Player Matchup

Nemesis
Nemesis
TypoDed
Nemesis
Level 8
God Stats
1W - 1L
1,239 SR
Queue Stats
38W - 48L
1,051 Elo+
Party 1
Chiron
Chiron
azureus92
Chiron
Level 26
God Stats
27W - 20L
1,640 SR
Queue Stats
119W - 116L
1,652 Elo+
Solo
Hachiman
Hachiman
livio72
Hachiman
Level 29
God Stats
6W - 7L
1,479 SR
Queue Stats
90W - 85L
1,637 Elo+
Solo
Ra
Ra
wolfiebang
Ra
Level 20
God Stats
3W - 10L
1,216 SR
Queue Stats
78W - 89L
1,492 Elo+
Solo
Ganesha
Ganesha
yUnixXCAP
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 107L
1,500 Elo+
Party 1
Team Averages
Level 20
1,415 SR
1,467 Elo+

VS

Team Averages
Level 12
1,493 SR
1,577 Elo+
Janus
Janus
 
Janus
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Comebach
Pele
Level 18
God Stats
10W - 13L
1,500 SR
Queue Stats
62W - 64L
1,606 Elo+
Solo
Neith
Neith
IcHHaBeKeinE
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 11L
1,895 Elo+
Solo
Guan Yu
Guan Yu
Rendezvous1
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Renesmee22222
Yemoja
Level 29
God Stats
5W - 10L
1,465 SR
Queue Stats
81W - 89L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TypoDed
Nemesis
9
3 / 2 / 3
5,972
597
2,280
4,372
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
azureus92
Chiron
12
7 / 0 / 0
7,692
769
5,731
8,389
2,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
livio72
Hachiman
10
2 / 2 / 3
6,109
611
5,757
6,821
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
11 / 3 / 3
7,570
757
7,710
6,651
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
yUnixXCAP
Ganesha
9
0 / 1 / 8
5,521
552
1,901
6,233
2,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 1
5,627
563
2,571
4,112
845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
11
4 / 2 / 1
6,724
672
3,286
6,025
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 3 / 3
5,450
545
6,444
6,421
1,305
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Rendezvous1
Guan Yu
6
0 / 11 / 1
4,272
427
2,423
9,444
5,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 4 / 2
5,022
502
3,723
7,383
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
23
Kills
8
8
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
Pele
4
2
1
2.25
L
2
3
3
1.17
L
Guan Yu
Rendezvous1
Guan Yu
0
11
1
0.05
L
1
4
2
0.5
W
Nemesis
TypoDed
Nemesis
3
2
3
2.25
W
Chiron
azureus92
Chiron
7
0
0
7
W
Hachiman
livio72
Hachiman
2
2
3
1.75
W
11
3
3
4.17
W
Ganesha
yUnixXCAP
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,379
Damage
18,447
32,466
Taken
33,385
10,047
Mitigated
12,970
14,403
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,571
442
0
220
4,112
845
654
917
3,195
27,084
0
L
Pele
3,286
982
0
2,848
6,025
1,676
0
1,266
4,759
0
36,244
L
6,444
3,642
0
2,791
6,421
1,305
0
1,463
4,920
0
30,791
L
Guan Yu
Rendezvous1
Guan Yu
2,423
805
120
305
9,444
5,029
200
4,020
5,424
0
6,433
L
3,723
934
158
1,862
7,383
4,115
0
1,822
5,476
12,282
0
W
Nemesis
TypoDed
Nemesis
2,280
1,190
0
1,017
4,372
1,496
0
550
3,822
0
21,142
W
Chiron
azureus92
Chiron
5,731
3,642
296
5,863
8,389
2,248
1,602
1,126
7,263
0
50,820
W
Hachiman
livio72
Hachiman
5,757
2,999
0
2,829
6,821
1,675
0
1,037
5,784
0
34,009
W
7,710
1,423
175
2,137
6,651
2,060
957
1,709
4,942
34,789
0
W
Ganesha
yUnixXCAP
Ganesha
1,901
328
150
1,936
6,233
2,568
266
1,872
4,361
8,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
27,095
258
Minions Killed
218
0
Camps Cleared
0
983,604
Distance Traveled
900,972
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,627
563
62
6
0
185,085
0
L
Pele
6,724
672
75
8
0
185,692
1
L
Neith
5,450
545
56
6
0
174,257
1
L
Guan Yu
4,272
427
5
1
0
201,679
2
L
Yemoja
5,022
502
20
2
0
154,259
4
W
Nemesis
5,972
597
42
4
0
220,534
0
W
Chiron
7,692
769
79
8
0
196,358
5
W
Hachiman
6,109
611
62
6
0
174,001
2
W
Ra
7,570
757
71
7
0
192,115
1
W
Ganesha
5,521
552
4
0
0
200,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role