Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Chamandra
Khepri
Level 120
God Stats
4W - 0L
1,708 SR
Queue Stats
41W - 33L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SangPitiee
Ah Muzen Cab
Level 44
God Stats
1W - 0L
1,686 SR
Queue Stats
36W - 36L
1,477 Elo+
Solo
Merlin
Merlin
TheRoundOneee
Merlin
Level 120
God Stats
12W - 20L
1,304 SR
Queue Stats
548W - 579L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
Сабудай
Zhong Kui
Level 123
God Stats
2W - 1L
1,489 SR
Queue Stats
71W - 75L
1,379 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,456 Elo+

VS

Team Averages
Level 100
1,459 SR
1,438 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AlphaRomeoKilo
Kali
Level 74
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 106L
1,432 Elo+
Party 1
Ratatoskr
Ratatoskr
Frenzybeans
Ratatoskr
Level 120
God Stats
2W - 2L
1,279 SR
Queue Stats
199W - 167L
1,452 Elo+
Party 1
Rama
Rama
Kinkrabbit
Rama
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,322 Elo+
Solo
Odin
Odin
Mythageros
Odin
Level 124
God Stats
21W - 16L
1,516 SR
Queue Stats
733W - 733L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 1 / 10
10,394
742
6,126
11,037
13,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
Chamandra
Khepri
15
1 / 2 / 10
10,177
727
6,632
13,767
19,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
SangPitiee
Ah Muzen Cab
16
3 / 3 / 7
10,154
725
14,428
11,644
6,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 2 / 8
12,017
858
23,586
9,643
6,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Сабудай
Zhong Kui
17
5 / 3 / 8
10,629
759
14,404
16,551
13,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 3 / 5
9,287
663
17,933
13,125
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 4 / 1
9,318
666
4,402
14,662
6,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
Frenzybeans
Ratatoskr
16
2 / 2 / 5
9,522
680
8,931
19,059
17,664
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 4
9,479
677
8,515
14,040
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 6
9,890
706
13,066
16,638
15,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
16
Kills
11
11
Deaths
17
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
10
6
L
Medusa
 
Medusa
2
3
5
1.5
L
3
4
1
0.88
W
Khepri
Chamandra
Khepri
1
2
10
3
L
Ratatoskr
Frenzybeans
Ratatoskr
2
2
5
2.25
L
2
5
4
0.8
L
2
3
6
1.67
W
Ah Muzen Cab
SangPitiee
Ah Muzen Cab
3
3
7
2.17
W
6
2
8
5
W
Zhong Kui
Сабудай
Zhong Kui
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,176
Damage
52,847
62,642
Taken
77,524
59,400
Mitigated
51,486
21,813
Healing
25,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,126
758
488
2,896
11,037
13,304
1,045
0
11,037
5,189
9,740
L
Medusa
 
Medusa
17,933
6,526
1,547
2,391
13,125
5,540
252
9,453
3,672
0
40,320
L
4,402
1,368
3,229
3,656
14,662
6,696
526
8,993
5,669
0
17,978
W
Khepri
Chamandra
Khepri
6,632
199
3,830
2,356
13,767
19,907
555
0
13,767
11,677
0
L
Ratatoskr
Frenzybeans
Ratatoskr
8,931
2,364
2,650
6,840
19,059
17,664
185
10,298
8,761
0
13,436
L
8,515
7,088
233
2,027
14,040
6,018
2,053
9,487
4,553
0
21,871
L
13,066
1,530
1,139
1,610
16,638
15,568
0
8,150
8,488
0
18,934
W
Ah Muzen Cab
SangPitiee
Ah Muzen Cab
14,428
3,801
1,244
3,024
11,644
6,465
3,055
0
11,644
0
30,102
W
23,586
857
939
1,243
9,643
6,338
531
0
9,643
59,075
0
W
Zhong Kui
Сабудай
Zhong Kui
14,404
550
1,233
4,560
16,551
13,386
655
0
16,551
21,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,371
Gold Earned
47,496
146
Minions Killed
152
0
Camps Cleared
0
1,350,214
Distance Traveled
1,361,986
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,394
742
24
2
0
241,730
0
L
Medusa
9,287
663
39
3
0
276,107
5
L
Kali
9,318
666
32
2
0
291,231
2
W
Khepri
10,177
727
5
0
0
303,656
2
L
Ratatoskr
9,522
680
19
1
0
292,333
1
L
Rama
9,479
677
39
3
0
219,000
0
L
Odin
9,890
706
23
2
0
283,315
0
W
Ah Muzen Cab
10,154
725
30
2
0
264,378
1
W
Merlin
12,017
858
67
5
0
277,641
0
W
Zhong Kui
10,629
759
20
1
0
262,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role