Player Matchup

Ganesha
Ganesha
IndigoFury
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,465 Elo+
Solo
Pele
Pele
PabloEskobear
Pele
Level 28
God Stats
3W - 1L
1,401 SR
Queue Stats
54W - 50L
1,532 Elo+
Solo
Athena
Athena
Zibertus
Athena
Level 17
God Stats
7W - 8L
1,530 SR
Queue Stats
57W - 56L
1,351 Elo+
Solo
Nox
Nox
charlyft9
Nox
Level 26
God Stats
5W - 3L
1,467 SR
Queue Stats
69W - 81L
1,349 Elo+
Solo
Camazotz
Camazotz
paddyinit
Camazotz
Level 21
God Stats
5W - 2L
1,560 SR
Queue Stats
42W - 42L
1,455 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,430 Elo+

VS

Team Averages
Level 21
1,629 SR
1,422 Elo+
Charybdis
Charybdis
AkerosWraith
Charybdis
Level 25
God Stats
1W - 1L
1,723 SR
Queue Stats
41W - 45L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
EliseShepard
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,309 Elo+
Party 1
Anubis
Anubis
ItsMoneek
Anubis
Level 28
God Stats
10W - 8L
1,658 SR
Queue Stats
109W - 139L
1,492 Elo+
Solo
Hun Batz
Hun Batz
YYKQ
Hun Batz
Level 27
God Stats
2W - 3L
1,528 SR
Queue Stats
37W - 42L
1,473 Elo+
Solo
Bellona
Bellona
astran22
Bellona
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IndigoFury
Ganesha
11
0 / 1 / 8
6,541
409
3,232
10,820
7,682
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 2
8,110
507
5,467
10,527
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Zibertus
Athena
12
3 / 2 / 7
7,179
449
5,407
11,379
9,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 0 / 4
10,245
640
11,845
7,006
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
paddyinit
Camazotz
16
2 / 3 / 6
8,947
559
4,879
14,511
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkerosWraith
Charybdis
14
3 / 3 / 2
8,422
526
12,895
11,042
3,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
EliseShepard
Jormungandr
9
1 / 2 / 2
6,925
433
4,060
11,115
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
ItsMoneek
Anubis
14
4 / 3 / 1
8,498
531
11,476
8,760
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
YYKQ
Hun Batz
3
0 / 0 / 0
5,077
317
0
508
87
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
astran22
Bellona
9
0 / 10 / 1
6,230
389
3,380
12,499
9,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
8
8
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AkerosWraith
Charybdis
3
3
2
1.33
L
Jormungandr
EliseShepard
Jormungandr
1
2
2
1
W
Ganesha
IndigoFury
Ganesha
0
1
8
4
L
Anubis
ItsMoneek
Anubis
4
3
1
1.5
W
3
2
2
2
L
Hun Batz
YYKQ
Hun Batz
0
0
0
0
W
Athena
Zibertus
Athena
3
2
7
3.25
L
Bellona
astran22
Bellona
0
10
1
0.05
W
10
0
4
12
W
Camazotz
paddyinit
Camazotz
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
31,811
54,243
Taken
43,924
30,141
Mitigated
26,823
17,427
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AkerosWraith
Charybdis
12,895
7,220
0
2,569
11,042
3,572
4,794
4,390
6,536
0
62,555
L
Jormungandr
EliseShepard
Jormungandr
4,060
1,713
0
1,072
11,115
9,387
0
6,342
4,583
19,497
0
W
Ganesha
IndigoFury
Ganesha
3,232
339
497
2,228
10,820
7,682
0
5,763
5,057
20,235
0
L
Anubis
ItsMoneek
Anubis
11,476
934
0
4,083
8,760
4,298
43
3,162
5,486
49,094
3,149
W
5,467
1,184
0
1,646
10,527
5,450
937
2,727
7,800
0
50,907
L
Hun Batz
YYKQ
Hun Batz
0
0
0
198
508
87
0
0
508
0
1,890
W
Athena
Zibertus
Athena
5,407
1,928
1,027
1,204
11,379
9,314
104
3,132
8,247
20,775
0
L
Bellona
astran22
Bellona
3,380
1,174
0
272
12,499
9,479
149
5,904
6,327
5,791
10,330
W
11,845
2,698
0
1,844
7,006
2,727
549
1,553
5,453
68,646
0
W
Camazotz
paddyinit
Camazotz
4,879
879
0
8,981
14,511
4,968
410
3,393
11,118
0
65,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
35,152
410
Minions Killed
259
0
Camps Cleared
0
1,476,851
Distance Traveled
1,086,557
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,422
526
119
7
0
276,579
1
L
Jormungandr
6,925
433
18
1
0
259,727
3
W
Ganesha
6,541
409
10
1
0
260,493
1
L
Anubis
8,498
531
89
6
0
281,228
3
W
Pele
8,110
507
89
6
0
303,865
6
L
Hun Batz
5,077
317
6
0
0
16,051
0
W
Athena
7,179
449
51
3
0
288,869
7
L
Bellona
6,230
389
27
2
0
252,972
0
W
Nox
10,245
640
133
8
0
312,276
3
W
Camazotz
8,947
559
127
8
0
311,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role