Player Matchup

Charybdis
Charybdis
NotSachi
Charybdis
Level 146
God Stats
10W - 5L
1,635 SR
Queue Stats
24W - 26L
1,518 Elo+
Party 1
Anubis
Anubis
RaptorWarKing
Anubis
Level 147
God Stats
2W - 0L
1,642 SR
Queue Stats
37W - 35L
1,566 Elo+
Party 1
King Arthur
King Arthur
varysousou
King Arthur
Level 148
God Stats
6W - 12L
1,270 SR
Queue Stats
246W - 451L
1,342 Elo+
Solo
Team Averages
Level 147
1,516 SR
1,475 Elo+

VS

Team Averages
Level 123
1,410 SR
1,497 Elo+
Janus
Janus
Kiriaki8
Janus
Level 121
God Stats
9W - 11L
1,499 SR
Queue Stats
116W - 130L
1,480 Elo+
Solo
Cabrakan
Cabrakan
iz420zy
Cabrakan
Level 126
God Stats
36W - 37L
1,324 SR
Queue Stats
542W - 526L
1,506 Elo+
Party 2
Nemesis
Nemesis
xXKingFreddieXx
Nemesis
Level 121
God Stats
3W - 9L
1,406 SR
Queue Stats
1,146W - 1,164L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NotSachi
Charybdis
15
14 / 4 / 4
11,229
864
18,858
10,161
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 11
9,676
744
12,019
9,222
4,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
varysousou
King Arthur
12
1 / 3 / 13
9,189
707
8,437
13,396
12,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kiriaki8
Janus
13
6 / 4 / 3
9,482
729
8,915
12,422
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
iz420zy
Cabrakan
11
1 / 6 / 5
8,488
653
5,616
18,543
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 9 / 5
8,791
676
9,597
14,324
5,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
10
10
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
Kiriaki8
Janus
6
4
3
1.88
W
Charybdis
NotSachi
Charybdis
14
4
4
4
W
4
3
11
3.17
L
Cabrakan
iz420zy
Cabrakan
1
6
5
0.58
W
King Arthur
varysousou
King Arthur
1
3
13
2.5
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
24,128
32,779
Taken
45,289
20,625
Mitigated
18,427
6,321
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Kiriaki8
Janus
8,915
329
0
2,215
12,422
2,305
0
3,814
8,608
32,982
0
W
Charybdis
NotSachi
Charybdis
18,858
11,665
0
2,164
10,161
3,804
1,850
4,702
5,323
0
42,390
W
12,019
507
0
2,710
9,222
4,183
460
3,136
5,928
34,830
0
L
Cabrakan
iz420zy
Cabrakan
5,616
875
214
5,082
18,543
10,848
353
5,109
13,434
14,178
0
W
King Arthur
varysousou
King Arthur
8,437
1,694
394
1,053
13,396
12,638
30
6,582
6,504
0
19,372
L
9,597
3,233
0
2,984
14,324
5,274
0
3,494
10,830
0
16,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
26,761
133
Minions Killed
101
5
Camps Cleared
5
703,116
Distance Traveled
674,798
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,482
729
64
5
2
255,420
5
W
Charybdis
11,229
864
53
4
1
217,161
1
W
Anubis
9,676
744
55
4
2
219,810
0
L
Cabrakan
8,488
653
22
2
1
209,992
1
W
King Arthur
9,189
707
25
2
2
266,145
0
L
Nemesis
8,791
676
15
1
2
209,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role