Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cynical Snowman
Cthulhu
Level 124
God Stats
1W - 2L
1,398 SR
Queue Stats
13W - 11L
1,550 Elo+
Solo
Jing Wei
Jing Wei
KrustiDerKaese
Jing Wei
Level 158
God Stats
4W - 6L
1,476 SR
Queue Stats
225W - 202L
1,537 Elo+
Party 2
Awilix
Awilix
Nickelangelos
Awilix
Level 151
God Stats
13W - 16L
1,672 SR
Queue Stats
180W - 182L
1,559 Elo+
Party 2
Nike
Nike
Sloanage94
Nike
Level 69
God Stats
26W - 19L
1,597 SR
Queue Stats
244W - 225L
1,542 Elo+
Solo
Team Averages
Level 124
1,529 SR
1,537 Elo+

VS

Team Averages
Level 142
1,568 SR
1,541 Elo+
Sylvanus
Sylvanus
Der I Jerry
Sylvanus
Level 124
God Stats
111W - 100L
1,549 SR
Queue Stats
638W - 582L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
Farouk_Officiel
Danzaburou
Level 143
God Stats
48W - 45L
1,606 SR
Queue Stats
203W - 176L
1,579 Elo+
Party 1
Hercules
Hercules
akachupawo
Hercules
Level 142
God Stats
7W - 5L
1,522 SR
Queue Stats
133W - 131L
1,517 Elo+
Party 3
Fenrir
Fenrir
docteur_PO
Fenrir
Level 144
God Stats
13W - 8L
1,388 SR
Queue Stats
210W - 188L
1,574 Elo+
Party 1
Agni
Agni
gabil1998
Agni
Level 157
God Stats
5W - 2L
1,773 SR
Queue Stats
449W - 454L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 4
6,652
512
6,457
5,522
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 5
6,128
471
4,105
7,781
4,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
12
2 / 1 / 6
7,423
571
1,655
6,799
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 1 / 4
8,132
626
11,705
8,745
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 1
8,357
643
7,566
6,318
3,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Der I Jerry
Sylvanus
10
0 / 3 / 1
5,333
410
3,623
7,536
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Farouk_Officiel
Danzaburou
11
1 / 3 / 0
6,674
513
2,637
6,252
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
akachupawo
Hercules
12
0 / 3 / 1
6,657
512
4,056
11,509
8,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
docteur_PO
Fenrir
11
1 / 4 / 3
6,688
514
3,922
10,292
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
11
2 / 1 / 1
6,863
528
4,054
7,078
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
4
2
W
1
1
5
3.5
L
Sylvanus
Der I Jerry
Sylvanus
0
3
1
0.17
L
Danzaburou
Farouk_Officiel
Danzaburou
1
3
0
0.33
W
Jing Wei
2
1
6
5
W
8
1
4
10
W
3
0
1
3.5
L
Hercules
akachupawo
Hercules
0
3
1
0.17
L
Fenrir
docteur_PO
Fenrir
1
4
3
0.63
L
Agni
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
18,292
35,165
Taken
42,667
14,309
Mitigated
21,365
13,841
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,457
1,538
0
1,245
5,522
1,876
118
1,898
3,624
48,406
0
W
4,105
274
260
3,333
7,781
4,182
0
2,857
4,924
17,225
0
L
Sylvanus
Der I Jerry
Sylvanus
3,623
907
1,271
2,687
7,536
5,221
0
2,903
4,633
18,883
6,918
L
Danzaburou
Farouk_Officiel
Danzaburou
2,637
1,509
0
1,746
6,252
1,446
0
1,392
4,860
0
34,170
W
Jing Wei
1,655
1,105
0
3,401
6,799
1,860
371
914
5,885
0
43,534
W
11,705
4,264
0
3,526
8,745
2,759
0
1,364
7,381
0
55,328
W
7,566
693
0
2,076
6,318
3,632
181
260
6,058
2,849
55,727
L
Hercules
akachupawo
Hercules
4,056
1,437
0
4,050
11,509
8,748
0
1,394
10,115
0
41,931
L
Fenrir
docteur_PO
Fenrir
3,922
1,055
0
3,854
10,292
3,316
0
1,249
9,043
0
38,745
L
Agni
4,054
121
0
2,209
7,078
2,634
0
3,952
3,126
48,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
32,215
433
Minions Killed
389
0
Camps Cleared
0
1,363,709
Distance Traveled
1,245,009
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,652
512
85
7
0
247,333
3
W
Cthulhu
6,128
471
36
3
0
284,099
2
L
Sylvanus
5,333
410
48
4
0
215,730
3
L
Danzaburou
6,674
513
62
5
0
236,611
4
W
Jing Wei
7,423
571
93
7
0
252,847
5
W
Awilix
8,132
626
91
7
0
320,101
3
W
Nike
8,357
643
128
10
0
259,329
3
L
Hercules
6,657
512
98
8
0
271,379
5
L
Fenrir
6,688
514
81
6
0
255,832
2
L
Agni
6,863
528
100
8
0
265,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role