Player Matchup

Kumbhakarna
Kumbhakarna
JMdeidara
Kumbhakarna
Level 136
God Stats
2W - 4L
1,452 SR
Queue Stats
529W - 523L
1,511 Elo+
Solo
Agni
Agni
Pi4life314
Agni
Level 119
God Stats
1W - 3L
1,585 SR
Queue Stats
633W - 605L
1,654 Elo+
Solo
Achilles
Achilles
TrajanConquers
Achilles
Level 127
God Stats
3W - 1L
1,902 SR
Queue Stats
283W - 264L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
halodanger201
Gilgamesh
Level 125
God Stats
0W - 6L
1,317 SR
Queue Stats
676W - 636L
1,512 Elo+
Solo
Heimdallr
Heimdallr
jm7437
Heimdallr
Level 85
God Stats
6W - 5L
1,494 SR
Queue Stats
199W - 192L
1,533 Elo+
Solo
Team Averages
Level 118
1,550 SR
1,567 Elo+

VS

Team Averages
Level 139
1,515 SR
1,598 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ARottenMuffin
Tiamat
Level 160
God Stats
4W - 5L
1,435 SR
Queue Stats
121W - 126L
1,712 Elo+
Solo
Ullr
Ullr
BaronRadial
Ullr
Level 145
God Stats
5W - 5L
1,490 SR
Queue Stats
689W - 693L
1,583 Elo+
Solo
Bacchus
Bacchus
ImSoConfused
Bacchus
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 70L
1,644 Elo+
Solo
Thanatos
Thanatos
iStanTM
Thanatos
Level 86
God Stats
57W - 37L
1,650 SR
Queue Stats
379W - 370L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JMdeidara
Kumbhakarna
7
2 / 3 / 3
5,231
523
1,679
9,349
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 3
6,053
605
4,654
4,868
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
7
3 / 7 / 1
5,308
531
4,573
8,692
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
halodanger201
Gilgamesh
9
1 / 7 / 0
5,251
525
4,997
9,320
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
jm7437
Heimdallr
10
5 / 3 / 2
6,162
616
7,924
7,300
2,284
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
8 / 1 / 1
7,445
745
5,794
8,770
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 2 / 3
6,224
622
5,062
5,287
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 5 / 2
5,746
575
3,814
7,934
1,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ImSoConfused
Bacchus
9
2 / 2 / 8
6,130
613
4,721
8,406
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
iStanTM
Thanatos
12
7 / 2 / 5
7,286
729
7,641
9,918
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
22
22
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
1
8.5
W
3
2
3
2.25
W
2
5
2
0.6
W
Bacchus
ImSoConfused
Bacchus
2
2
8
3
L
Kumbhakarna
JMdeidara
Kumbhakarna
2
3
3
1.17
L
1
2
3
1.25
L
Achilles
3
7
1
0.5
L
Gilgamesh
halodanger201
Gilgamesh
1
7
0
0.14
W
Thanatos
iStanTM
Thanatos
7
2
5
4.75
L
Heimdallr
jm7437
Heimdallr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
27,032
39,529
Taken
40,315
16,045
Mitigated
17,214
6,743
Healing
21,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,794
4,880
0
6,345
8,770
3,438
624
0
8,770
0
27,725
W
5,062
380
0
1,798
5,287
2,189
8
960
4,204
32,017
0
W
3,814
561
0
1,606
7,934
1,345
0
584
7,350
0
24,917
W
Bacchus
ImSoConfused
Bacchus
4,721
1,351
0
3,144
8,406
6,445
0
1,840
6,481
14,567
0
L
Kumbhakarna
JMdeidara
Kumbhakarna
1,679
363
0
1,277
9,349
4,462
0
3,858
5,127
8,802
0
L
4,654
335
0
579
4,868
1,134
0
1,561
3,191
33,519
0
L
Achilles
4,573
1,880
0
668
8,692
3,243
0
1,742
6,719
0
18,220
L
Gilgamesh
halodanger201
Gilgamesh
4,997
1,460
0
1,977
9,320
4,922
0
376
8,534
0
29,979
W
Thanatos
iStanTM
Thanatos
7,641
2,726
0
8,420
9,918
3,797
0
2,491
7,177
0
46,804
L
Heimdallr
jm7437
Heimdallr
7,924
4,595
0
2,242
7,300
2,284
0
1,840
5,442
0
33,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
32,831
250
Minions Killed
308
0
Camps Cleared
0
972,410
Distance Traveled
1,087,152
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,445
745
90
9
0
215,601
2
W
Tiamat
6,224
622
71
7
0
217,595
5
W
Ullr
5,746
575
46
5
0
215,878
5
W
Bacchus
6,130
613
20
2
0
207,851
2
L
Kumbhakarna
5,231
523
16
2
0
208,404
7
L
Agni
6,053
605
88
9
0
206,404
6
L
Achilles
5,308
531
30
3
0
199,758
2
L
Gilgamesh
5,251
525
53
5
0
195,263
1
W
Thanatos
7,286
729
81
8
0
230,227
1
L
Heimdallr
6,162
616
63
6
0
162,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role