Player Matchup

Artio
Artio
DJBlicky
Artio
Level 122
God Stats
4W - 0L
1,902 SR
Queue Stats
394W - 325L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
JR13758
Kuzenbo
Level 112
God Stats
18W - 17L
1,744 SR
Queue Stats
306W - 277L
1,543 Elo+
Party 1
Bellona
Bellona
M1_2Madara
Bellona
Level 54
God Stats
31W - 21L
1,671 SR
Queue Stats
359W - 323L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
Z3phyx
Ao Kuang
Level 109
God Stats
109W - 80L
1,652 SR
Queue Stats
748W - 746L
1,522 Elo+
Solo
Neith
Neith
xPT_MissSwipp-_
Neith
Level 116
God Stats
59W - 51L
1,588 SR
Queue Stats
183W - 179L
1,463 Elo+
Solo
Team Averages
Level 103
1,712 SR
1,520 Elo+

VS

Team Averages
Level 86
1,568 SR
1,459 Elo+
Jormungandr
Jormungandr
HuZie-9MM
Jormungandr
Level 87
God Stats
0W - 2L
1,309 SR
Queue Stats
134W - 152L
1,393 Elo+
Solo
Chaac
Chaac
Timber395
Chaac
Level 63
God Stats
5W - 6L
1,562 SR
Queue Stats
319W - 298L
1,448 Elo+
Party 3
Fenrir
Fenrir
TinTin7797
Fenrir
Level 66
God Stats
3W - 2L
1,642 SR
Queue Stats
249W - 256L
1,533 Elo+
Party 3
Baron Samedi
Baron Samedi
Tro_oger
Baron Samedi
Level 98
God Stats
1W - 2L
1,878 SR
Queue Stats
95W - 103L
1,468 Elo+
Party 2
Medusa
Medusa
domkoc
Medusa
Level 117
God Stats
10W - 15L
1,448 SR
Queue Stats
135W - 135L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJBlicky
Artio
14
1 / 2 / 4
8,503
567
6,569
12,017
5,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JR13758
Kuzenbo
12
1 / 0 / 3
7,778
519
4,954
11,155
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
M1_2Madara
Bellona
15
6 / 0 / 3
10,052
670
10,889
10,099
11,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Z3phyx
Ao Kuang
17
10 / 3 / 1
10,014
668
12,963
13,535
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 0 / 4
8,654
577
7,802
7,988
2,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HuZie-9MM
Jormungandr
10
1 / 2 / 2
6,642
443
5,046
12,247
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Timber395
Chaac
10
0 / 6 / 0
6,142
409
3,820
9,845
4,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
TinTin7797
Fenrir
11
3 / 9 / 0
7,154
477
6,189
13,706
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tro_oger
Baron Samedi
14
1 / 3 / 3
7,907
527
7,372
13,661
5,799
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
domkoc
Medusa
12
0 / 3 / 1
6,731
449
6,255
9,212
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
22
Kills
5
5
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
DJBlicky
Artio
1
2
4
1.5
L
Jormungandr
HuZie-9MM
Jormungandr
1
2
2
1
W
Kuzenbo
JR13758
Kuzenbo
1
0
3
2.5
W
Bellona
M1_2Madara
Bellona
6
0
3
7.5
L
Chaac
Timber395
Chaac
0
6
0
0
L
Fenrir
TinTin7797
Fenrir
3
9
0
0.33
L
Baron Samedi
Tro_oger
Baron Samedi
1
3
3
0.83
W
Ao Kuang
Z3phyx
Ao Kuang
10
3
1
3.5
L
Medusa
domkoc
Medusa
0
3
1
0.17
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,177
Damage
28,682
54,794
Taken
58,671
37,485
Mitigated
29,092
17,962
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DJBlicky
Artio
6,569
644
209
4,346
12,017
5,899
120
4,290
7,727
46,042
0
L
Jormungandr
HuZie-9MM
Jormungandr
5,046
1,401
0
1,712
12,247
10,980
0
4,759
7,488
25,318
0
W
Kuzenbo
JR13758
Kuzenbo
4,954
2,109
0
2,378
11,155
11,080
0
3,010
8,145
26,863
0
W
Bellona
M1_2Madara
Bellona
10,889
4,640
0
3,775
10,099
11,787
3,054
1,713
8,386
0
60,363
L
Chaac
Timber395
Chaac
3,820
748
0
2,151
9,845
4,656
0
2,942
6,903
0
28,801
L
Fenrir
TinTin7797
Fenrir
6,189
1,897
0
1,385
13,706
4,964
0
6,697
7,009
0
35,634
L
Baron Samedi
Tro_oger
Baron Samedi
7,372
434
257
5,016
13,661
5,799
0
7,557
6,104
53,768
0
W
Ao Kuang
Z3phyx
Ao Kuang
12,963
4,430
0
3,628
13,535
6,030
0
2,776
10,759
76,321
12,018
L
Medusa
domkoc
Medusa
6,255
2,570
0
2,348
9,212
2,693
0
2,507
6,705
0
44,596
W
7,802
2,878
0
3,626
7,988
2,689
1,109
868
7,120
0
47,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,001
Gold Earned
34,576
466
Minions Killed
335
0
Camps Cleared
0
1,538,320
Distance Traveled
1,322,553
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,503
567
90
6
0
325,938
2
L
Jormungandr
6,642
443
34
2
0
275,096
4
W
Kuzenbo
7,778
519
35
2
0
325,255
6
W
Bellona
10,052
670
129
9
0
308,222
0
L
Chaac
6,142
409
57
4
0
185,567
0
L
Fenrir
7,154
477
54
4
0
294,771
5
L
Baron Samedi
7,907
527
108
7
0
269,316
3
W
Ao Kuang
10,014
668
107
7
0
289,815
0
L
Medusa
6,731
449
82
5
0
297,803
4
W
Neith
8,654
577
105
7
0
289,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role