Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lagu
Chaac
Level 154
God Stats
2W - 1L
1,306 SR
Queue Stats
101W - 111L
1,474 Elo+
Solo
Tiamat
Tiamat
Xeas08
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,477 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,490 Elo+

VS

Team Averages
Level 103
1,408 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Dechylas
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Lodsin
Nu Wa
Level 135
God Stats
4W - 7L
1,399 SR
Queue Stats
888W - 879L
1,561 Elo+
Solo
Skadi
Skadi
lolzriverscuomo
Skadi
Level 157
God Stats
0W - 2L
1,277 SR
Queue Stats
64W - 71L
1,530 Elo+
Solo
Anhur
Anhur
战神尼科尔
Anhur
Level 54
God Stats
0W - 1L
1,362 SR
Queue Stats
24W - 24L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 2 / 5
8,345
927
5,464
7,738
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
 
Zeus
14
3 / 2 / 9
8,223
914
6,690
6,496
1,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
 
Eset
13
2 / 2 / 4
7,691
855
3,966
4,243
1,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Lagu
Chaac
16
7 / 2 / 8
9,030
1,003
10,744
13,128
11,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Xeas08
Tiamat
13
0 / 2 / 6
7,403
823
5,053
8,081
3,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 4 / 6
6,998
778
4,227
6,213
2,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
Dechylas
Awilix
13
3 / 3 / 6
7,903
878
5,560
8,836
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Lodsin
Nu Wa
13
1 / 2 / 9
7,162
796
9,960
7,664
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 5
7,549
839
10,345
6,785
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 4
6,769
752
3,247
6,641
2,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
15
Kills
9
10
Deaths
15
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
5
2.75
W
Zeus
 
Zeus
3
2
9
3.75
W
Eset
 
Eset
2
2
4
2
L
Merlin
 
Merlin
1
4
6
1
L
Awilix
Dechylas
Awilix
3
3
6
2
W
Chaac
Lagu
Chaac
7
2
8
5.5
L
Nu Wa
Lodsin
Nu Wa
1
2
9
2.75
W
Tiamat
Xeas08
Tiamat
0
2
6
1.5
L
3
3
5
1.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,917
Damage
33,339
39,686
Taken
36,139
21,065
Mitigated
13,947
21,074
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,464
1,768
1,342
2,829
7,738
2,343
2,694
3,497
4,241
0
30,105
W
Zeus
 
Zeus
6,690
219
372
716
6,496
1,925
1,100
2,204
4,292
22,251
0
W
Eset
 
Eset
3,966
0
2,984
627
4,243
1,367
598
1,407
2,836
12,352
0
L
Merlin
 
Merlin
4,227
285
613
710
6,213
2,075
0
2,508
3,490
10,494
0
L
Awilix
Dechylas
Awilix
5,560
2,471
0
1,415
8,836
3,996
331
5,850
2,940
0
8,674
W
Chaac
Lagu
Chaac
10,744
390
486
7,632
13,128
11,498
216
3,400
9,728
0
23,215
L
Nu Wa
Lodsin
Nu Wa
9,960
2,523
1,631
2,514
7,664
2,535
179
2,618
4,819
25,731
0
W
Tiamat
Xeas08
Tiamat
5,053
224
1,239
2,847
8,081
3,932
656
3,679
4,402
10,873
0
L
10,345
5,070
2,069
1,263
6,785
3,156
845
2,517
4,226
0
19,308
L
3,247
2,075
1,263
943
6,641
2,185
192
2,216
4,208
0
5,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
36,381
137
Minions Killed
72
0
Camps Cleared
0
827,987
Distance Traveled
807,164
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,345
927
50
6
0
141,054
1
W
Zeus
8,223
914
31
3
0
146,609
0
W
Eset
7,691
855
22
2
0
176,551
1
L
Merlin
6,998
778
17
2
0
156,608
0
L
Awilix
7,903
878
3
0
0
173,129
0
W
Chaac
9,030
1,003
23
3
0
180,700
0
L
Nu Wa
7,162
796
27
3
0
156,298
2
W
Tiamat
7,403
823
11
1
0
183,073
0
L
Skadi
7,549
839
19
2
0
168,106
1
L
Anhur
6,769
752
6
1
0
153,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role