Player Matchup

Nox
Nox
 
Nox
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
KIWIWKEFIRE
Bellona
Level 16
God Stats
11W - 11L
1,511 SR
Queue Stats
19W - 30L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
Mahlamuna
Jormungandr
Level 14
God Stats
1W - 1L
1,845 SR
Queue Stats
33W - 32L
1,613 Elo+
Solo
Loki
Loki
Zanzara131502720
Loki
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 54L
1,438 Elo+
Party 2
Ra
Ra
chomikujpl
Ra
Level 19
God Stats
1W - 1L
1,746 SR
Queue Stats
67W - 49L
1,592 Elo+
Party 3
Team Averages
Level 27
1,620 SR
1,500 Elo+

VS

Team Averages
Level 27
1,411 SR
1,471 Elo+
Izanami
Izanami
FanaticFantom
Izanami
Level 29
God Stats
65W - 52L
1,479 SR
Queue Stats
221W - 230L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
GøDArRøX
Kukulkan
Level 24
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 3L
1,399 Elo+
Solo
Artio
Artio
LampOP
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 60L
1,566 Elo+
Solo
Merlin
Merlin
RenegadeShadowZ
Merlin
Level 28
God Stats
4W - 1L
1,609 SR
Queue Stats
15W - 10L
1,520 Elo+
Solo
Arachne
Arachne
yaxander
Arachne
Level 27
God Stats
7W - 8L
1,188 SR
Queue Stats
155W - 177L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 4 / 9
12,493
1,041
14,936
22,448
8,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KIWIWKEFIRE
Bellona
18
4 / 5 / 12
12,435
1,036
12,324
25,463
24,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Mahlamuna
Jormungandr
18
2 / 6 / 10
11,496
958
12,472
35,093
39,645
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 6 / 11
11,933
994
8,631
26,433
8,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 13 / 12
11,727
977
16,701
23,943
8,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
16 / 3 / 12
15,027
1,252
37,079
11,341
4,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
GøDArRøX
Kukulkan
20
2 / 2 / 24
12,883
1,074
28,395
8,943
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
LampOP
Artio
20
5 / 4 / 21
12,943
1,079
11,778
19,738
28,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 1 / 20
12,736
1,061
32,583
14,341
5,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
yaxander
Arachne
19
7 / 6 / 15
12,699
1,058
18,708
16,626
7,069
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
126
16
Kills
34
34
Deaths
16
54
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
4
9
2.38
W
Izanami
16
3
12
7.33
W
Kukulkan
GøDArRøX
Kukulkan
2
2
24
7
L
Bellona
KIWIWKEFIRE
Bellona
4
5
12
2
W
Artio
LampOP
Artio
5
4
21
3.88
L
Jormungandr
Mahlamuna
Jormungandr
2
6
10
1.17
W
4
1
20
14
L
3
6
11
1.42
L
2
13
12
0.62
W
Arachne
yaxander
Arachne
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
128,543
133,380
Taken
70,989
89,227
Mitigated
48,735
5,026
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
14,936
2,088
52
546
22,448
8,195
0
12,016
10,158
33,231
0
W
Izanami
37,079
31,652
0
2,358
11,341
4,306
0
7,362
3,979
0
60,342
W
Kukulkan
GøDArRøX
Kukulkan
28,395
2,307
0
2,751
8,943
3,638
0
5,849
3,094
58,524
0
L
Bellona
KIWIWKEFIRE
Bellona
12,324
2,029
0
286
25,463
24,204
0
13,200
12,068
880
29,107
W
Artio
LampOP
Artio
11,778
841
2,968
3,985
19,738
28,568
0
12,176
7,562
18,710
0
L
Jormungandr
Mahlamuna
Jormungandr
12,472
2,900
0
250
35,093
39,645
0
16,529
18,245
37,206
0
W
32,583
2,414
118
4,473
14,341
5,154
0
11,269
3,072
68,128
0
L
8,631
828
0
0
26,433
8,955
0
15,278
10,959
0
24,752
L
16,701
1,051
2,834
1,058
23,943
8,228
0
14,494
9,194
44,470
0
W
Arachne
yaxander
Arachne
18,708
14,953
0
3,683
16,626
7,069
0
8,333
8,293
0
23,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,084
Gold Earned
66,288
237
Minions Killed
248
3
Camps Cleared
6
1,261,630
Distance Traveled
1,222,907
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,493
1,041
51
4
1
269,681
1
W
Izanami
15,027
1,252
56
5
3
232,527
1
W
Kukulkan
12,883
1,074
88
7
1
238,418
0
L
Bellona
12,435
1,036
42
4
1
250,648
1
W
Artio
12,943
1,079
19
2
0
243,616
1
L
Jormungandr
11,496
958
39
3
1
239,504
0
W
Merlin
12,736
1,061
73
6
0
248,820
3
L
Loki
11,933
994
30
3
0
261,052
0
L
Ra
11,727
977
75
6
0
240,745
4
W
Arachne
12,699
1,058
12
1
2
259,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role