Player Matchup

Thor
Thor
Ducke110921
Thor
Level 125
God Stats
0W - 3L
1,173 SR
Queue Stats
307W - 300L
1,563 Elo+
Party 2
Medusa
Medusa
Luscha001
Medusa
Level 51
God Stats
12W - 7L
1,755 SR
Queue Stats
34W - 22L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
dominaterD19
Baron Samedi
Level 143
God Stats
15W - 9L
1,618 SR
Queue Stats
336W - 304L
1,528 Elo+
Solo
Achilles
Achilles
majos2812
Achilles
Level 124
God Stats
5W - 4L
1,664 SR
Queue Stats
326W - 314L
1,566 Elo+
Party 2
Xing Tian
Xing Tian
xCrime_Diamonds
Xing Tian
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 20L
1,459 Elo+
Party 1
Team Averages
Level 102
1,542 SR
1,538 Elo+

VS

Team Averages
Level 116
1,648 SR
1,538 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
As-a-seins
Izanami
Level 60
God Stats
17W - 9L
1,666 SR
Queue Stats
258W - 271L
1,575 Elo+
Solo
Scylla
Scylla
raiikhe
Scylla
Level 122
God Stats
6W - 0L
1,908 SR
Queue Stats
326W - 253L
1,607 Elo+
Solo
Fafnir
Fafnir
theMARTIN271203
Fafnir
Level 121
God Stats
3W - 3L
1,664 SR
Queue Stats
494W - 492L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,794
579
1,679
6,947
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Luscha001
Medusa
8
1 / 4 / 1
4,996
500
2,441
6,200
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dominaterD19
Baron Samedi
9
0 / 3 / 1
5,310
531
1,338
5,198
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
majos2812
Achilles
11
1 / 0 / 1
6,073
607
5,111
6,996
4,467
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
xCrime_Diamonds
Xing Tian
7
0 / 3 / 0
4,473
447
935
5,195
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 1 / 1
5,942
594
2,791
7,266
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
 
Nemesis
10
2 / 2 / 3
5,832
583
3,335
5,352
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
As-a-seins
Izanami
10
3 / 1 / 4
6,217
622
6,927
4,220
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
raiikhe
Scylla
12
4 / 0 / 0
6,728
673
2,863
2,358
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 1
6,161
616
1,930
2,641
2,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
12
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
1
0.5
W
Nemesis
 
Nemesis
2
2
3
1.75
W
Izanami
As-a-seins
Izanami
3
1
4
5
L
2
2
2
1.5
L
Medusa
Luscha001
Medusa
1
4
1
0.38
L
Baron Samedi
dominaterD19
Baron Samedi
0
3
1
0.17
L
Achilles
majos2812
Achilles
1
0
1
1.5
W
Scylla
raiikhe
Scylla
4
0
0
4
W
3
0
1
3.5
L
Xing Tian
xCrime_Diamonds
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,504
Damage
17,846
30,536
Taken
21,837
12,377
Mitigated
11,838
9,970
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,791
927
0
3,486
7,266
5,285
0
0
7,266
0
34,339
W
Nemesis
 
Nemesis
3,335
1,168
0
1,503
5,352
2,064
0
581
4,771
0
27,654
W
Izanami
As-a-seins
Izanami
6,927
4,218
0
553
4,220
1,595
144
611
3,609
0
50,153
L
1,679
266
0
3,046
6,947
1,736
0
900
6,047
0
25,147
L
Medusa
Luscha001
Medusa
2,441
781
0
816
6,200
1,095
0
1,689
4,511
0
27,701
L
Baron Samedi
dominaterD19
Baron Samedi
1,338
56
0
1,277
5,198
2,046
0
1,640
3,558
31,105
0
L
Achilles
majos2812
Achilles
5,111
972
0
4,083
6,996
4,467
0
0
6,996
0
38,160
W
Scylla
raiikhe
Scylla
2,863
142
0
600
2,358
651
0
775
1,583
44,848
0
W
1,930
280
1,002
1,024
2,641
2,243
0
369
2,272
8,746
0
L
Xing Tian
xCrime_Diamonds
Xing Tian
935
0
126
622
5,195
3,033
0
616
4,579
7,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
30,880
279
Minions Killed
341
0
Camps Cleared
0
980,951
Distance Traveled
999,123
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,942
594
75
8
0
195,298
4
W
Nemesis
5,832
583
60
6
0
239,832
3
W
Izanami
6,217
622
102
10
0
177,309
4
L
Thor
5,794
579
57
6
0
206,772
3
L
Medusa
4,996
500
57
6
0
189,915
2
L
Baron Samedi
5,310
531
67
7
0
185,340
3
L
Achilles
6,073
607
86
9
0
203,740
0
W
Scylla
6,728
673
92
9
0
195,950
5
W
Fafnir
6,161
616
12
1
0
190,734
3
L
Xing Tian
4,473
447
12
1
0
195,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role