Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
iUKnow
Thoth
Level 160
God Stats
2W - 2L
1,772 SR
Queue Stats
15W - 10L
1,744 Elo+
Solo
Nike
Nike
ishhhhh
Nike
Level 125
God Stats
7W - 4L
1,689 SR
Queue Stats
153W - 189L
1,539 Elo+
Solo
Team Averages
Level 148
1,654 SR
1,594 Elo+

VS

Team Averages
Level 141
1,520 SR
1,543 Elo+
Fenrir
Fenrir
DiegoFodones
Fenrir
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 81L
1,548 Elo+
Solo
The Morrigan
The Morrigan
Steel4Humans
The Morrigan
Level 146
God Stats
2W - 1L
1,429 SR
Queue Stats
50W - 44L
1,540 Elo+
Solo
Ullr
Ullr
ßatataAmarga
Ullr
Level 160
God Stats
2W - 1L
1,630 SR
Queue Stats
102W - 76L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 5 / 2
5,902
590
1,813
4,701
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
iUKnow
Thoth
13
4 / 4 / 2
8,237
824
10,084
5,476
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
ishhhhh
Nike
11
2 / 5 / 4
7,112
711
4,862
9,569
7,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
8 / 3 / 3
8,455
846
3,550
8,777
4,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
Steel4Humans
The Morrigan
12
2 / 1 / 11
8,026
803
5,044
6,073
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 3 / 6
7,806
781
8,337
8,244
2,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
2
0.4
W
Fenrir
8
3
3
3.17
W
The Morrigan
Steel4Humans
The Morrigan
2
1
11
7.5
L
Thoth
iUKnow
Thoth
4
4
2
1.25
L
Nike
ishhhhh
Nike
2
5
4
0.8
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
16,931
19,746
Taken
23,094
10,854
Mitigated
9,129
1,534
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,813
1,207
0
626
4,701
1,557
0
1,635
2,938
0
4,155
W
Fenrir
3,550
1,145
0
2,314
8,777
4,473
266
3,405
5,102
0
16,977
W
The Morrigan
Steel4Humans
The Morrigan
5,044
769
0
993
6,073
2,071
0
1,806
4,041
24,291
1,094
L
Thoth
iUKnow
Thoth
10,084
476
0
648
5,476
1,412
0
664
4,680
35,867
0
L
Nike
ishhhhh
Nike
4,862
402
0
260
9,569
7,885
0
2,088
7,277
0
14,388
W
8,337
3,563
0
1,729
8,244
2,585
2,213
4,493
3,545
0
28,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
24,287
90
Minions Killed
128
2
Camps Cleared
7
446,116
Distance Traveled
560,299
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,902
590
3
0
1
70,041
2
W
Fenrir
8,455
846
26
3
3
203,870
0
W
The Morrigan
8,026
803
42
4
4
187,929
2
L
Thoth
8,237
824
77
8
1
192,552
5
L
Nike
7,112
711
10
1
0
183,523
3
W
Ullr
7,806
781
60
6
0
168,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role