Player Matchup

Cu Chulainn
Cu Chulainn
BossGREEN
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,438 Elo+
Solo
Medusa
Medusa
ChangedName8214
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
DaeLee666
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
byakusama
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,564 Elo+
Solo
Kukulkan
Kukulkan
lktc
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,500 Elo+

VS

Team Averages
Level 19
1,554 SR
1,413 Elo+
Bellona
Bellona
Aidanator920
Bellona
Level 27
God Stats
16W - 3L
1,726 SR
Queue Stats
257W - 228L
1,488 Elo+
Solo
Yemoja
Yemoja
CraterMaker007
Yemoja
Level 24
God Stats
5W - 5L
1,490 SR
Queue Stats
20W - 24L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
Mxke2Lwkey
Gilgamesh
Level 15
God Stats
25W - 26L
1,587 SR
Queue Stats
54W - 63L
1,449 Elo+
Solo
Heimdallr
Heimdallr
elemonader
Heimdallr
Level 11
God Stats
6W - 7L
1,309 SR
Queue Stats
18W - 19L
1,316 Elo+
Solo
Anubis
Anubis
xPerseobestx
Anubis
Level 18
God Stats
6W - 7L
1,656 SR
Queue Stats
40W - 44L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BossGREEN
Cu Chulainn
9
3 / 4 / 0
5,491
549
5,086
9,263
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 3 / 0
5,835
584
5,295
5,568
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
4
0 / 6 / 0
3,935
394
489
5,569
3,062
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
byakusama
Da Ji
7
1 / 4 / 0
4,910
491
3,075
6,090
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
lktc
Kukulkan
8
1 / 4 / 1
5,137
514
1,830
4,827
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aidanator920
Bellona
10
9 / 2 / 0
6,871
687
9,189
6,921
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 0 / 3
5,497
550
1,435
4,034
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Mxke2Lwkey
Gilgamesh
10
6 / 2 / 2
6,322
632
5,815
5,986
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
elemonader
Heimdallr
9
2 / 5 / 2
5,396
540
1,882
5,902
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
3 / 0 / 3
6,224
622
2,933
3,126
1,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
9
Kills
21
21
Deaths
9
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aidanator920
Bellona
9
2
0
4.5
L
Cu Chulainn
BossGREEN
Cu Chulainn
3
4
0
0.75
L
4
3
0
1.33
W
1
0
3
2.5
L
Ymir
0
6
0
0
W
Gilgamesh
Mxke2Lwkey
Gilgamesh
6
2
2
3.5
L
Da Ji
byakusama
Da Ji
1
4
0
0.25
W
Heimdallr
elemonader
Heimdallr
2
5
2
0.6
L
Kukulkan
lktc
Kukulkan
1
4
1
0.38
W
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,775
Damage
21,254
31,317
Taken
25,969
15,010
Mitigated
11,022
3,743
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aidanator920
Bellona
9,189
3,964
0
972
6,921
3,979
778
1,103
5,107
0
34,701
L
Cu Chulainn
BossGREEN
Cu Chulainn
5,086
946
0
2,108
9,263
7,385
180
0
9,263
2,832
14,760
L
5,295
1,608
0
500
5,568
1,500
106
1,315
4,253
0
30,392
W
1,435
287
370
681
4,034
2,189
80
409
3,571
15,175
0
L
Ymir
489
251
0
10
5,569
3,062
0
1,493
4,076
5,790
0
W
Gilgamesh
Mxke2Lwkey
Gilgamesh
5,815
2,700
0
2,118
5,986
1,969
0
428
5,474
0
30,018
L
Da Ji
byakusama
Da Ji
3,075
1,051
0
1,125
6,090
1,932
0
735
5,355
0
20,437
W
Heimdallr
elemonader
Heimdallr
1,882
476
0
442
5,902
1,832
107
768
5,066
0
22,237
L
Kukulkan
lktc
Kukulkan
1,830
0
0
0
4,827
1,131
0
825
4,002
19,853
0
W
Anubis
2,933
630
0
1,730
3,126
1,053
512
343
2,689
31,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
30,310
204
Minions Killed
268
0
Camps Cleared
0
867,541
Distance Traveled
953,750
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,871
687
62
6
0
188,008
0
L
Cu Chulainn
5,491
549
42
4
0
149,374
0
L
Medusa
5,835
584
55
6
0
170,705
3
W
Yemoja
5,497
550
32
3
0
197,337
4
L
Ymir
3,935
394
11
1
0
151,219
0
W
Gilgamesh
6,322
632
67
7
0
209,122
4
L
Da Ji
4,910
491
40
4
0
184,607
2
W
Heimdallr
5,396
540
40
4
0
187,279
0
L
Kukulkan
5,137
514
56
6
0
211,636
3
W
Anubis
6,224
622
67
7
0
172,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role