Player Matchup

Janus
Janus
Assass1nSpartan
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 172L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
Bloody_chry98_25
Gilgamesh
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,439 Elo+
Party 3
Cliodhna
Cliodhna
Gianter9
Cliodhna
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 53L
1,502 Elo+
Party 3
Hou Yi
Hou Yi
Japo93
Hou Yi
Level 40
God Stats
3W - 8L
1,236 SR
Queue Stats
151W - 141L
1,360 Elo+
Solo
Xing Tian
Xing Tian
PsychoLollypop
Xing Tian
Level 40
God Stats
0W - 2L
1,330 SR
Queue Stats
94W - 108L
1,496 Elo+
Solo
Team Averages
Level 54
1,413 SR
1,432 Elo+

VS

Team Averages
Level 53
1,446 SR
1,379 Elo+
Achilles
Achilles
 
Achilles
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Carlii_fornia
Ymir
Level 36
God Stats
81W - 75L
1,467 SR
Queue Stats
86W - 80L
1,414 Elo+
Party 2
Hera
Hera
El-DoctoreMuerte
Hera
Level 89
God Stats
7W - 7L
1,389 SR
Queue Stats
154W - 145L
1,369 Elo+
Party 2
Arachne
Arachne
ZAROKI23
Arachne
Level 47
God Stats
3W - 2L
1,512 SR
Queue Stats
200W - 275L
1,291 Elo+
Party 1
Cupid
Cupid
hectoros
Cupid
Level 49
God Stats
37W - 59L
1,362 SR
Queue Stats
242W - 346L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,718
448
3,292
8,644
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
11
2 / 8 / 1
7,021
468
5,092
11,346
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Gianter9
Cliodhna
13
4 / 4 / 1
7,590
506
7,377
12,109
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Japo93
Hou Yi
11
2 / 5 / 1
6,746
450
5,377
9,575
3,111
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
PsychoLollypop
Xing Tian
11
2 / 1 / 1
7,275
485
3,510
12,979
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 3 / 2
8,715
581
6,966
8,683
8,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 4
7,964
531
3,810
12,754
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 0 / 3
9,636
642
14,833
3,477
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ZAROKI23
Arachne
14
6 / 3 / 7
8,729
582
6,560
12,749
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
hectoros
Cupid
11
1 / 2 / 5
7,025
468
4,505
8,869
2,697
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
10
Kills
24
25
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
2
2
L
0
7
1
0.07
L
Gilgamesh
2
8
1
0.31
W
3
2
4
2.5
W
9
0
3
10.5
L
Cliodhna
Gianter9
Cliodhna
4
4
1
1.13
L
Hou Yi
Japo93
Hou Yi
2
5
1
0.5
L
Xing Tian
PsychoLollypop
Xing Tian
2
1
1
2.5
W
Arachne
ZAROKI23
Arachne
6
3
7
3.17
W
Cupid
hectoros
Cupid
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
36,674
54,653
Taken
46,532
31,393
Mitigated
29,929
7,570
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,966
1,955
706
1,671
8,683
8,235
941
0
8,683
0
49,752
L
3,292
196
0
1,280
8,644
2,569
0
5,408
2,913
36,847
0
L
Gilgamesh
5,092
934
280
1,516
11,346
7,408
29
1,953
9,353
0
29,942
W
3,810
620
473
1,588
12,754
13,047
546
2,669
10,085
27,005
0
W
14,833
2,126
0
1,033
3,477
1,259
815
711
2,766
64,239
0
L
Cliodhna
Gianter9
Cliodhna
7,377
1,257
0
2,380
12,109
5,308
0
1,806
10,251
0
52,352
L
Hou Yi
Japo93
Hou Yi
5,377
2,550
0
1,340
9,575
3,111
0
3,415
6,066
0
35,625
L
Xing Tian
PsychoLollypop
Xing Tian
3,510
517
0
774
12,979
12,997
0
5,294
7,427
23,557
0
W
Arachne
ZAROKI23
Arachne
6,560
4,442
0
5,992
12,749
4,691
646
591
12,158
0
42,326
W
Cupid
hectoros
Cupid
4,505
2,261
107
3,229
8,869
2,697
1,246
2,831
6,038
0
29,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
42,069
344
Minions Killed
385
0
Camps Cleared
0
1,464,630
Distance Traveled
1,519,079
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,715
581
77
5
0
305,824
3
L
Janus
6,718
448
76
5
0
277,550
4
L
Gilgamesh
7,021
468
58
4
0
282,870
3
W
Ymir
7,964
531
42
3
0
284,284
1
W
Hera
9,636
642
120
8
0
320,001
4
L
Cliodhna
7,590
506
105
7
0
334,659
4
L
Hou Yi
6,746
450
71
5
0
260,388
3
L
Xing Tian
7,275
485
34
2
0
309,163
5
W
Arachne
8,729
582
87
6
0
339,993
2
W
Cupid
7,025
468
59
4
0
268,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role