Player Matchup

Guan Yu
Guan Yu
Distorbence
Guan Yu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,500 Elo+
Party 2
Zeus
Zeus
Gitto丶梦宇轩
Zeus
Level 16
God Stats
7W - 2L
1,831 SR
Queue Stats
12W - 10L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
HERTZAMANTIS
Baron Samedi
Level 30
God Stats
5W - 1L
1,714 SR
Queue Stats
44W - 46L
1,519 Elo+
Solo
Hel
Hel
Ifritus
Hel
Level 28
God Stats
21W - 15L
1,500 SR
Queue Stats
58W - 45L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Shihans
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,500 Elo+
Party 2
Team Averages
Level 24
1,609 SR
1,501 Elo+

VS

Team Averages
Level 20
1,527 SR
1,427 Elo+
Loki
Loki
KeKaVA
Loki
Level 27
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 4L
1,339 Elo+
Party 1
Yemoja
Yemoja
MomotoMi
Yemoja
Level 12
God Stats
1W - 1L
1,432 SR
Queue Stats
38W - 31L
1,452 Elo+
Solo
Merlin
Merlin
TheWhiteMuscle
Merlin
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 4L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
llocalli
Danzaburou
Level 8
God Stats
28W - 13L
1,506 SR
Queue Stats
50W - 51L
1,315 Elo+
Solo
Charybdis
Charybdis
st237
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 99L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Distorbence
Guan Yu
15
4 / 2 / 7
10,138
1,126
7,687
15,455
17,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 2
8,815
979
2,880
4,839
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
HERTZAMANTIS
Baron Samedi
15
2 / 6 / 8
9,228
1,025
16,184
15,082
7,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
15
1 / 7 / 6
8,807
979
4,874
14,364
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Shihans
Cthulhu
15
1 / 6 / 7
8,637
960
5,972
18,217
18,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

191

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KeKaVA
Loki
16
16 / 3 / 3
11,787
1,310
17,444
8,531
2,821
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MomotoMi
Yemoja
16
0 / 1 / 14
9,699
1,078
8,428
10,403
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 14
9,944
1,105
14,486
4,845
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
llocalli
Danzaburou
16
1 / 5 / 13
9,163
1,018
9,037
8,218
2,915
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
st237
Charybdis
16
4 / 2 / 7
9,640
1,071
11,556
9,777
3,907
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
11
Kills
24
24
Deaths
11
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Distorbence
Guan Yu
4
2
7
3.75
L
3
3
2
1.33
L
Baron Samedi
HERTZAMANTIS
Baron Samedi
2
6
8
1
L
Hel
1
7
6
0.57
W
Loki
KeKaVA
Loki
16
3
3
5.83
W
Yemoja
MomotoMi
Yemoja
0
1
14
7
L
Cthulhu
Shihans
Cthulhu
1
6
7
0.75
W
3
0
14
10
W
Danzaburou
llocalli
Danzaburou
1
5
13
1.5
W
Charybdis
st237
Charybdis
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
60,951
67,957
Taken
41,774
50,244
Mitigated
22,430
22,781
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Distorbence
Guan Yu
7,687
860
1,123
3,947
15,455
17,417
0
5,498
9,957
0
13,595
L
2,880
226
0
0
4,839
1,396
0
787
4,052
12,418
0
L
Baron Samedi
HERTZAMANTIS
Baron Samedi
16,184
1,291
3,925
4,183
15,082
7,470
0
5,833
9,249
37,333
0
L
Hel
4,874
812
5,405
3,639
14,364
5,559
0
4,529
9,835
27,885
0
W
Loki
KeKaVA
Loki
17,444
8,715
0
1,432
8,531
2,821
0
6,912
1,619
0
24,765
W
Yemoja
MomotoMi
Yemoja
8,428
499
1,723
3,062
10,403
10,863
0
7,452
2,951
27,433
0
L
Cthulhu
Shihans
Cthulhu
5,972
672
369
190
18,217
18,402
0
6,267
11,950
17,573
0
W
14,486
929
0
1,708
4,845
1,924
0
3,678
1,167
31,064
0
W
Danzaburou
llocalli
Danzaburou
9,037
5,064
0
1,007
8,218
2,915
0
4,686
3,532
0
23,682
W
Charybdis
st237
Charybdis
11,556
7,084
0
528
9,777
3,907
0
7,182
2,595
0
34,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
50,233
168
Minions Killed
165
2
Camps Cleared
10
756,469
Distance Traveled
752,840
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,138
1,126
8
1
0
191,274
0
L
Zeus
8,815
979
19
2
0
82,800
0
L
Baron Samedi
9,228
1,025
57
6
2
170,271
1
L
Hel
8,807
979
61
7
0
156,340
0
W
Loki
11,787
1,310
16
2
3
134,046
1
W
Yemoja
9,699
1,078
33
4
0
164,988
0
L
Cthulhu
8,637
960
23
3
0
155,784
0
W
Merlin
9,944
1,105
41
5
0
144,514
0
W
Danzaburou
9,163
1,018
26
3
1
128,348
0
W
Charybdis
9,640
1,071
49
5
6
180,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role