Player Matchup

Ravana
Ravana
Grîim
Ravana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,579 Elo+
Solo
Olorun
Olorun
RBJR
Olorun
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 33L
1,351 Elo+
Solo
Ne Zha
Ne Zha
nixleche76600
Ne Zha
Level 29
God Stats
8W - 14L
1,629 SR
Queue Stats
201W - 214L
1,526 Elo+
Solo
Cthulhu
Cthulhu
snake189
Cthulhu
Level 147
God Stats
4W - 8L
1,558 SR
Queue Stats
56W - 62L
1,475 Elo+
Solo
Hel
Hel
zhoporval
Hel
Level 142
God Stats
1W - 0L
1,303 SR
Queue Stats
10W - 7L
1,584 Elo+
Solo
Team Averages
Level 73
1,498 SR
1,503 Elo+

VS

Team Averages
Level 100
1,467 SR
1,491 Elo+
Arachne
Arachne
Dark1oul
Arachne
Level 86
God Stats
0W - 1L
1,602 SR
Queue Stats
8W - 18L
1,348 Elo+
Solo
Ullr
Ullr
TheRealHighKing
Ullr
Level 139
God Stats
2W - 4L
1,119 SR
Queue Stats
199W - 201L
1,538 Elo+
Solo
Ganesha
Ganesha
VELspamForEver
Ganesha
Level 37
God Stats
0W - 1L
1,516 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo
Guan Yu
Guan Yu
dade87
Guan Yu
Level 143
God Stats
0W - 1L
1,521 SR
Queue Stats
17W - 15L
1,537 Elo+
Solo
Vulcan
Vulcan
mortan12
Vulcan
Level 95
God Stats
2W - 4L
1,576 SR
Queue Stats
4W - 7L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Grîim
Ravana
16
10 / 4 / 22
11,825
985
14,079
17,639
18,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
RBJR
Olorun
19
15 / 0 / 14
13,237
1,103
19,671
8,370
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
7 / 1 / 17
11,598
967
9,825
6,924
2,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
snake189
Cthulhu
17
4 / 2 / 24
10,890
908
18,313
13,132
12,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 5 / 26
9,256
771
9,649
12,454
9,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dark1oul
Arachne
15
4 / 8 / 4
9,542
795
5,714
15,497
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 7
9,779
815
11,978
14,804
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 10
9,731
811
10,966
20,096
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
dade87
Guan Yu
14
1 / 8 / 7
7,800
650
7,411
16,989
17,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
mortan12
Vulcan
14
2 / 7 / 6
8,279
690
12,057
10,549
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
36
Kills
12
12
Deaths
36
103
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dark1oul
Arachne
4
8
4
0.75
W
Ravana
Grîim
Ravana
10
4
22
5.25
W
Olorun
RBJR
Olorun
15
0
14
22
L
3
7
7
0.93
L
2
6
10
1.17
L
Guan Yu
dade87
Guan Yu
1
8
7
0.56
L
Vulcan
mortan12
Vulcan
2
7
6
0.71
W
7
1
17
15.5
W
Cthulhu
snake189
Cthulhu
4
2
24
8
W
0
5
26
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,537
Damage
48,126
58,519
Taken
77,935
46,647
Mitigated
52,360
28,549
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dark1oul
Arachne
5,714
3,887
0
2,351
15,497
6,944
0
9,037
6,190
0
14,936
W
Ravana
Grîim
Ravana
14,079
5,136
0
5,124
17,639
18,091
1,485
7,050
10,589
0
26,525
W
Olorun
RBJR
Olorun
19,671
10,787
2,314
5,605
8,370
3,801
3,890
3,725
4,645
37,839
3,301
L
11,978
3,764
0
394
14,804
6,310
0
7,772
6,813
0
34,574
L
10,966
312
0
2,363
20,096
17,065
1
12,515
7,312
16,099
0
L
Guan Yu
dade87
Guan Yu
7,411
615
2,778
4,528
16,989
17,789
0
10,693
5,943
934
22,940
L
Vulcan
mortan12
Vulcan
12,057
3,215
0
0
10,549
4,252
0
6,128
4,237
33,548
0
W
9,825
1,951
0
2,041
6,924
2,868
1,768
2,646
4,278
0
50,141
W
Cthulhu
snake189
Cthulhu
18,313
476
1,608
1,168
13,132
12,359
53
5,420
7,712
52,870
0
W
9,649
726
5,935
4,754
12,454
9,528
362
5,571
6,883
28,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,806
Gold Earned
45,131
336
Minions Killed
194
13
Camps Cleared
3
1,205,461
Distance Traveled
1,109,757
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,542
795
27
2
0
221,432
11
W
Ravana
11,825
985
34
3
1
232,442
0
W
Olorun
13,237
1,103
66
6
4
237,872
3
L
Ullr
9,779
815
58
5
2
208,062
1
L
Ganesha
9,731
811
0
0
0
219,979
2
L
Guan Yu
7,800
650
47
4
1
221,818
0
L
Vulcan
8,279
690
62
5
0
238,466
0
W
Ne Zha
11,598
967
84
7
6
249,833
3
W
Cthulhu
10,890
908
86
7
1
252,597
1
W
Hel
9,256
771
66
6
1
232,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role