Player Matchup

Chiron
Chiron
MainThisNut
Chiron
Level 60
God Stats
18W - 26L
1,474 SR
Queue Stats
172W - 160L
1,460 Elo+
Party 3
Nox
Nox
PaedoDuck
Nox
Level 69
God Stats
0W - 2L
1,043 SR
Queue Stats
331W - 392L
1,438 Elo+
Party 3
King Arthur
King Arthur
Wall-Hook
King Arthur
Level 83
God Stats
51W - 68L
1,368 SR
Queue Stats
353W - 406L
1,423 Elo+
Party 3
Cliodhna
Cliodhna
Xenuss
Cliodhna
Level 44
God Stats
19W - 10L
1,607 SR
Queue Stats
135W - 119L
1,448 Elo+
Party 3
Ymir
Ymir
Мітька
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,591 Elo+
Solo
Team Averages
Level 60
1,398 SR
1,472 Elo+

VS

Team Averages
Level 73
1,603 SR
1,659 Elo+
Merlin
Merlin
EsIstJuri
Merlin
Level 108
God Stats
34W - 20L
1,687 SR
Queue Stats
90W - 69L
1,684 Elo+
Party 2
Izanami
Izanami
ImpyStan
Izanami
Level 46
God Stats
9W - 8L
1,569 SR
Queue Stats
172W - 156L
1,595 Elo+
Party 1
Kuzenbo
Kuzenbo
Nicerdiesir
Kuzenbo
Level 121
God Stats
17W - 12L
1,726 SR
Queue Stats
105W - 76L
1,678 Elo+
Party 2
Gilgamesh
Gilgamesh
mirakwiththesack
Gilgamesh
Level 65
God Stats
1W - 0L
1,285 SR
Queue Stats
90W - 85L
1,578 Elo+
Party 1
Vamana
Vamana
xDarkMosx
Vamana
Level 23
God Stats
1W - 0L
1,748 SR
Queue Stats
12W - 3L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 0 / 1
5,553
555
4,593
3,852
985
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,891
489
1,199
2,505
1,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Wall-Hook
King Arthur
8
1 / 3 / 0
5,147
515
2,695
5,477
3,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
Xenuss
Cliodhna
8
2 / 1 / 1
5,243
524
3,210
6,287
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 0
5,390
539
3,452
6,896
3,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EsIstJuri
Merlin
10
1 / 0 / 2
5,909
591
4,344
3,031
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ImpyStan
Izanami
10
0 / 1 / 0
5,720
572
873
2,807
572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Nicerdiesir
Kuzenbo
8
1 / 1 / 0
5,313
531
2,839
6,895
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
9
2 / 1 / 2
5,651
565
3,783
7,175
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
xDarkMosx
Vamana
11
2 / 1 / 1
6,198
620
3,494
5,966
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
EsIstJuri
Merlin
1
0
2
2
W
Izanami
ImpyStan
Izanami
0
1
0
0
L
Chiron
1
0
1
1.5
W
Kuzenbo
Nicerdiesir
Kuzenbo
1
1
0
1
L
0
0
0
0
L
King Arthur
Wall-Hook
King Arthur
1
3
0
0.33
L
Cliodhna
Xenuss
Cliodhna
2
1
1
2.5
W
Gilgamesh
2
1
2
3
W
Vamana
xDarkMosx
Vamana
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
15,333
25,017
Taken
25,874
10,593
Mitigated
11,163
8,038
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EsIstJuri
Merlin
4,344
213
0
509
3,031
854
595
638
2,393
33,709
0
W
Izanami
ImpyStan
Izanami
873
488
0
465
2,807
572
0
380
2,427
0
37,529
L
Chiron
4,593
2,422
264
1,230
3,852
985
0
1,276
2,576
0
41,989
W
Kuzenbo
Nicerdiesir
Kuzenbo
2,839
1,207
210
2,658
6,895
4,528
150
1,406
5,489
11,958
0
L
1,199
247
687
751
2,505
1,043
0
620
1,861
10,103
0
L
King Arthur
Wall-Hook
King Arthur
2,695
394
14
918
5,477
3,923
0
376
5,101
0
19,080
L
Cliodhna
Xenuss
Cliodhna
3,210
372
0
2,090
6,287
1,636
0
925
5,312
0
23,972
W
Gilgamesh
3,783
1,060
0
1,946
7,175
2,320
0
2,227
4,948
0
24,557
W
Vamana
xDarkMosx
Vamana
3,494
1,636
0
2,730
5,966
2,889
0
0
5,966
0
32,673
L
3,452
905
0
2,084
6,896
3,006
0
3,861
2,767
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,224
Gold Earned
28,791
276
Minions Killed
289
0
Camps Cleared
0
1,003,451
Distance Traveled
1,049,123
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,909
591
71
7
0
194,510
1
W
Izanami
5,720
572
88
9
0
193,701
3
L
Chiron
5,553
555
97
10
0
196,276
5
W
Kuzenbo
5,313
531
17
2
0
216,395
5
L
Nox
4,891
489
25
3
0
173,636
1
L
King Arthur
5,147
515
40
4
0
203,457
0
L
Cliodhna
5,243
524
46
5
0
234,614
1
W
Gilgamesh
5,651
565
53
5
0
225,702
2
W
Vamana
6,198
620
60
6
0
218,815
2
L
Ymir
5,390
539
68
7
0
195,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role