Player Matchup

Ganesha
Ganesha
MadVillain4394
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
RightHandIsFine
Heimdallr
Level 14
God Stats
5W - 3L
1,457 SR
Queue Stats
28W - 38L
1,425 Elo+
Party 1
Skadi
Skadi
Submarine35
Skadi
Level 29
God Stats
1W - 2L
1,283 SR
Queue Stats
31W - 43L
1,361 Elo+
Party 1
Cliodhna
Cliodhna
micky433
Cliodhna
Level 28
God Stats
3W - 7L
1,153 SR
Queue Stats
66W - 64L
1,534 Elo+
Solo
Ravana
Ravana
quakey1
Ravana
Level 7
God Stats
0W - 3L
1,233 SR
Queue Stats
6W - 10L
1,573 Elo+
Party 2
Team Averages
Level 17
1,325 SR
1,491 Elo+

VS

Team Averages
Level 20
1,542 SR
1,483 Elo+
The Morrigan
The Morrigan
Brashers
The Morrigan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
ScottyPippen99
Olorun
Level 28
God Stats
4W - 0L
1,711 SR
Queue Stats
53W - 46L
1,471 Elo+
Solo
Ymir
Ymir
Zonduku
Ymir
Level 22
God Stats
7W - 6L
1,500 SR
Queue Stats
50W - 48L
1,525 Elo+
Solo
Medusa
Medusa
butlust1337
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 121L
1,421 Elo+
Solo
Nemesis
Nemesis
thebossdudek
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,442
419
859
10,183
5,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
RightHandIsFine
Heimdallr
9
0 / 4 / 1
5,700
438
2,160
4,963
1,459
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 1
6,330
487
4,283
6,725
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
micky433
Cliodhna
13
5 / 4 / 2
7,713
593
10,131
10,246
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
quakey1
Ravana
9
0 / 2 / 2
5,974
460
2,115
5,819
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brashers
The Morrigan
11
2 / 3 / 2
6,825
525
4,019
5,123
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 2
7,525
579
4,302
5,852
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
Zonduku
Ymir
11
3 / 0 / 12
7,287
561
5,217
9,862
10,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
11 / 0 / 4
8,125
625
10,724
5,657
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
thebossdudek
Nemesis
11
1 / 3 / 3
6,658
512
2,205
8,267
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
19
19
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Brashers
The Morrigan
2
3
2
1
L
1
6
1
0.25
L
Heimdallr
RightHandIsFine
Heimdallr
0
4
1
0.13
W
2
1
2
3
L
1
3
1
0.5
W
Ymir
Zonduku
Ymir
3
0
12
9
W
Medusa
11
0
4
13
L
Cliodhna
micky433
Cliodhna
5
4
2
1.5
L
Ravana
quakey1
Ravana
0
2
2
0.5
W
Nemesis
thebossdudek
Nemesis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,548
Damage
26,467
37,936
Taken
34,761
14,925
Mitigated
19,691
5,870
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Brashers
The Morrigan
4,019
1,064
0
582
5,123
1,544
624
0
5,123
23,724
3,013
L
859
64
60
355
10,183
5,297
0
1,853
8,330
10,681
0
L
Heimdallr
RightHandIsFine
Heimdallr
2,160
1,070
0
0
4,963
1,459
0
1,248
3,715
0
23,869
W
4,302
1,425
126
2,156
5,852
2,248
2,007
0
5,852
40,717
0
L
4,283
1,792
58
638
6,725
2,285
0
4,442
2,283
0
32,153
W
Ymir
Zonduku
Ymir
5,217
1,778
147
1,980
9,862
10,391
71
554
9,308
25,612
0
W
Medusa
10,724
6,914
0
1,264
5,657
2,497
600
290
5,367
0
38,003
L
Cliodhna
micky433
Cliodhna
10,131
1,426
0
3,922
10,246
3,725
589
2,519
7,727
0
54,833
L
Ravana
quakey1
Ravana
2,115
301
0
837
5,819
2,159
213
2,648
3,171
0
19,998
W
Nemesis
thebossdudek
Nemesis
2,205
937
0
2,952
8,267
3,011
125
15
8,252
0
35,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
36,420
304
Minions Killed
305
0
Camps Cleared
0
1,232,585
Distance Traveled
1,236,624
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,825
525
52
4
0
230,523
2
L
Ganesha
5,442
419
7
1
0
237,348
2
L
Heimdallr
5,700
438
78
6
0
212,782
0
W
Olorun
7,525
579
87
7
0
236,674
1
L
Skadi
6,330
487
60
5
0
262,616
2
W
Ymir
7,287
561
35
3
0
261,318
4
W
Medusa
8,125
625
73
6
0
271,011
3
L
Cliodhna
7,713
593
106
8
0
286,183
3
L
Ravana
5,974
460
53
4
0
233,656
0
W
Nemesis
6,658
512
58
4
0
237,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role