4W - 7L
1,387 SR
Queue Stats
238W - 252L
1,420 Elo+
Solo
Team Averages
Level 113
1,440 SR
1,463 Elo+

VS

Team Averages
Level 96
1,509 SR
1,481 Elo+
Freya
Freya
Agart
Freya
Level 84
God Stats
15W - 21L
1,311 SR
Queue Stats
84W - 115L
1,385 Elo+
Solo
Neith
Neith
Bareji
Neith
Level 26
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cozythemozy
Morgan Le Fay
Level 127
God Stats
14W - 15L
1,598 SR
Queue Stats
182W - 180L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Nekros3211
Amaterasu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
vcop225
Geb
Level 104
God Stats
9W - 9L
1,444 SR
Queue Stats
541W - 558L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 3
5,347
535
1,449
5,233
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
5,069
507
935
3,766
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
10
3 / 0 / 0
5,676
568
2,698
4,487
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Oskolok
Gilgamesh
9
3 / 3 / 0
5,732
573
4,898
6,557
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
limite84
Susano
10
1 / 1 / 0
5,406
541
2,282
7,149
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Agart
Freya
1
0 / 0 / 0
3,309
331
0
0
0
Neith
Bareji
Neith
6
0 / 2 / 0
4,155
416
2,320
4,023
1,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Cozythemozy
Morgan Le Fay
11
3 / 0 / 0
6,314
631
4,398
4,775
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Nekros3211
Amaterasu
9
3 / 4 / 0
5,717
572
3,973
7,468
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
3
0 / 1 / 0
3,743
374
924
3,048
1,428
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
6
6
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Freya
Agart
Freya
0
0
0
0
L
Neith
Bareji
Neith
0
2
0
0
W
0
2
0
0
L
Morgan Le Fay
Cozythemozy
Morgan Le Fay
3
0
0
3
L
Amaterasu
Nekros3211
Amaterasu
3
4
0
0.75
W
Rama
3
0
0
3
W
Gilgamesh
Oskolok
Gilgamesh
3
3
0
1
W
Susano
limite84
Susano
1
1
0
1
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,262
Damage
11,615
27,192
Taken
19,314
12,023
Mitigated
9,091
10,234
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,449
293
153
2,201
5,233
3,426
196
366
4,867
16,868
0
L
Freya
Agart
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Bareji
Neith
2,320
1,024
0
1,088
4,023
1,030
0
954
3,069
0
11,319
W
935
0
299
1,057
3,766
1,180
93
2,643
1,123
25,369
0
L
Morgan Le Fay
Cozythemozy
Morgan Le Fay
4,398
157
0
2,630
4,775
1,364
0
935
3,840
37,686
0
L
Amaterasu
Nekros3211
Amaterasu
3,973
1,537
0
2,604
7,468
5,269
0
0
7,468
0
21,879
W
Rama
2,698
2,217
0
2,053
4,487
1,319
574
558
3,929
0
37,301
W
Gilgamesh
Oskolok
Gilgamesh
4,898
1,819
0
1,651
6,557
3,938
0
0
5,930
0
23,855
W
Susano
limite84
Susano
2,282
119
0
2,820
7,149
2,160
0
1,755
5,346
0
30,260
L
Geb
924
230
0
707
3,048
1,428
0
495
2,553
6,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
23,238
292
Minions Killed
160
0
Camps Cleared
0
894,566
Distance Traveled
592,947
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,347
535
29
3
0
192,651
1
L
Freya
3,309
331
0
0
0
0
0
L
Neith
4,155
416
19
2
0
135,250
3
W
Ra
5,069
507
64
6
0
166,931
6
L
Morgan Le Fay
6,314
631
79
8
0
180,995
1
L
Amaterasu
5,717
572
52
5
0
155,605
2
W
Rama
5,676
568
82
8
0
166,898
4
W
Gilgamesh
5,732
573
55
6
0
165,462
0
W
Susano
5,406
541
62
6
0
202,624
6
L
Geb
3,743
374
10
1
0
121,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role