Player Matchup

Fenrir
Fenrir
EduGamerPro88
Fenrir
Level 42
God Stats
0W - 2L
1,754 SR
Queue Stats
22W - 17L
1,593 Elo+
Party 1
Sol
Sol
Great_quix
Sol
Level 58
God Stats
6W - 9L
1,280 SR
Queue Stats
91W - 156L
1,275 Elo+
Party 3
Hercules
Hercules
Johnested
Hercules
Level 29
God Stats
2W - 5L
1,438 SR
Queue Stats
81W - 130L
1,276 Elo+
Party 3
Nemesis
Nemesis
Rodoxso14
Nemesis
Level 40
God Stats
1W - 4L
1,557 SR
Queue Stats
8W - 11L
1,442 Elo+
Party 1
Ullr
Ullr
xIsAaCMaDoFFx
Ullr
Level 78
God Stats
33W - 44L
1,455 SR
Queue Stats
188W - 190L
1,501 Elo+
Party 1
Team Averages
Level 49
1,497 SR
1,418 Elo+

VS

Team Averages
Level 46
1,394 SR
1,405 Elo+
Cthulhu
Cthulhu
Domivatt33
Cthulhu
Level 41
God Stats
3W - 2L
1,182 SR
Queue Stats
119W - 129L
1,385 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gahaa3k
Morgan Le Fay
Level 32
God Stats
3W - 2L
1,348 SR
Queue Stats
81W - 93L
1,391 Elo+
Solo
Susano
Susano
Poni234
Susano
Level 81
God Stats
4W - 3L
1,466 SR
Queue Stats
253W - 280L
1,394 Elo+
Party 2
Hou Yi
Hou Yi
SergeGp
Hou Yi
Level 46
God Stats
5W - 2L
1,513 SR
Queue Stats
87W - 86L
1,445 Elo+
Solo
Jormungandr
Jormungandr
sapson71
Jormungandr
Level 32
God Stats
8W - 9L
1,462 SR
Queue Stats
69W - 90L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 7
12,121
485
19,404
31,970
30,985
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 8 / 3
11,422
457
11,923
18,550
6,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Johnested
Hercules
16
1 / 4 / 2
9,839
394
9,006
38,745
31,941
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Rodoxso14
Nemesis
17
3 / 10 / 8
11,422
457
17,754
22,002
11,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 12 / 7
11,963
479
12,266
22,809
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Domivatt33
Cthulhu
18
6 / 1 / 13
12,773
511
23,763
22,517
31,895
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Gahaa3k
Morgan Le Fay
16
4 / 8 / 8
11,776
471
14,951
16,543
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Poni234
Susano
19
4 / 4 / 13
12,660
506
18,358
18,140
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
SergeGp
Hou Yi
20
23 / 6 / 11
15,040
602
31,866
24,744
11,150
Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
sapson71
Jormungandr
18
7 / 3 / 22
13,546
542
16,884
21,192
24,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
22
Kills
44
44
Deaths
22
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Domivatt33
Cthulhu
6
1
13
12.5
L
7
10
7
1.05
W
Morgan Le Fay
Gahaa3k
Morgan Le Fay
4
8
8
1
L
5
8
3
0.81
L
Hercules
Johnested
Hercules
1
4
2
0.5
W
Susano
Poni234
Susano
4
4
13
2.63
L
Nemesis
Rodoxso14
Nemesis
3
10
8
0.7
W
Hou Yi
SergeGp
Hou Yi
23
6
11
4.75
W
Jormungandr
sapson71
Jormungandr
7
3
22
6
L
6
12
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,353
Damage
105,822
134,076
Taken
103,136
88,807
Mitigated
84,622
33,177
Healing
28,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Domivatt33
Cthulhu
23,763
1,990
1,197
7,155
22,517
31,895
184
4,978
17,539
70,113
0
L
19,404
6,192
0
7,436
31,970
30,985
0
15,737
16,233
0
52,431
W
Morgan Le Fay
Gahaa3k
Morgan Le Fay
14,951
745
321
1,693
16,543
7,748
2,657
2,142
14,401
64,323
0
L
11,923
1,416
0
4,891
18,550
6,567
724
8,325
10,225
54,198
0
L
Hercules
Johnested
Hercules
9,006
2,351
0
15,314
38,745
31,941
0
16,005
22,740
0
53,768
W
Susano
Poni234
Susano
18,358
4,501
0
5,030
18,140
8,849
938
522
17,618
0
92,350
L
Nemesis
Rodoxso14
Nemesis
17,754
9,936
0
2,542
22,002
11,343
0
7,621
14,381
0
74,222
W
Hou Yi
SergeGp
Hou Yi
31,866
18,455
0
11,047
24,744
11,150
1,665
496
24,248
0
113,229
W
Jormungandr
sapson71
Jormungandr
16,884
3,248
71
2,184
21,192
24,980
885
3,917
17,275
44,691
0
L
12,266
3,664
0
2,994
22,809
7,971
0
7,910
14,899
0
66,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,767
Gold Earned
65,795
403
Minions Killed
472
0
Camps Cleared
0
2,233,505
Distance Traveled
2,344,133
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,773
511
101
4
0
530,257
3
L
Fenrir
12,121
485
45
2
0
461,901
4
W
Morgan Le Fay
11,776
471
79
3
0
433,975
0
L
Sol
11,422
457
76
3
0
429,243
3
L
Hercules
9,839
394
85
3
0
430,123
2
W
Susano
12,660
506
121
5
0
475,371
3
L
Nemesis
11,422
457
87
3
0
485,745
0
W
Hou Yi
15,040
602
113
5
0
432,136
4
W
Jormungandr
13,546
542
58
2
0
472,394
1
L
Ullr
11,963
479
110
4
0
426,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role