Player Matchup

Serqet
Serqet
Mantarye
Serqet
Level 15
God Stats
8W - 17L
1,375 SR
Queue Stats
13W - 26L
1,224 Elo+
Solo
Ra
Ra
MsaterWujuu
Ra
Level 23
God Stats
1W - 1L
1,736 SR
Queue Stats
79W - 107L
1,432 Elo+
Party 3
Neith
Neith
SnowDrago777
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 2
Gilgamesh
Gilgamesh
i Ballstic 101
Gilgamesh
Level 38
God Stats
4W - 4L
1,736 SR
Queue Stats
180W - 219L
1,414 Elo+
Party 3
Bellona
Bellona
sanchezz69
Bellona
Level 4
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Team Averages
Level 16
1,527 SR
1,285 Elo+

VS

Team Averages
Level 24
1,483 SR
1,415 Elo+
Sol
Sol
EnErGy52
Sol
Level 14
God Stats
10W - 4L
1,318 SR
Queue Stats
13W - 20L
1,188 Elo+
Party 1
Nemesis
Nemesis
SoaRAtze
Nemesis
Level 26
God Stats
29W - 20L
1,541 SR
Queue Stats
120W - 119L
1,564 Elo+
Solo
Bellona
Bellona
astran22
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
darkadian
Aphrodite
Level 27
God Stats
2W - 0L
1,681 SR
Queue Stats
3W - 1L
1,504 Elo+
Solo
Izanami
Izanami
memo78
Izanami
Level 47
God Stats
38W - 35L
1,373 SR
Queue Stats
126W - 120L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mantarye
Serqet
9
1 / 5 / 0
6,052
466
2,038
8,303
2,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 7 / 4
7,422
571
10,002
10,480
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 2 / 5
6,738
518
6,973
6,808
1,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
i Ballstic 101
Gilgamesh
11
4 / 2 / 6
6,824
525
7,961
11,884
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Bellona
sanchezz69
Bellona
9
2 / 4 / 3
5,833
449
3,295
7,232
4,825
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,605
508
5,271
9,225
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SoaRAtze
Nemesis
16
7 / 0 / 1
9,051
696
6,959
8,264
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
astran22
Bellona
8
1 / 11 / 5
5,954
458
2,237
12,889
11,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
darkadian
Aphrodite
10
1 / 1 / 9
7,426
571
5,478
7,971
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
memo78
Izanami
13
9 / 3 / 2
8,509
655
12,457
8,944
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
19
Kills
19
20
Deaths
19
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Serqet
Mantarye
Serqet
1
5
0
0.2
L
7
7
4
1.29
L
5
2
5
3.75
W
Nemesis
SoaRAtze
Nemesis
7
0
1
7.5
W
Bellona
astran22
Bellona
1
11
5
0.32
W
Aphrodite
darkadian
Aphrodite
1
1
9
5.5
L
Gilgamesh
i Ballstic 101
Gilgamesh
4
2
6
3.5
W
Izanami
memo78
Izanami
9
3
2
3.33
L
Bellona
sanchezz69
Bellona
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
32,402
44,707
Taken
47,293
16,231
Mitigated
24,804
8,187
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,271
2,503
0
3,338
9,225
2,887
687
2,300
6,775
27,517
6,352
L
Serqet
Mantarye
Serqet
2,038
261
0
710
8,303
2,461
990
1,794
6,509
0
22,555
L
10,002
1,899
290
2,391
10,480
2,757
0
2,556
7,924
36,631
0
L
6,973
4,168
0
1,162
6,808
1,698
190
1,757
5,051
0
25,373
W
Nemesis
SoaRAtze
Nemesis
6,959
3,448
0
2,189
8,264
4,411
372
915
7,349
0
58,466
W
Bellona
astran22
Bellona
2,237
873
0
183
12,889
11,081
179
2,116
10,542
4,831
9,127
W
Aphrodite
darkadian
Aphrodite
5,478
880
2,426
5,019
7,971
3,541
1,115
2,392
5,579
15,070
0
L
Gilgamesh
i Ballstic 101
Gilgamesh
7,961
2,127
0
3,470
11,884
4,490
0
2,891
8,993
0
30,839
W
Izanami
memo78
Izanami
12,457
7,409
0
2,031
8,944
2,884
4,093
2,279
6,665
252
53,426
L
Bellona
sanchezz69
Bellona
3,295
1,267
0
164
7,232
4,825
120
1,821
5,411
0
12,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,869
Gold Earned
37,545
237
Minions Killed
328
0
Camps Cleared
0
1,238,753
Distance Traveled
1,265,227
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,605
508
58
4
0
207,510
0
L
Serqet
6,052
466
46
4
0
216,971
0
L
Ra
7,422
571
58
4
0
218,222
0
L
Neith
6,738
518
46
4
0
260,087
3
W
Nemesis
9,051
696
121
9
0
320,587
3
W
Bellona
5,954
458
24
2
0
229,823
0
W
Aphrodite
7,426
571
28
2
0
259,305
4
L
Gilgamesh
6,824
525
58
4
0
291,746
0
W
Izanami
8,509
655
97
7
0
248,002
0
L
Bellona
5,833
449
29
2
0
251,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role