Player Matchup

Bastet
Bastet
L13U_BG
Bastet
Level 35
God Stats
4W - 6L
1,378 SR
Queue Stats
14W - 17L
1,332 Elo+
Solo
Xing Tian
Xing Tian
NevilleAyanami
Xing Tian
Level 88
God Stats
3W - 2L
1,583 SR
Queue Stats
120W - 168L
1,375 Elo+
Solo
Chang'e
Chang'e
XhydroXP
Chang'e
Level 79
God Stats
14W - 19L
1,381 SR
Queue Stats
228W - 261L
1,342 Elo+
Solo
Medusa
Medusa
shadow97spawn97
Medusa
Level 81
God Stats
2W - 4L
1,400 SR
Queue Stats
179W - 201L
1,329 Elo+
Solo
Artio
Artio
vlodosss
Artio
Level 84
God Stats
5W - 9L
1,426 SR
Queue Stats
408W - 565L
1,366 Elo+
Solo
Team Averages
Level 73
1,434 SR
1,349 Elo+

VS

Team Averages
Level 59
1,459 SR
1,310 Elo+
Neith
Neith
BigPillDickle
Neith
Level 74
God Stats
4W - 2L
1,529 SR
Queue Stats
7W - 10L
1,235 Elo+
Solo
Arachne
Arachne
CaminatorZ99
Arachne
Level 61
God Stats
17W - 10L
1,526 SR
Queue Stats
239W - 279L
1,280 Elo+
Solo
Ares
Ares
DNALDxDAISY
Ares
Level 47
God Stats
29W - 16L
1,506 SR
Queue Stats
292W - 309L
1,348 Elo+
Solo
Agni
Agni
FIRE ELFO
Agni
Level 59
God Stats
21W - 34L
1,348 SR
Queue Stats
189W - 228L
1,321 Elo+
Solo
Bellona
Bellona
Giovanne39
Bellona
Level 56
God Stats
32W - 27L
1,388 SR
Queue Stats
488W - 552L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
L13U_BG
Bastet
14
4 / 8 / 3
9,487
412
4,892
15,927
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
NevilleAyanami
Xing Tian
13
1 / 5 / 2
9,270
403
5,184
16,184
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
XhydroXP
Chang'e
18
4 / 3 / 3
11,591
504
17,316
19,724
7,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 7 / 0
9,171
399
9,686
13,973
4,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
vlodosss
Artio
19
5 / 1 / 4
11,615
505
15,827
21,139
19,984
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
11,687
508
11,422
15,009
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
CaminatorZ99
Arachne
18
6 / 2 / 5
11,534
501
10,527
17,095
7,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 1 / 6
11,488
499
18,979
22,569
26,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
17
2 / 4 / 4
10,612
461
6,678
9,313
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Giovanne39
Bellona
16
2 / 6 / 1
10,319
449
11,202
19,167
13,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
18
Kills
24
24
Deaths
18
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
Arachne
CaminatorZ99
Arachne
6
2
5
4.25
W
10
1
6
13
W
Agni
2
4
4
1
W
Bellona
Giovanne39
Bellona
2
6
1
0.42
L
Bastet
L13U_BG
Bastet
4
8
3
0.69
L
Xing Tian
NevilleAyanami
Xing Tian
1
5
2
0.4
L
Chang'e
XhydroXP
Chang'e
4
3
3
1.83
L
4
7
0
0.57
L
Artio
vlodosss
Artio
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,905
Damage
58,808
86,947
Taken
83,153
49,167
Mitigated
56,455
25,462
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,422
4,127
0
3,738
15,009
5,875
1,257
5,430
9,414
0
65,709
W
Arachne
CaminatorZ99
Arachne
10,527
8,362
0
2,359
17,095
7,251
42
8,250
8,599
0
78,627
W
18,979
512
688
5,830
22,569
26,286
726
9,663
12,610
66,713
0
W
Agni
6,678
501
0
480
9,313
3,630
1,985
2,625
6,554
67,543
0
W
Bellona
Giovanne39
Bellona
11,202
3,942
0
3,821
19,167
13,413
2,902
11,719
7,408
0
60,972
L
Bastet
L13U_BG
Bastet
4,892
1,539
0
589
15,927
5,652
8
3,877
11,946
0
40,620
L
Xing Tian
NevilleAyanami
Xing Tian
5,184
367
0
2,609
16,184
11,343
22
6,510
9,622
25,528
0
L
Chang'e
XhydroXP
Chang'e
17,316
1,889
1,440
9,968
19,724
7,830
768
6,636
12,769
95,615
0
L
9,686
6,047
0
1,829
13,973
4,358
855
5,918
7,982
0
41,112
L
Artio
vlodosss
Artio
15,827
2,117
440
8,587
21,139
19,984
689
2,631
18,206
72,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
55,640
454
Minions Killed
520
0
Camps Cleared
0
1,886,231
Distance Traveled
2,006,220
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,687
508
115
5
0
354,142
7
W
Arachne
11,534
501
115
5
0
465,901
0
W
Ares
11,488
499
79
3
0
445,040
6
W
Agni
10,612
461
99
4
0
360,977
5
W
Bellona
10,319
449
112
5
0
380,160
1
L
Bastet
9,487
412
60
3
0
431,030
0
L
Xing Tian
9,270
403
36
2
0
326,106
5
L
Chang'e
11,591
504
174
8
0
394,956
4
L
Medusa
9,171
399
60
3
0
301,029
0
L
Artio
11,615
505
124
5
0
433,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role