Player Matchup

Fenrir
Fenrir
AxlSoup
Fenrir
Level 118
God Stats
3W - 1L
1,585 SR
Queue Stats
80W - 62L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Chefknecht
Kukulkan
Level 122
God Stats
10W - 6L
1,643 SR
Queue Stats
468W - 474L
1,400 Elo+
Solo
Hou Yi
Hou Yi
PBF Borgn77
Hou Yi
Level 87
God Stats
4W - 2L
1,693 SR
Queue Stats
205W - 171L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TiaZilda
Morgan Le Fay
Level 136
God Stats
4W - 4L
1,412 SR
Queue Stats
372W - 380L
1,442 Elo+
Solo
Fafnir
Fafnir
noahhaessus
Fafnir
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
415W - 419L
1,472 Elo+
Solo
Team Averages
Level 112
1,567 SR
1,440 Elo+

VS

Team Averages
Level 60
1,517 SR
1,365 Elo+
Eset
Eset
FdsMono
Eset
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,462 Elo+
Solo
Kukulkan
Kukulkan
KeKaVA
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 1
Hun Batz
Hun Batz
TheWhiteMuscle
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 1
Fenrir
Fenrir
portokalotripa
Fenrir
Level 119
God Stats
1W - 2L
1,623 SR
Queue Stats
95W - 117L
1,369 Elo+
Solo
Sol
Sol
ФебРус
Sol
Level 67
God Stats
2W - 3L
1,459 SR
Queue Stats
172W - 217L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AxlSoup
Fenrir
16
9 / 4 / 13
10,759
828
10,005
17,229
9,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Chefknecht
Kukulkan
20
7 / 3 / 17
11,986
922
18,679
11,522
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
19
6 / 3 / 16
11,173
859
10,073
11,656
5,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TiaZilda
Morgan Le Fay
16
5 / 5 / 21
10,480
806
11,721
10,861
5,208
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
16
4 / 4 / 17
11,175
860
4,989
22,044
28,998
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
FdsMono
Eset
15
2 / 7 / 8
9,335
718
8,601
10,914
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
KeKaVA
Kukulkan
18
5 / 6 / 8
10,816
832
19,758
9,395
4,063
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
15
7 / 7 / 1
9,816
755
12,786
12,357
6,848
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 7
9,262
712
4,605
14,916
10,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 5 / 9
10,522
809
13,256
14,248
5,409
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
52
31
Kills
19
19
Deaths
31
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AxlSoup
Fenrir
9
4
13
3.88
W
Kukulkan
Chefknecht
Kukulkan
7
3
17
5.17
L
Eset
FdsMono
Eset
2
7
8
0.86
L
Kukulkan
KeKaVA
Kukulkan
5
6
8
1.5
W
Hou Yi
6
3
16
4.67
L
Hun Batz
7
7
1
1.07
W
Morgan Le Fay
TiaZilda
Morgan Le Fay
5
5
21
3.1
W
Fafnir
4
4
17
3.13
L
2
6
7
0.92
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,467
Damage
59,006
73,312
Taken
61,830
54,619
Mitigated
30,748
27,095
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AxlSoup
Fenrir
10,005
2,450
1,079
5,193
17,229
9,429
774
8,469
8,670
0
13,309
W
Kukulkan
Chefknecht
Kukulkan
18,679
1,555
1,001
2,724
11,522
5,710
684
7,570
3,792
44,489
0
L
Eset
FdsMono
Eset
8,601
499
2,095
1,373
10,914
4,078
650
7,005
3,784
17,156
0
L
Kukulkan
KeKaVA
Kukulkan
19,758
1,603
0
0
9,395
4,063
322
5,112
4,079
33,211
0
W
Hou Yi
10,073
3,760
2,271
2,505
11,656
5,274
2,410
6,632
4,822
0
28,672
L
Hun Batz
12,786
2,235
196
1,548
12,357
6,848
0
6,474
5,729
221
18,223
W
Morgan Le Fay
TiaZilda
Morgan Le Fay
11,721
1,566
2,786
1,138
10,861
5,208
1,151
6,449
4,348
24,978
0
W
Fafnir
4,989
1,457
1,524
6,874
22,044
28,998
90
11,797
9,905
8,485
0
L
4,605
1,529
434
4,417
14,916
10,350
322
7,806
6,910
0
8,140
L
13,256
3,539
822
4,748
14,248
5,409
1,602
8,006
5,939
32,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
49,751
136
Minions Killed
124
0
Camps Cleared
0
1,138,815
Distance Traveled
1,118,253
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,759
828
2
0
0
243,050
0
W
Kukulkan
11,986
922
71
5
0
226,332
2
L
Eset
9,335
718
19
1
0
226,562
1
L
Kukulkan
10,816
832
35
3
0
219,971
0
W
Hou Yi
11,173
859
36
3
0
224,014
0
L
Hun Batz
9,816
755
10
1
0
212,641
0
W
Morgan Le Fay
10,480
806
24
2
0
231,693
1
W
Fafnir
11,175
860
3
0
0
213,726
0
L
Fenrir
9,262
712
7
1
0
230,827
0
L
Sol
10,522
809
53
4
0
228,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role