Player Matchup

Chronos
Chronos
AcidTrippz
Chronos
Level 120
God Stats
15W - 7L
1,553 SR
Queue Stats
171W - 169L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Avarice777
Sylvanus
Level 126
God Stats
2W - 1L
1,606 SR
Queue Stats
19W - 25L
1,465 Elo+
Party 1
Anhur
Anhur
Froztility
Anhur
Level 80
God Stats
3W - 1L
1,525 SR
Queue Stats
104W - 64L
1,515 Elo+
Party 1
Team Averages
Level 109
1,561 SR
1,502 Elo+

VS

Team Averages
Level 125
1,666 SR
1,588 Elo+
Cerberus
Cerberus
iz420zy
Cerberus
Level 126
God Stats
12W - 9L
1,687 SR
Queue Stats
542W - 526L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jbsim13
Morgan Le Fay
Level 129
God Stats
2W - 3L
1,782 SR
Queue Stats
14W - 12L
1,704 Elo+
Solo
Serqet
Serqet
xXKingFreddieXx
Serqet
Level 121
God Stats
13W - 15L
1,527 SR
Queue Stats
1,146W - 1,164L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AcidTrippz
Chronos
12
3 / 0 / 6
7,493
749
5,031
5,879
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Avarice777
Sylvanus
10
3 / 2 / 4
6,954
695
3,788
7,039
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
12
4 / 0 / 5
7,743
774
6,258
6,800
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
iz420zy
Cerberus
9
1 / 4 / 1
6,644
664
1,569
8,204
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
jbsim13
Morgan Le Fay
10
1 / 2 / 1
6,317
632
9,758
6,399
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,721
572
3,826
5,825
2,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
AcidTrippz
Chronos
3
0
6
6
W
Sylvanus
Avarice777
Sylvanus
3
2
4
2.5
W
Anhur
4
0
5
6.5
L
Cerberus
iz420zy
Cerberus
1
4
1
0.38
L
Morgan Le Fay
jbsim13
Morgan Le Fay
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
15,153
19,718
Taken
20,428
9,579
Mitigated
10,276
8,355
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AcidTrippz
Chronos
5,031
1,917
0
2,860
5,879
2,197
208
2,483
3,134
27,086
3,725
W
Sylvanus
Avarice777
Sylvanus
3,788
892
1,304
2,650
7,039
5,150
396
4,113
2,424
10,308
2,543
W
Anhur
6,258
3,228
0
1,541
6,800
2,232
742
4,184
2,070
0
23,367
L
Cerberus
iz420zy
Cerberus
1,569
34
122
2,098
8,204
5,624
0
2,709
5,495
9,941
0
L
Morgan Le Fay
jbsim13
Morgan Le Fay
9,758
1,338
0
1,258
6,399
1,904
0
2,517
3,882
29,192
0
L
3,826
190
0
534
5,825
2,748
0
2,819
3,006
0
7,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,190
Gold Earned
18,682
125
Minions Killed
92
7
Camps Cleared
2
517,671
Distance Traveled
518,282
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,493
749
59
6
3
180,570
3
W
Sylvanus
6,954
695
23
2
1
146,157
1
W
Anhur
7,743
774
43
4
3
190,944
1
L
Cerberus
6,644
664
23
2
0
181,061
1
L
Morgan Le Fay
6,317
632
52
5
0
189,452
2
L
Serqet
5,721
572
17
2
2
147,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role