Player Matchup

Gilgamesh
Gilgamesh
Fiwry
Gilgamesh
Level 127
God Stats
13W - 6L
1,614 SR
Queue Stats
82W - 59L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
Kami no Dodo
Baron Samedi
Level 85
God Stats
1W - 2L
1,728 SR
Queue Stats
85W - 121L
1,352 Elo+
Solo
Thor
Thor
QB_H707
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,103 Elo+
Party 1
Team Averages
Level 73
1,614 SR
1,313 Elo+

VS

Team Averages
Level 44
1,560 SR
1,348 Elo+
Mulan
Mulan
DeYKoS
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,222 Elo+
Solo
Fenrir
Fenrir
Dora9203
Fenrir
Level 27
God Stats
10W - 4L
1,819 SR
Queue Stats
201W - 157L
1,540 Elo+
Solo
Vulcan
Vulcan
I Mad Kitty I
Vulcan
Level 97
God Stats
11W - 25L
1,361 SR
Queue Stats
99W - 152L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fiwry
Gilgamesh
12
3 / 3 / 4
8,737
672
10,708
15,549
8,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Kami no Dodo
Baron Samedi
12
2 / 6 / 5
8,665
667
8,041
12,080
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
QB_H707
Thor
11
2 / 10 / 2
8,099
623
3,686
15,080
5,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeYKoS
Mulan
13
4 / 2 / 11
9,839
757
10,365
9,799
9,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Dora9203
Fenrir
14
11 / 1 / 5
10,457
804
16,709
13,104
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 4 / 6
9,024
694
9,528
7,130
2,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
19
19
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
DeYKoS
Mulan
4
2
11
4.75
W
Fenrir
Dora9203
Fenrir
11
1
5
13.5
L
Gilgamesh
Fiwry
Gilgamesh
3
3
4
1.67
W
4
4
6
1.75
L
Baron Samedi
Kami no Dodo
Baron Samedi
2
6
5
0.75
L
Thor
QB_H707
Thor
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
36,602
42,709
Taken
30,033
18,753
Mitigated
23,261
5,467
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DeYKoS
Mulan
10,365
714
139
1,960
9,799
9,416
36
3,738
5,793
8,237
17,047
W
Fenrir
Dora9203
Fenrir
16,709
2,941
0
4,554
13,104
10,902
436
3,414
9,336
0
35,841
L
Gilgamesh
Fiwry
Gilgamesh
10,708
3,935
0
2,074
15,549
8,611
0
6,501
8,753
0
25,198
W
9,528
3,420
215
261
7,130
2,943
512
724
6,342
33,063
0
L
Baron Samedi
Kami no Dodo
Baron Samedi
8,041
74
920
2,235
12,080
4,966
129
1,342
10,396
26,417
0
L
Thor
QB_H707
Thor
3,686
1,147
0
238
15,080
5,176
0
4,833
9,781
0
14,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
29,320
96
Minions Killed
122
5
Camps Cleared
6
684,668
Distance Traveled
730,274
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,839
757
31
2
2
233,937
2
W
Fenrir
10,457
804
30
2
3
279,764
1
L
Gilgamesh
8,737
672
27
2
1
253,165
2
W
Vulcan
9,024
694
61
5
1
216,573
0
L
Baron Samedi
8,665
667
41
3
3
209,719
0
L
Thor
8,099
623
28
2
1
221,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role