Player Matchup

Eset
Eset
DJGOGO91
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,463 Elo+
Solo
Chernobog
Chernobog
DVDwr
Chernobog
Level 115
God Stats
8W - 19L
1,466 SR
Queue Stats
60W - 79L
1,404 Elo+
Solo
Sol
Sol
apresentster2020
Sol
Level 22
God Stats
1W - 4L
1,103 SR
Queue Stats
27W - 59L
1,174 Elo+
Solo
Team Averages
Level 55
1,357 SR
1,347 Elo+

VS

Team Averages
Level 22
1,505 SR
1,290 Elo+
Ymir
Ymir
FTHhhhhhhhh
Ymir
Level 45
God Stats
30W - 31L
1,548 SR
Queue Stats
182W - 197L
1,440 Elo+
Party 1
Odin
Odin
Lightnick
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,062 Elo+
Solo
Horus
Horus
YARDOOW
Horus
Level 10
God Stats
8W - 7L
1,467 SR
Queue Stats
9W - 12L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 5 / 1
5,959
596
4,164
5,142
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
DVDwr
Chernobog
10
1 / 0 / 0
6,300
630
5,864
3,180
1,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,868
587
3,629
4,216
1,411
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,467
647
5,521
8,198
7,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
11
4 / 1 / 2
7,127
713
2,399
7,685
4,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
YARDOOW
Horus
11
2 / 0 / 3
6,584
658
1,400
4,541
4,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Eset
0
5
1
0.1
L
Chernobog
DVDwr
Chernobog
1
0
0
1
W
0
0
6
3
W
Odin
4
1
2
5
W
Horus
YARDOOW
Horus
2
0
3
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,657
Damage
9,320
12,538
Taken
20,424
4,250
Mitigated
16,329
2,134
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
4,164
340
0
162
5,142
1,688
0
2,050
3,092
13,774
0
L
Chernobog
DVDwr
Chernobog
5,864
3,569
0
0
3,180
1,151
0
1,160
2,020
0
17,400
W
5,521
1,077
108
1,065
8,198
7,102
0
3,383
4,586
15,948
0
W
Odin
2,399
893
0
250
7,685
4,853
27
1,971
5,478
0
13,476
W
Horus
YARDOOW
Horus
1,400
780
0
393
4,541
4,374
56
1,885
2,476
0
10,536
L
3,629
523
369
1,603
4,216
1,411
0
2,622
1,594
13,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,127
Gold Earned
20,178
88
Minions Killed
64
2
Camps Cleared
4
452,833
Distance Traveled
559,555
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,959
596
24
2
1
168,015
2
L
Chernobog
6,300
630
36
4
1
147,723
4
W
Ymir
6,467
647
26
3
3
195,297
2
W
Odin
7,127
713
25
3
0
171,427
0
W
Horus
6,584
658
13
1
1
192,831
0
L
Sol
5,868
587
28
3
0
137,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role