Player Matchup

Ra
Ra
A_Need4Speed
Ra
Level 42
God Stats
15W - 24L
1,524 SR
Queue Stats
238W - 263L
1,404 Elo+
Solo
Achilles
Achilles
Magna-Defender82
Achilles
Level 129
God Stats
1W - 2L
1,583 SR
Queue Stats
123W - 124L
1,455 Elo+
Solo
The Morrigan
The Morrigan
NelsonELP_toAmo
The Morrigan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 332L
1,375 Elo+
Solo
Osiris
Osiris
River_Koi
Osiris
Level 123
God Stats
6W - 7L
1,551 SR
Queue Stats
142W - 157L
1,435 Elo+
Solo
Skadi
Skadi
smurfboi630
Skadi
Level 41
God Stats
0W - 3L
1,320 SR
Queue Stats
6W - 5L
1,330 Elo+
Solo
Team Averages
Level 81
1,496 SR
1,400 Elo+

VS

Team Averages
Level 58
1,474 SR
1,459 Elo+
Arachne
Arachne
Croawest
Arachne
Level 74
God Stats
1W - 1L
1,198 SR
Queue Stats
72W - 74L
1,457 Elo+
Solo
Skadi
Skadi
DropDeadDante
Skadi
Level 48
God Stats
26W - 24L
1,595 SR
Queue Stats
91W - 102L
1,491 Elo+
Solo
Artio
Artio
FLAMEWOLFNOVA
Artio
Level 84
God Stats
2W - 0L
1,818 SR
Queue Stats
66W - 54L
1,459 Elo+
Solo
Anhur
Anhur
Joohnyz
Anhur
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 259L
1,544 Elo+
Solo
Ymir
Ymir
dungle_pts30
Ymir
Level 43
God Stats
3W - 4L
1,260 SR
Queue Stats
90W - 98L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,919
407
2,443
5,690
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
7,355
433
3,887
11,534
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
NelsonELP_toAmo
The Morrigan
13
1 / 3 / 1
7,708
453
7,390
8,798
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
River_Koi
Osiris
13
1 / 3 / 1
8,206
483
12,377
14,032
12,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 1
7,077
416
5,571
10,928
2,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Croawest
Arachne
15
5 / 0 / 7
9,576
563
10,224
11,665
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 0 / 2
10,496
617
6,523
8,412
3,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 5
8,820
519
5,876
18,409
18,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Joohnyz
Anhur
15
4 / 2 / 4
9,430
555
7,709
6,894
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 0 / 4
8,646
509
3,245
10,380
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
19
19
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Arachne
Croawest
Arachne
5
0
7
8.5
W
6
0
2
7
W
1
2
5
1.75
W
Anhur
Joohnyz
Anhur
4
2
4
3
L
0
3
2
0.33
L
The Morrigan
NelsonELP_toAmo
The Morrigan
1
3
1
0.5
L
Osiris
River_Koi
Osiris
1
3
1
0.5
W
3
0
4
5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
33,577
50,982
Taken
55,760
26,616
Mitigated
32,750
14,548
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,443
182
486
2,361
5,690
1,014
0
0
5,690
37,258
0
W
Arachne
Croawest
Arachne
10,224
7,657
0
5,860
11,665
5,381
260
2,466
9,199
0
66,556
W
6,523
3,265
0
4,443
8,412
3,041
1,127
1,540
6,806
0
82,468
W
5,876
1,095
372
7,837
18,409
18,300
0
2,390
15,995
44,160
0
W
Anhur
Joohnyz
Anhur
7,709
3,467
0
1,501
6,894
2,012
935
443
6,451
0
58,023
L
3,887
928
406
2,082
11,534
7,357
0
1,533
10,001
0
31,795
L
The Morrigan
NelsonELP_toAmo
The Morrigan
7,390
826
0
3,749
8,798
3,004
0
360
8,429
51,274
2,261
L
Osiris
River_Koi
Osiris
12,377
5,883
0
3,424
14,032
12,651
88
4,964
9,068
0
58,135
W
3,245
472
0
2,253
10,380
4,016
0
1,564
8,778
42,840
0
L
5,571
3,086
373
1,667
10,928
2,590
1,606
2,458
8,470
0
34,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
46,968
410
Minions Killed
508
0
Camps Cleared
0
1,338,359
Distance Traveled
1,667,089
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,919
407
82
5
0
222,460
5
W
Arachne
9,576
563
105
6
0
391,014
7
W
Skadi
10,496
617
150
9
0
323,611
0
W
Artio
8,820
519
75
4
0
325,613
2
W
Anhur
9,430
555
95
6
0
323,619
3
L
Achilles
7,355
433
51
3
0
258,042
6
L
The Morrigan
7,708
453
108
6
0
309,013
3
L
Osiris
8,206
483
110
6
0
281,025
4
W
Ymir
8,646
509
83
5
0
303,232
3
L
Skadi
7,077
416
59
3
0
267,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role