Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
TreIIow
Bastet
Level 32
God Stats
1W - 4L
1,382 SR
Queue Stats
6W - 9L
1,360 Elo+
Solo
Neith
Neith
dapperde
Neith
Level 87
God Stats
12W - 13L
1,581 SR
Queue Stats
307W - 344L
1,491 Elo+
Party 1
Team Averages
Level 69
1,487 SR
1,450 Elo+

VS

Team Averages
Level 103
1,518 SR
1,438 Elo+
Heimdallr
Heimdallr
CalumMoFoo
Heimdallr
Level 89
God Stats
91W - 72L
1,512 SR
Queue Stats
281W - 279L
1,420 Elo+
Solo
Hercules
Hercules
JOKINGFATAL13
Hercules
Level 136
God Stats
2W - 1L
1,594 SR
Queue Stats
72W - 74L
1,471 Elo+
Solo
Kukulkan
Kukulkan
medotop21
Kukulkan
Level 84
God Stats
183W - 202L
1,448 SR
Queue Stats
194W - 229L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 6 / 3
8,639
665
8,798
12,621
10,032
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
TreIIow
Bastet
11
2 / 7 / 3
7,847
604
5,347
11,300
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
dapperde
Neith
11
1 / 4 / 5
8,090
622
8,817
9,986
3,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CalumMoFoo
Heimdallr
13
4 / 5 / 6
9,207
708
4,461
8,218
1,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
JOKINGFATAL13
Hercules
15
7 / 1 / 10
10,978
844
9,387
16,906
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
medotop21
Kukulkan
15
6 / 0 / 11
10,067
774
15,587
5,011
1,595
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
17
17
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
3
0.75
W
Heimdallr
CalumMoFoo
Heimdallr
4
5
6
1.4
W
Hercules
JOKINGFATAL13
Hercules
7
1
10
12
L
Bastet
TreIIow
Bastet
2
7
3
0.5
L
Neith
dapperde
Neith
1
4
5
0.88
W
Kukulkan
medotop21
Kukulkan
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
29,435
33,907
Taken
30,135
17,560
Mitigated
15,219
6,226
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,798
262
372
2,573
12,621
10,032
270
5,300
7,321
32,778
0
W
Heimdallr
CalumMoFoo
Heimdallr
4,461
904
0
318
8,218
1,716
1,589
3,970
4,248
0
30,281
W
Hercules
JOKINGFATAL13
Hercules
9,387
2,207
0
6,358
16,906
11,908
402
4,200
12,706
0
22,788
L
Bastet
TreIIow
Bastet
5,347
2,553
0
970
11,300
4,010
0
5,663
5,633
0
13,090
L
Neith
dapperde
Neith
8,817
4,384
751
1,560
9,986
3,518
230
4,940
5,046
0
29,758
W
Kukulkan
medotop21
Kukulkan
15,587
578
580
283
5,011
1,595
765
1,217
3,794
44,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
30,252
128
Minions Killed
156
3
Camps Cleared
8
691,490
Distance Traveled
693,176
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,639
665
62
5
0
214,935
2
W
Heimdallr
9,207
708
55
4
3
190,600
1
W
Hercules
10,978
844
28
2
3
255,368
2
L
Bastet
7,847
604
20
2
0
257,332
4
L
Neith
8,090
622
46
4
3
219,223
5
W
Kukulkan
10,067
774
73
6
2
247,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role