Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Horocrow
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,235 Elo+
Solo
Artemis
Artemis
MajorTwinkle
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,646 Elo+
Solo
Ymir
Ymir
Moffis
Ymir
Level 28
God Stats
11W - 3L
1,825 SR
Queue Stats
88W - 87L
1,502 Elo+
Solo
Ravana
Ravana
Титанкир
Ravana
Level 10
God Stats
0W - 1L
1,070 SR
Queue Stats
6W - 14L
1,374 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,451 Elo+

VS

Team Averages
Level 11
1,622 SR
1,530 Elo+
Cupid
Cupid
BigLittleboi
Cupid
Level 6
God Stats
5W - 5L
1,636 SR
Queue Stats
56W - 37L
1,461 Elo+
Party 1
Tyr
Tyr
Molkva
Tyr
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 46L
1,502 Elo+
Solo
Serqet
Serqet
MomotoMi
Serqet
Level 12
God Stats
4W - 2L
1,704 SR
Queue Stats
78W - 73L
1,471 Elo+
Solo
Chang'e
Chang'e
Princessx
Chang'e
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,704 Elo+
Solo
Nox
Nox
StarSimBoi
Nox
Level 16
God Stats
4W - 0L
1,772 SR
Queue Stats
27W - 14L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 4 / 0
4,959
496
1,583
7,394
3,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Horocrow
Scylla
7
0 / 3 / 0
4,223
422
1,625
3,999
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MajorTwinkle
Artemis
7
0 / 3 / 0
4,397
440
2,566
4,612
1,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Moffis
Ymir
7
0 / 4 / 0
4,485
449
1,305
7,487
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 0
4,364
436
1,311
5,722
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
6,015
602
4,884
3,623
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
Molkva
Tyr
9
2 / 0 / 3
5,920
592
4,018
5,023
2,540
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
MomotoMi
Serqet
10
2 / 0 / 1
5,835
584
1,335
4,471
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Princessx
Chang'e
12
6 / 0 / 2
7,082
708
5,463
4,679
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 5
6,206
621
2,589
3,851
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
18
19
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
5
0
2
6
L
Scylla
Horocrow
Scylla
0
3
0
0
L
Artemis
MajorTwinkle
Artemis
0
3
0
0
L
Ymir
Moffis
Ymir
0
4
0
0
W
Tyr
Molkva
Tyr
2
0
3
3.5
W
Serqet
MomotoMi
Serqet
2
0
1
2.5
W
Chang'e
Princessx
Chang'e
6
0
2
7
W
3
0
5
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,390
Damage
18,289
29,214
Taken
21,647
12,271
Mitigated
9,221
6,239
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,583
1,145
0
1,691
7,394
3,284
999
0
7,164
0
18,210
W
4,884
3,048
178
1,920
3,623
1,132
634
661
2,962
0
36,606
L
Scylla
Horocrow
Scylla
1,625
505
0
1,261
3,999
935
87
1,341
2,658
15,784
0
L
Artemis
MajorTwinkle
Artemis
2,566
969
0
590
4,612
1,266
0
1,796
2,816
0
15,806
L
Ymir
Moffis
Ymir
1,305
330
0
1,723
7,487
4,628
0
1,606
5,881
12,074
0
W
Tyr
Molkva
Tyr
4,018
1,736
0
2,399
5,023
2,540
484
517
4,506
0
26,177
W
Serqet
MomotoMi
Serqet
1,335
122
0
1,161
4,471
1,680
0
0
4,471
0
33,545
W
Chang'e
Princessx
Chang'e
5,463
606
338
3,757
4,679
1,392
415
1,415
3,264
43,548
0
W
2,589
343
0
1,511
3,851
2,477
326
337
3,514
13,341
0
L
1,311
386
0
974
5,722
2,158
0
3,309
2,413
0
15,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,428
Gold Earned
31,058
146
Minions Killed
308
0
Camps Cleared
0
909,890
Distance Traveled
961,312
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,959
496
45
5
0
168,828
1
W
Cupid
6,015
602
71
7
0
195,351
3
L
Scylla
4,223
422
17
2
0
191,367
0
L
Artemis
4,397
440
33
3
0
192,636
1
L
Ymir
4,485
449
17
2
0
173,549
1
W
Tyr
5,920
592
49
5
0
179,186
0
W
Serqet
5,835
584
67
7
0
207,925
0
W
Chang'e
7,082
708
92
9
0
205,642
3
W
Nox
6,206
621
29
3
0
173,208
3
L
Ravana
4,364
436
34
3
0
183,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role