Player Matchup

Bakasura
Bakasura
Arkendias
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bavoska
Cu Chulainn
Level 104
God Stats
2W - 3L
1,461 SR
Queue Stats
126W - 151L
1,432 Elo+
Party 2
Anubis
Anubis
DerFurzer
Anubis
Level 107
God Stats
2W - 4L
1,374 SR
Queue Stats
202W - 239L
1,372 Elo+
Solo
Merlin
Merlin
ErieDevil
Merlin
Level 134
God Stats
2W - 3L
1,475 SR
Queue Stats
87W - 107L
1,431 Elo+
Party 2
Horus
Horus
crisalkzar
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 102
1,462 SR
1,411 Elo+

VS

Team Averages
Level 103
1,609 SR
1,577 Elo+
Vamana
Vamana
 
Vamana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GodRulezAUS
Ao Kuang
Level 126
God Stats
2W - 1L
1,720 SR
Queue Stats
123W - 97L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
goldringer
Cthulhu
Level 157
God Stats
6W - 0L
1,825 SR
Queue Stats
116W - 114L
1,570 Elo+
Party 1
Horus
Horus
slipoyIvan
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,541 Elo+
Solo
Merlin
Merlin
veska60
Merlin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 42L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arkendias
Bakasura
14
1 / 6 / 10
8,475
706
6,395
13,370
5,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Bavoska
Cu Chulainn
15
3 / 4 / 12
9,180
765
18,303
21,864
20,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
DerFurzer
Anubis
17
6 / 3 / 7
9,893
824
15,736
11,755
6,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
ErieDevil
Merlin
15
5 / 6 / 9
9,386
782
24,545
14,102
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
2 / 3 / 10
8,283
690
5,180
14,378
17,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 3 / 11
9,499
792
12,088
17,887
12,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
GodRulezAUS
Ao Kuang
16
8 / 3 / 11
10,155
846
13,630
18,287
21,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
goldringer
Cthulhu
17
2 / 4 / 17
10,068
839
14,778
26,776
26,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
13
0 / 7 / 10
8,060
672
5,003
13,301
10,614
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
veska60
Merlin
18
8 / 1 / 9
10,647
887
20,284
10,915
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
80
17
Kills
22
22
Deaths
18
48
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
3
11
3.17
L
Bakasura
Arkendias
Bakasura
1
6
10
1
L
Cu Chulainn
Bavoska
Cu Chulainn
3
4
12
2.25
L
Anubis
DerFurzer
Anubis
6
3
7
3.17
L
Merlin
ErieDevil
Merlin
5
6
9
1.58
W
Ao Kuang
GodRulezAUS
Ao Kuang
8
3
11
4.5
L
Horus
2
3
10
2.33
W
Cthulhu
goldringer
Cthulhu
2
4
17
2.63
W
Horus
0
7
10
0.71
W
Merlin
veska60
Merlin
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,159
Damage
65,783
75,469
Taken
87,166
55,372
Mitigated
75,843
35,967
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,088
5,668
1,583
3,718
17,887
12,209
1,778
9,940
7,049
0
20,408
L
Bakasura
Arkendias
Bakasura
6,395
5,209
295
3,642
13,370
5,860
819
8,617
4,484
0
10,943
L
Cu Chulainn
Bavoska
Cu Chulainn
18,303
4,100
1,710
7,551
21,864
20,431
253
10,824
10,670
1,802
22,025
L
Anubis
DerFurzer
Anubis
15,736
715
562
4,767
11,755
6,152
288
7,758
3,871
26,464
0
L
Merlin
ErieDevil
Merlin
24,545
2,125
712
4,003
14,102
5,108
0
10,759
3,105
41,237
0
W
Ao Kuang
GodRulezAUS
Ao Kuang
13,630
4,509
2,991
7,345
18,287
21,457
1,325
8,672
8,951
18,877
0
L
Horus
5,180
3,340
5,726
6,999
14,378
17,821
296
9,491
4,647
0
8,672
W
Cthulhu
goldringer
Cthulhu
14,778
1,553
3,352
6,613
26,776
26,454
453
9,726
16,056
35,018
0
W
Horus
5,003
1,982
2,461
2,145
13,301
10,614
304
6,448
6,213
0
7,368
W
Merlin
veska60
Merlin
20,284
1,216
2,462
1,636
10,915
5,109
964
5,212
5,237
45,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
48,429
109
Minions Killed
114
0
Camps Cleared
0
1,088,048
Distance Traveled
1,117,598
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,499
792
10
1
0
251,751
0
L
Bakasura
8,475
706
21
2
0
218,134
0
L
Cu Chulainn
9,180
765
20
2
0
224,141
0
L
Anubis
9,893
824
16
1
0
209,990
0
L
Merlin
9,386
782
45
4
0
198,186
2
W
Ao Kuang
10,155
846
13
1
0
205,650
0
L
Horus
8,283
690
7
1
0
237,597
0
W
Cthulhu
10,068
839
27
2
0
233,721
1
W
Horus
8,060
672
8
1
0
188,914
0
W
Merlin
10,647
887
56
5
0
237,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role