Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Donather
Ares
Level 123
God Stats
4W - 3L
1,608 SR
Queue Stats
155W - 162L
1,505 Elo+
Solo
Arachne
Arachne
JoaoPauloF
Arachne
Level 144
God Stats
1W - 0L
1,250 SR
Queue Stats
212W - 148L
1,603 Elo+
Solo
Ra
Ra
R I P Worm
Ra
Level 147
God Stats
12W - 8L
1,595 SR
Queue Stats
799W - 756L
1,484 Elo+
Solo
Team Averages
Level 136
1,491 SR
1,518 Elo+

VS

Team Averages
Level 139
1,538 SR
1,527 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kaeguii
Loki
Level 119
God Stats
25W - 12L
1,729 SR
Queue Stats
922W - 897L
1,561 Elo+
Solo
Chernobog
Chernobog
gonzaofthegame
Chernobog
Level 126
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 3L
1,535 Elo+
Solo
King Arthur
King Arthur
ililis2
King Arthur
Level 160
God Stats
2W - 3L
1,669 SR
Queue Stats
342W - 372L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
6 / 0 / 2
8,785
586
11,242
9,823
3,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
 
Osiris
13
1 / 2 / 0
7,571
505
5,226
10,813
7,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
12
1 / 2 / 5
7,360
491
5,650
10,488
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
JoaoPauloF
Arachne
12
0 / 2 / 0
6,680
445
1,925
9,463
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 0 / 0
9,125
608
6,197
6,541
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 0 / 0
8,362
557
9,957
9,925
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
 
Morgan Le Fay
14
0 / 1 / 0
7,985
532
2,505
6,580
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Kaeguii
Loki
8
0 / 2 / 0
5,749
383
2,834
4,767
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
gonzaofthegame
Chernobog
14
2 / 4 / 0
8,266
551
6,218
11,311
2,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ililis2
King Arthur
11
0 / 4 / 2
6,147
410
7,104
11,648
5,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
6
6
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
2
7
W
Osiris
 
Osiris
1
2
0
0.5
L
Ao Kuang
 
Ao Kuang
4
0
0
4
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Ares
1
2
5
1.75
W
Arachne
JoaoPauloF
Arachne
0
2
0
0
L
Loki
Kaeguii
Loki
0
2
0
0
W
3
0
0
3
L
Chernobog
gonzaofthegame
Chernobog
2
4
0
0.5
L
King Arthur
ililis2
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,240
Damage
28,618
47,128
Taken
44,231
26,013
Mitigated
17,145
18,701
Healing
16,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,242
5,563
0
4,286
9,823
3,534
0
119
9,704
0
65,658
W
Osiris
 
Osiris
5,226
1,534
0
4,547
10,813
7,594
416
4,883
5,930
0
49,303
L
Ao Kuang
 
Ao Kuang
9,957
1,805
0
5,876
9,925
4,388
0
1,570
8,287
46,170
4,934
L
Morgan Le Fay
 
Morgan Le Fay
2,505
39
0
2,922
6,580
2,507
0
3,461
2,889
66,535
0
W
Ares
5,650
138
0
3,030
10,488
8,176
0
808
9,680
32,039
0
W
Arachne
JoaoPauloF
Arachne
1,925
1,469
0
2,511
9,463
3,750
0
3,389
6,074
0
41,989
L
Loki
Kaeguii
Loki
2,834
581
0
1,255
4,767
1,656
0
326
4,441
0
28,638
W
6,197
231
928
3,399
6,541
2,959
0
3,183
3,358
77,272
0
L
Chernobog
gonzaofthegame
Chernobog
6,218
3,974
0
4,169
11,311
2,709
0
2,113
9,181
0
61,706
L
King Arthur
ililis2
King Arthur
7,104
556
0
2,390
11,648
5,885
0
4,020
7,569
5,407
24,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
36,509
533
Minions Killed
482
0
Camps Cleared
0
1,543,628
Distance Traveled
1,467,997
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,785
586
133
9
0
265,975
2
W
Osiris
7,571
505
105
7
0
296,661
4
L
Ao Kuang
8,362
557
104
7
0
307,450
6
L
Morgan Le Fay
7,985
532
144
10
0
288,649
4
W
Ares
7,360
491
48
3
0
324,136
6
W
Arachne
6,680
445
84
6
0
352,045
2
L
Loki
5,749
383
66
4
0
220,479
4
W
Ra
9,125
608
163
11
0
304,811
7
L
Chernobog
8,266
551
131
9
0
315,441
2
L
King Arthur
6,147
410
37
2
0
335,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role