Player Matchup

Baron Samedi
Baron Samedi
FelipeSharp
Baron Samedi
Level 103
God Stats
2W - 4L
1,654 SR
Queue Stats
107W - 130L
1,395 Elo+
Solo
Fenrir
Fenrir
Roronoa Zoro894
Fenrir
Level 51
God Stats
0W - 1L
1,721 SR
Queue Stats
127W - 109L
1,464 Elo+
Solo
Artemis
Artemis
roter-winter445
Artemis
Level 5
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 53
1,622 SR
1,453 Elo+

VS

Team Averages
Level 108
1,491 SR
1,428 Elo+
Yemoja
Yemoja
AAenforcer716
Yemoja
Level 142
God Stats
633W - 615L
1,494 SR
Queue Stats
1,308W - 1,472L
1,417 Elo+
Solo
Thoth
Thoth
TDBROWN6565
Thoth
Level 120
God Stats
83W - 64L
1,539 SR
Queue Stats
193W - 184L
1,513 Elo+
Solo
Medusa
Medusa
hellsing619
Medusa
Level 61
God Stats
23W - 26L
1,438 SR
Queue Stats
229W - 355L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FelipeSharp
Baron Samedi
12
2 / 6 / 1
8,116
580
11,269
14,396
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 2
7,642
546
4,838
16,839
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 2
7,424
530
3,525
10,283
2,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 12
10,773
770
8,326
11,797
15,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
11 / 0 / 8
10,749
768
19,009
5,429
2,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
3 / 3 / 12
9,412
672
9,711
11,863
4,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
20
20
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Baron Samedi
FelipeSharp
Baron Samedi
2
6
1
0.42
L
1
6
2
0.33
W
11
0
8
15
W
Medusa
3
3
12
3
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,632
Damage
37,046
41,518
Taken
29,089
15,261
Mitigated
22,025
7,628
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,326
1,074
4,910
6,378
11,797
15,413
580
4,513
6,990
30,747
0
L
Baron Samedi
FelipeSharp
Baron Samedi
11,269
638
820
4,246
14,396
5,667
0
10,259
4,137
38,069
0
L
4,838
777
0
2,242
16,839
6,861
0
9,753
7,086
0
7,509
W
19,009
400
0
274
5,429
2,107
1,115
2,404
2,900
55,832
0
W
Medusa
9,711
4,933
803
2,400
11,863
4,505
680
5,116
6,541
0
26,314
L
3,525
1,351
0
320
10,283
2,733
0
7,627
2,656
0
13,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
30,934
93
Minions Killed
175
1
Camps Cleared
10
617,150
Distance Traveled
715,746
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,773
770
39
3
5
229,646
1
L
Baron Samedi
8,116
580
54
4
1
239,494
6
L
Fenrir
7,642
546
9
1
0
217,024
0
W
Thoth
10,749
768
94
7
5
272,422
2
W
Medusa
9,412
672
42
3
0
213,678
0
L
Artemis
7,424
530
30
2
0
160,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role