Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IcHHaBeKeinE
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,860 Elo+
Solo
Persephone
Persephone
L9Rat
Persephone
Level 13
God Stats
3W - 1L
1,501 SR
Queue Stats
72W - 38L
1,555 Elo+
Solo
Mulan
Mulan
MRnabocop
Mulan
Level 17
God Stats
6W - 1L
1,851 SR
Queue Stats
58W - 37L
1,686 Elo+
Solo
Bacchus
Bacchus
azureus92
Bacchus
Level 26
God Stats
15W - 13L
1,476 SR
Queue Stats
119W - 116L
1,632 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,646 Elo+

VS

Team Averages
Level 24
1,502 SR
1,600 Elo+
Loki
Loki
Ariya8901
Loki
Level 30
God Stats
27W - 53L
1,294 SR
Queue Stats
218W - 293L
1,350 Elo+
Solo
Thanatos
Thanatos
FíxMatchmaking
Thanatos
Level 8
God Stats
6W - 6L
1,754 SR
Queue Stats
58W - 29L
1,783 Elo+
Solo
Kukulkan
Kukulkan
LaSaline
Kukulkan
Level 28
God Stats
12W - 14L
1,461 SR
Queue Stats
147W - 157L
1,599 Elo+
Solo
Jormungandr
Jormungandr
MageSlap000
Jormungandr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 117L
1,661 Elo+
Solo
Cupid
Cupid
ManzanitaManzano
Cupid
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 228L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 2 / 2
7,621
762
5,085
6,387
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
IcHHaBeKeinE
Ah Muzen Cab
11
5 / 2 / 1
6,677
668
4,150
7,575
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
L9Rat
Persephone
11
1 / 2 / 4
6,441
644
5,068
5,392
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MRnabocop
Mulan
11
2 / 2 / 1
6,020
602
4,500
10,942
5,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
azureus92
Bacchus
8
2 / 2 / 6
5,719
572
4,563
7,346
6,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 6 / 2
5,153
515
2,717
6,415
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
12
7 / 3 / 1
7,245
725
8,098
10,872
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
LaSaline
Kukulkan
9
1 / 3 / 2
5,577
558
2,542
4,548
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MageSlap000
Jormungandr
11
1 / 2 / 2
6,749
675
7,662
6,112
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 4 / 2
5,476
548
3,138
6,701
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
18
Kills
10
10
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
2
4.5
L
Loki
1
6
2
0.33
L
Thanatos
7
3
1
2.5
W
Ah Muzen Cab
IcHHaBeKeinE
Ah Muzen Cab
5
2
1
2.75
W
Persephone
L9Rat
Persephone
1
2
4
1.5
L
Kukulkan
LaSaline
Kukulkan
1
3
2
0.67
W
Mulan
MRnabocop
Mulan
2
2
1
1.25
L
Jormungandr
MageSlap000
Jormungandr
1
2
2
1
L
0
4
2
0.25
W
Bacchus
azureus92
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
24,157
37,642
Taken
34,648
17,379
Mitigated
13,597
14,969
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,085
1,646
0
3,170
6,387
2,053
0
1,115
5,272
0
39,980
L
Loki
2,717
786
0
381
6,415
1,365
227
1,691
4,561
0
12,107
L
Thanatos
8,098
3,089
0
8,830
10,872
4,488
0
3,302
7,204
0
42,851
W
Ah Muzen Cab
IcHHaBeKeinE
Ah Muzen Cab
4,150
1,863
0
4,338
7,575
1,980
938
0
7,575
0
37,972
W
Persephone
L9Rat
Persephone
5,068
448
0
811
5,392
1,156
588
1,201
4,189
36,630
0
L
Kukulkan
LaSaline
Kukulkan
2,542
270
0
75
4,548
1,420
0
1,640
2,742
30,315
0
W
Mulan
MRnabocop
Mulan
4,500
792
0
5,442
10,942
5,634
0
7,237
3,705
0
30,800
L
Jormungandr
MageSlap000
Jormungandr
7,662
4,008
0
1,440
6,112
4,803
0
0
6,112
43,924
0
L
3,138
1,677
0
2,269
6,701
1,521
0
2,100
4,398
0
26,817
W
Bacchus
azureus92
Bacchus
4,563
850
0
1,208
7,346
6,556
0
650
6,696
16,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
30,200
334
Minions Killed
330
0
Camps Cleared
0
1,018,314
Distance Traveled
986,637
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,621
762
88
9
0
237,393
1
L
Loki
5,153
515
28
3
0
188,642
0
L
Thanatos
7,245
725
86
9
0
215,223
0
W
Ah Muzen Cab
6,677
668
71
7
0
167,414
0
W
Persephone
6,441
644
72
7
0
209,969
4
L
Kukulkan
5,577
558
68
7
0
206,815
4
W
Mulan
6,020
602
72
7
0
203,335
0
L
Jormungandr
6,749
675
87
9
0
182,266
5
L
Cupid
5,476
548
61
6
0
193,691
2
W
Bacchus
5,719
572
31
3
0
200,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role